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absl/base/internal/unaligned_access.h
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absl/base/internal/unaligned_access.h
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//
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef ABSL_BASE_INTERNAL_UNALIGNED_ACCESS_H_
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#define ABSL_BASE_INTERNAL_UNALIGNED_ACCESS_H_
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#include <string.h>
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#include <cstdint>
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#include "absl/base/attributes.h"
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// unaligned APIs
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// Portable handling of unaligned loads, stores, and copies.
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// On some platforms, like ARM, the copy functions can be more efficient
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// then a load and a store.
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//
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// It is possible to implement all of these these using constant-length memcpy
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// calls, which is portable and will usually be inlined into simple loads and
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// stores if the architecture supports it. However, such inlining usually
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// happens in a pass that's quite late in compilation, which means the resulting
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// loads and stores cannot participate in many other optimizations, leading to
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// overall worse code.
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// The unaligned API is C++ only. The declarations use C++ features
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// (namespaces, inline) which are absent or incompatible in C.
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#if defined(__cplusplus)
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#if defined(ADDRESS_SANITIZER) || defined(THREAD_SANITIZER) ||\
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defined(MEMORY_SANITIZER)
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// Consider we have an unaligned load/store of 4 bytes from address 0x...05.
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// AddressSanitizer will treat it as a 3-byte access to the range 05:07 and
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// will miss a bug if 08 is the first unaddressable byte.
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// ThreadSanitizer will also treat this as a 3-byte access to 05:07 and will
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// miss a race between this access and some other accesses to 08.
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// MemorySanitizer will correctly propagate the shadow on unaligned stores
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// and correctly report bugs on unaligned loads, but it may not properly
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// update and report the origin of the uninitialized memory.
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// For all three tools, replacing an unaligned access with a tool-specific
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// callback solves the problem.
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// Make sure uint16_t/uint32_t/uint64_t are defined.
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#include <stdint.h>
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extern "C" {
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uint16_t __sanitizer_unaligned_load16(const void *p);
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uint32_t __sanitizer_unaligned_load32(const void *p);
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uint64_t __sanitizer_unaligned_load64(const void *p);
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void __sanitizer_unaligned_store16(void *p, uint16_t v);
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void __sanitizer_unaligned_store32(void *p, uint32_t v);
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void __sanitizer_unaligned_store64(void *p, uint64_t v);
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} // extern "C"
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namespace absl {
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inline uint16_t UnalignedLoad16(const void *p) {
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return __sanitizer_unaligned_load16(p);
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}
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inline uint32_t UnalignedLoad32(const void *p) {
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return __sanitizer_unaligned_load32(p);
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}
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inline uint64_t UnalignedLoad64(const void *p) {
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return __sanitizer_unaligned_load64(p);
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}
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inline void UnalignedStore16(void *p, uint16_t v) {
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__sanitizer_unaligned_store16(p, v);
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}
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inline void UnalignedStore32(void *p, uint32_t v) {
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__sanitizer_unaligned_store32(p, v);
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}
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inline void UnalignedStore64(void *p, uint64_t v) {
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__sanitizer_unaligned_store64(p, v);
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}
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} // namespace absl
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#define ABSL_INTERNAL_UNALIGNED_LOAD16(_p) (absl::UnalignedLoad16(_p))
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#define ABSL_INTERNAL_UNALIGNED_LOAD32(_p) (absl::UnalignedLoad32(_p))
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#define ABSL_INTERNAL_UNALIGNED_LOAD64(_p) (absl::UnalignedLoad64(_p))
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#define ABSL_INTERNAL_UNALIGNED_STORE16(_p, _val) \
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(absl::UnalignedStore16(_p, _val))
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#define ABSL_INTERNAL_UNALIGNED_STORE32(_p, _val) \
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(absl::UnalignedStore32(_p, _val))
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#define ABSL_INTERNAL_UNALIGNED_STORE64(_p, _val) \
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(absl::UnalignedStore64(_p, _val))
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#elif defined(__x86_64__) || defined(_M_X64) || defined(__i386) || \
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defined(_M_IX86) || defined(__ppc__) || defined(__PPC__) || \
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defined(__ppc64__) || defined(__PPC64__)
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// x86 and x86-64 can perform unaligned loads/stores directly;
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// modern PowerPC hardware can also do unaligned integer loads and stores;
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// but note: the FPU still sends unaligned loads and stores to a trap handler!
