Export of internal Abseil changes.
-- dcff7cc4eb3837d39d1e083cbf1d4f082054cbf6 by Laramie Leavitt <lar@google.com>: Add default and fallback modes for SaltedSeedSeq::generate(). SeedSeq::generate will often be called with contiguous ranges of uint32_t. Detect this case and use the currently direct code paths to handle it. Otherwise use a fallback mechanism which does an additional copy. PiperOrigin-RevId: 258853656 -- 59ec88845ac2ee6567c493021b54385940d66762 by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 258822137 -- eb2d1ab21f6f94c24c51c1cd3719846be259e8e7 by Abseil Team <absl-team@google.com>: Add iOS version 11 to the mix of Apple OS versions that have various C++17 header files but do not support them. PiperOrigin-RevId: 258820405 -- 452cea3e13b29797b2c385d7c6da7613d36bdc45 by Gennadiy Rozental <rogeeff@google.com>: Internal change PiperOrigin-RevId: 258802436 GitOrigin-RevId: dcff7cc4eb3837d39d1e083cbf1d4f082054cbf6 Change-Id: I2261cb58e142eb15017ef646a56710dd64f06496
This commit is contained in:
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5 changed files with 67 additions and 122 deletions
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@ -370,16 +370,20 @@
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#error "absl endian detection needs to be set up for your compiler"
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#endif
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// MacOS 10.13 doesn't let you use <any>, <optional>, or <variant> even though
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// the headers exist and are publicly noted to work. See
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// MacOS 10.13 and iOS 10.11 don't let you use <any>, <optional>, or <variant>
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// even though the headers exist and are publicly noted to work. See
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// https://github.com/abseil/abseil-cpp/issues/207 and
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// https://developer.apple.com/documentation/xcode_release_notes/xcode_10_release_notes
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// libc++ spells out the availability requirements in the file
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// llvm-project/libcxx/include/__config.
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#if defined(__APPLE__) && defined(_LIBCPP_VERSION) && \
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defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
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__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ < 101400
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#define ABSL_INTERNAL_MACOS_CXX17_TYPES_UNAVAILABLE 1
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((defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && \
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__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ < 101400) || \
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(defined(__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__) && \
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__ENVIRONMENT_IPHONE_OS_VERSION_MIN_REQUIRED__ < 101200))
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#define ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE 1
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#else
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#define ABSL_INTERNAL_MACOS_CXX17_TYPES_UNAVAILABLE 0
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#define ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE 0
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#endif
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// ABSL_HAVE_STD_ANY
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@ -391,7 +395,7 @@
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#ifdef __has_include
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#if __has_include(<any>) && __cplusplus >= 201703L && \
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!ABSL_INTERNAL_MACOS_CXX17_TYPES_UNAVAILABLE
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!ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE
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#define ABSL_HAVE_STD_ANY 1
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#endif
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#endif
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@ -405,7 +409,7 @@
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#ifdef __has_include
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#if __has_include(<optional>) && __cplusplus >= 201703L && \
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!ABSL_INTERNAL_MACOS_CXX17_TYPES_UNAVAILABLE
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!ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE
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#define ABSL_HAVE_STD_OPTIONAL 1
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#endif
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#endif
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@ -419,7 +423,7 @@
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#ifdef __has_include
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#if __has_include(<variant>) && __cplusplus >= 201703L && \
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!ABSL_INTERNAL_MACOS_CXX17_TYPES_UNAVAILABLE
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!ABSL_INTERNAL_APPLE_CXX17_TYPES_UNAVAILABLE
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#define ABSL_HAVE_STD_VARIANT 1
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#endif
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#endif
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@ -216,17 +216,16 @@ void SetFlag(absl::Flag<T>* flag, const V& v) {
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// Note: Name of registrar object is not arbitrary. It is used to "grab"
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// global name for FLAGS_no<flag_name> symbol, thus preventing the possibility
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// of defining two flags with names foo and nofoo.
