In repair mode, update the hash of rebuilt paths
Otherwise subsequent invocations of "--repair" will keep rebuilding the path. This only happens if the path content differs between builds (e.g. due to timestamps).
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6b05f688ee
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f9ff67e948
2 changed files with 5 additions and 4 deletions
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@ -1673,7 +1673,7 @@ void DerivationGoal::startBuilder()
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{
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{
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PathSet missing = outputPaths(drv.outputs);
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PathSet missing = outputPaths(drv.outputs);
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foreach (PathSet::iterator, i, validPaths) missing.erase(*i);
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foreach (PathSet::iterator, i, validPaths) missing.erase(*i);
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startNest(nest, lvlInfo, format("building path(s) %1%") % showPaths(missing));
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startNest(nest, lvlInfo, format(repair ? "repairing path(s) %1%" : "building path(s) %1%") % showPaths(missing));
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/* Right platform? */
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/* Right platform? */
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if (!canBuildLocally(drv.platform))
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if (!canBuildLocally(drv.platform))
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@ -1202,9 +1202,10 @@ void LocalStore::registerValidPaths(const ValidPathInfos & infos)
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foreach (ValidPathInfos::const_iterator, i, infos) {
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foreach (ValidPathInfos::const_iterator, i, infos) {
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assert(i->hash.type == htSHA256);
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assert(i->hash.type == htSHA256);
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/* !!! Maybe the registration info should be updated if the
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if (isValidPath(i->path))
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path is already valid. */
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updatePathInfo(*i);
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if (!isValidPath(i->path)) addValidPath(*i);
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else
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addValidPath(*i);
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paths.insert(i->path);
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paths.insert(i->path);
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}
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}
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