refactor templater: Add intermediate type to represent rendered RSes
As a first step in resolving #51 this refactors the `templater` package to return rendered resource sets as a distinct type. This also fixes #56
This commit is contained in:
parent
d76ea59f4c
commit
f3264329b9
1 changed files with 35 additions and 14 deletions
|
@ -30,58 +30,79 @@ type TemplatingError struct {
|
|||
meep.TraitCausable
|
||||
}
|
||||
|
||||
func LoadAndPrepareTemplates(include *[]string, exclude *[]string, c *context.Context) (output []string, err error) {
|
||||
type RenderedResource struct {
|
||||
Filename string
|
||||
Rendered string
|
||||
}
|
||||
|
||||
type RenderedResourceSet struct {
|
||||
Name string
|
||||
Resources []RenderedResource
|
||||
}
|
||||
|
||||
func LoadAndApplyTemplates(include *[]string, exclude *[]string, c *context.Context) ([]RenderedResourceSet, error) {
|
||||
limitedResourceSets := applyLimits(&c.ResourceSets, include, exclude)
|
||||
renderedResourceSets := make([]RenderedResourceSet, len(c.ResourceSets))
|
||||
|
||||
if len(*limitedResourceSets) == 0 {
|
||||
fmt.Fprintln(os.Stderr, "No valid resource sets included!")
|
||||
return
|
||||
return renderedResourceSets, fmt.Errorf("No valid resource sets included!")
|
||||
}
|
||||
|
||||
for _, rs := range *limitedResourceSets {
|
||||
err = processResourceSet(c, &rs, &output)
|
||||
set, err := processResourceSet(c, &rs)
|
||||
|
||||
if err != nil {
|
||||
return
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
|
||||
return
|
||||
renderedResourceSets = append(renderedResourceSets, *set)
|
||||
}
|
||||
|
||||
func processResourceSet(c *context.Context, rs *context.ResourceSet, output *[]string) error {
|
||||
return renderedResourceSets, nil
|
||||
}
|
||||
|
||||
func processResourceSet(c *context.Context, rs *context.ResourceSet) (*RenderedResourceSet, error) {
|
||||
fmt.Fprintf(os.Stderr, "Loading resources for %s\n", rs.Name)
|
||||
|
||||
rp := path.Join(c.BaseDir, rs.Name)
|
||||
files, err := ioutil.ReadDir(rp)
|
||||
|
||||
err = processFiles(c, rs, rp, files, output)
|
||||
resources, err := processFiles(c, rs, rp, files)
|
||||
|
||||
if err != nil {
|
||||
return meep.New(
|
||||
return nil, meep.New(
|
||||
&TemplateNotFoundError{Name: rs.Name},
|
||||
meep.Cause(err),
|
||||
)
|
||||
}
|
||||
|
||||
return nil
|
||||
return &RenderedResourceSet{
|
||||
Name: rs.Name,
|
||||
Resources: resources,
|
||||
}, nil
|
||||
}
|
||||
|
||||
func processFiles(c *context.Context, rs *context.ResourceSet, rp string, files []os.FileInfo, output *[]string) error {
|
||||
func processFiles(c *context.Context, rs *context.ResourceSet, rp string, files []os.FileInfo) ([]RenderedResource, error) {
|
||||
resources := make([]RenderedResource, len(c.ResourceSets))
|
||||
|
||||
for _, file := range files {
|
||||
if !file.IsDir() && isResourceFile(file) {
|
||||
p := path.Join(rp, file.Name())
|
||||
o, err := templateFile(c, rs, p)
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
return resources, err
|
||||
}
|
||||
|
||||
*output = append(*output, o)
|
||||
res := RenderedResource{
|
||||
Filename: file.Name(),
|
||||
Rendered: o,
|
||||
}
|
||||
resources = append(resources, res)
|
||||
}
|
||||
}
|
||||
|
||||
return nil
|
||||
return resources, nil
|
||||
}
|
||||
|
||||
func templateFile(c *context.Context, rs *context.ResourceSet, filename string) (string, error) {
|
||||
|
|
Loading…
Reference in a new issue