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#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
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namespace absl {} \
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ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help) \
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absl::Flag<Type> FLAGS_##name( \
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ABSL_FLAG_IMPL_FLAGNAME(#name), \
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&AbslFlagsWrapHelp##name, \
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ABSL_FLAG_IMPL_FILENAME(), \
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&absl::flags_internal::FlagMarshallingOps<Type>, \
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&AbslFlagsInitFlag##name); \
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extern bool FLAGS_no##name; \
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#define ABSL_FLAG_IMPL(Type, name, default_value, help) \
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namespace absl {} \
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ABSL_FLAG_IMPL_DECLARE_DEF_VAL_WRAPPER(name, Type, default_value) \
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ABSL_FLAG_IMPL_DECLARE_HELP_WRAPPER(name, help) \
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ABSL_CONST_INIT absl::Flag<Type> FLAGS_##name( \
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ABSL_FLAG_IMPL_FLAGNAME(#name), &AbslFlagsWrapHelp##name, \
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ABSL_FLAG_IMPL_FILENAME(), \
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&absl::flags_internal::FlagMarshallingOps<Type>, \
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&AbslFlagsInitFlag##name); \
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extern bool FLAGS_no##name; \
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bool FLAGS_no##name = ABSL_FLAG_IMPL_REGISTRAR(Type, FLAGS_##name)
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// ABSL_RETIRED_FLAG
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@ -54,53 +54,6 @@ void DestroyFlag(CommandLineFlag* flag) NO_THREAD_SAFETY_ANALYSIS {
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// the function will acquire it itself if needed.
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// --------------------------------------------------------------------
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// A map from flag pointer to CommandLineFlag*. Used when registering
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// validators.
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class FlagPtrMap {
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public:
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void Register(CommandLineFlag* flag) {
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auto& vec = buckets_[BucketForFlag(flag->cur)];
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if (vec.size() == vec.capacity()) {
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// Bypass default 2x growth factor with 1.25 so we have fuller vectors.
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// This saves 4% memory compared to default growth.
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vec.reserve(vec.size() * 1.25 + 0.5);
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}
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vec.push_back(flag);
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}
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CommandLineFlag* FindByPtr(const void* flag_ptr) {
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const auto& flag_vector = buckets_[BucketForFlag(flag_ptr)];
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for (CommandLineFlag* entry : flag_vector) {
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if (entry->cur == flag_ptr) {
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return entry;
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}
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}
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return nullptr;
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}
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private:
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// Instead of std::map, we use a custom hash table where each bucket stores
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// flags in a vector. This reduces memory usage 40% of the memory that would
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// have been used by std::map.
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//
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// kNumBuckets was picked as a large enough prime. As of writing this code, a
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// typical large binary has ~8k (old-style) flags, and this would gives
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// buckets with roughly 50 elements each.
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//
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// Note that reads to this hash table are rare: exactly as many as we have
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// flags with validators. As of writing, a typical binary only registers 52
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// validated flags.
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static constexpr size_t kNumBuckets = 163;
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std::vector<CommandLineFlag*> buckets_[kNumBuckets];
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static int BucketForFlag(const void* ptr) {
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// Modulo a prime is good enough here. On a real program, bucket size stddev
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// after registering 8k flags is ~5 (mean size at 51).
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return reinterpret_cast<uintptr_t>(ptr) % kNumBuckets;
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}
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};
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constexpr size_t FlagPtrMap::kNumBuckets;
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class FlagRegistry {
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public:
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FlagRegistry() = default;
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}
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// Store a flag in this registry. Takes ownership of *flag.
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// If ptr is non-null, the flag can later be found by calling
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// FindFlagViaPtrLocked(ptr).
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void RegisterFlag(CommandLineFlag* flag, const void* ptr);
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void RegisterFlag(CommandLineFlag* flag);
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void Lock() EXCLUSIVE_LOCK_FUNCTION(lock_) { lock_.Lock(); }
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void Unlock() UNLOCK_FUNCTION(lock_) { lock_.Unlock(); }
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// found or not retired. Does not emit a warning.
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CommandLineFlag* FindRetiredFlagLocked(absl::string_view name);
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// Returns the flag object whose current-value is stored at flag_ptr.
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CommandLineFlag* FindFlagViaPtrLocked(const void* flag_ptr);
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static FlagRegistry* GlobalRegistry(); // returns a singleton registry
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private:
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using FlagConstIterator = FlagMap::const_iterator;
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FlagMap flags_;
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FlagPtrMap flag_ptr_map_;
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absl::Mutex lock_;
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// Disallow
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} // namespace
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void FlagRegistry::RegisterFlag(CommandLineFlag* flag, const void* ptr) {
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void FlagRegistry::RegisterFlag(CommandLineFlag* flag) {
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FlagRegistryLock registry_lock(this);
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std::pair<FlagIterator, bool> ins =
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flags_.insert(FlagMap::value_type(flag->Name(), flag));
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// All cases above are fatal, except for the retired flags.
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std::exit(1);
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}
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if (ptr != nullptr) {
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// This must be the first time we're seeing this flag.
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flag_ptr_map_.Register(flag);
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}
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}
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CommandLineFlag* FlagRegistry::FindFlagLocked(absl::string_view name) {
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return i->second;
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}
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CommandLineFlag* FlagRegistry::FindFlagViaPtrLocked(const void* flag_ptr) {
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return flag_ptr_map_.FindByPtr(flag_ptr);
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}
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// --------------------------------------------------------------------
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// FlagSaver
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// FlagSaverImpl
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return registry->FindFlagLocked(name);
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}
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CommandLineFlag* FindCommandLineV1Flag(const void* flag_ptr) {
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FlagRegistry* const registry = FlagRegistry::GlobalRegistry();
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FlagRegistryLock frl(registry);
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return registry->FindFlagViaPtrLocked(flag_ptr);
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}
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CommandLineFlag* FindRetiredFlag(absl::string_view name) {
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FlagRegistry* const registry = FlagRegistry::GlobalRegistry();
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FlagRegistryLock frl(registry);
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// --------------------------------------------------------------------
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bool RegisterCommandLineFlag(CommandLineFlag* flag, const void* ptr) {
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FlagRegistry::GlobalRegistry()->RegisterFlag(flag, ptr);
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bool RegisterCommandLineFlag(CommandLineFlag* flag) {
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FlagRegistry::GlobalRegistry()->RegisterFlag(flag);
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return true;
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}
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/*filename_arg=*/"RETIRED", ops, marshalling_ops,
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/*initial_value_gen=*/nullptr,
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/*retired_arg=*/true, nullptr, nullptr);
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FlagRegistry::GlobalRegistry()->RegisterFlag(flag, nullptr);
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FlagRegistry::GlobalRegistry()->RegisterFlag(flag);
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return true;
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}
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@ -57,7 +57,6 @@ void FillCommandLineFlagInfo(CommandLineFlag* flag,
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//-----------------------------------------------------------------------------
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CommandLineFlag* FindCommandLineFlag(absl::string_view name);
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CommandLineFlag* FindCommandLineV1Flag(const void* flag_ptr);
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CommandLineFlag* FindRetiredFlag(absl::string_view name);
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// Executes specified visitor for each non-retired flag in the registry.
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//-----------------------------------------------------------------------------
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bool RegisterCommandLineFlag(CommandLineFlag*, const void* ptr = nullptr);
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bool RegisterCommandLineFlag(CommandLineFlag*);
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//-----------------------------------------------------------------------------
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// Retired registrations:
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@ -64,10 +64,15 @@ class SaltedSeedSeq {
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template <typename RandomAccessIterator>
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void generate(RandomAccessIterator begin, RandomAccessIterator end) {
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// The common case is that generate is called with ContiguousIterators
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// to uint arrays. Such contiguous memory regions may be optimized,
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// which we detect here.
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using tag = absl::conditional_t<
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(std::is_pointer<RandomAccessIterator>::value &&
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std::is_same<absl::decay_t<decltype(*begin)>, uint32_t>::value),
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ContiguousAndUint32Tag, DefaultTag>;
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if (begin != end) {
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generate_impl(
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std::integral_constant<bool, sizeof(*begin) == sizeof(uint32_t)>{},
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begin, end);
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generate_impl(begin, end, tag{});
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}
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}
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size_t size() const { return seq_->size(); }
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private:
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// The common case for generate is that it is called with iterators over a
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// 32-bit value buffer. These can be reinterpreted to a uint32_t and we can
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// operate on them as such.
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template <typename RandomAccessIterator>
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void generate_impl(std::integral_constant<bool, true> /*is_32bit*/,
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RandomAccessIterator begin, RandomAccessIterator end) {
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seq_->generate(begin, end);
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const uint32_t salt = absl::random_internal::GetSaltMaterial().value_or(0);
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auto buffer = absl::MakeSpan(begin, end);
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MixIntoSeedMaterial(
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absl::MakeConstSpan(&salt, 1),
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absl::MakeSpan(reinterpret_cast<uint32_t*>(buffer.data()),
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buffer.size()));
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struct ContiguousAndUint32Tag {};
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struct DefaultTag {};
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// Generate which requires the iterators are contiguous pointers to uint32_t.
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void generate_impl(uint32_t* begin, uint32_t* end, ContiguousAndUint32Tag) {
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generate_contiguous(absl::MakeSpan(begin, end));
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}
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// The uncommon case for generate is that it is called with iterators over
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// case we allocate a temporary 32-bit buffer and then copy-assign back
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// to the initial inputs.
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template <typename RandomAccessIterator>
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void generate_impl(std::integral_constant<bool, false> /*is_32bit*/,
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RandomAccessIterator begin, RandomAccessIterator end) {
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// Allocate a temporary buffer, seed, and then copy.
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absl::InlinedVector<uint32_t, 8> data(std::distance(begin, end), 0);
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generate_impl(std::integral_constant<bool, true>{}, data.begin(),
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data.end());
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std::copy(data.begin(), data.end(), begin);
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void generate_impl(RandomAccessIterator begin, RandomAccessIterator end,
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DefaultTag) {
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return generate_and_copy(std::distance(begin, end), begin);
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}
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// Because [rand.req.seedseq] is not copy-constructible, copy-assignable nor
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// movable so we wrap it with unique pointer to be able to move SaltedSeedSeq.
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// Fills the initial seed buffer the underlying SSeq::generate() call,
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// mixing in the salt material.
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void generate_contiguous(absl::Span<uint32_t> buffer) {
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seq_->generate(buffer.begin(), buffer.end());
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const uint32_t salt = absl::random_internal::GetSaltMaterial().value_or(0);
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MixIntoSeedMaterial(absl::MakeConstSpan(&salt, 1), buffer);
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}
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// Allocates a seed buffer of `n` elements, generates the seed, then
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// copies the result into the `out` iterator.
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template <typename Iterator>
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void generate_and_copy(size_t n, Iterator out) {
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// Allocate a temporary buffer, generate, and then copy.
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absl::InlinedVector<uint32_t, 8> data(n, 0);
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generate_contiguous(absl::MakeSpan(data.data(), data.size()));
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std::copy(data.begin(), data.end(), out);
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}
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// Because [rand.req.seedseq] is not required to be copy-constructible,
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// copy-assignable nor movable, we wrap it with unique pointer to be able
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// to move SaltedSeedSeq.
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std::unique_ptr<SSeq> seq_;
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};
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