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#define ABSL_INTERNAL_UNALIGNED_LOAD16(_p) \
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(*reinterpret_cast<const uint16_t *>(_p))
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#define ABSL_INTERNAL_UNALIGNED_LOAD32(_p) \
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(*reinterpret_cast<const uint32_t *>(_p))
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#define ABSL_INTERNAL_UNALIGNED_LOAD64(_p) \
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(*reinterpret_cast<const uint64_t *>(_p))
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#define ABSL_INTERNAL_UNALIGNED_STORE16(_p, _val) \
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(*reinterpret_cast<uint16_t *>(_p) = (_val))
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#define ABSL_INTERNAL_UNALIGNED_STORE32(_p, _val) \
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(*reinterpret_cast<uint32_t *>(_p) = (_val))
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#define ABSL_INTERNAL_UNALIGNED_STORE64(_p, _val) \
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(*reinterpret_cast<uint64_t *>(_p) = (_val))
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#elif defined(__arm__) && \
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!defined(__ARM_ARCH_5__) && \
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!defined(__ARM_ARCH_5T__) && \
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!defined(__ARM_ARCH_5TE__) && \
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!defined(__ARM_ARCH_5TEJ__) && \
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!defined(__ARM_ARCH_6__) && \
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!defined(__ARM_ARCH_6J__) && \
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!defined(__ARM_ARCH_6K__) && \
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!defined(__ARM_ARCH_6Z__) && \
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!defined(__ARM_ARCH_6ZK__) && \
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!defined(__ARM_ARCH_6T2__)
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// ARMv7 and newer support native unaligned accesses, but only of 16-bit
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// and 32-bit values (not 64-bit); older versions either raise a fatal signal,
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// do an unaligned read and rotate the words around a bit, or do the reads very
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// slowly (trip through kernel mode). There's no simple #define that says just
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// “ARMv7 or higher”, so we have to filter away all ARMv5 and ARMv6
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// sub-architectures. Newer gcc (>= 4.6) set an __ARM_FEATURE_ALIGNED #define,
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// so in time, maybe we can move on to that.
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//
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// This is a mess, but there's not much we can do about it.
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//
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// To further complicate matters, only LDR instructions (single reads) are
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// allowed to be unaligned, not LDRD (two reads) or LDM (many reads). Unless we
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// explicitly tell the compiler that these accesses can be unaligned, it can and
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// will combine accesses. On armcc, the way to signal this is done by accessing
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// through the type (uint32_t __packed *), but GCC has no such attribute
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// (it ignores __attribute__((packed)) on individual variables). However,
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// we can tell it that a _struct_ is unaligned, which has the same effect,
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// so we do that.
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namespace absl {
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namespace internal {
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struct Unaligned16Struct {
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uint16_t value;
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uint8_t dummy; // To make the size non-power-of-two.
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} ABSL_ATTRIBUTE_PACKED;
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struct Unaligned32Struct {
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uint32_t value;
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uint8_t dummy; // To make the size non-power-of-two.
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} ABSL_ATTRIBUTE_PACKED;
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} // namespace internal
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} // namespace absl
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#define ABSL_INTERNAL_UNALIGNED_LOAD16(_p) \
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((reinterpret_cast<const ::absl::internal::Unaligned16Struct *>(_p))->value)
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#define ABSL_INTERNAL_UNALIGNED_LOAD32(_p) \
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((reinterpret_cast<const ::absl::internal::Unaligned32Struct *>(_p))->value)
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#define ABSL_INTERNAL_UNALIGNED_STORE16(_p, _val) \
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((reinterpret_cast< ::absl::internal::Unaligned16Struct *>(_p))->value = \
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(_val))
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#define ABSL_INTERNAL_UNALIGNED_STORE32(_p, _val) \
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((reinterpret_cast< ::absl::internal::Unaligned32Struct *>(_p))->value = \
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(_val))
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namespace absl {
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inline uint64_t UnalignedLoad64(const void *p) {
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uint64_t t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline void UnalignedStore64(void *p, uint64_t v) { memcpy(p, &v, sizeof v); }
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} // namespace absl
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#define ABSL_INTERNAL_UNALIGNED_LOAD64(_p) (absl::UnalignedLoad64(_p))
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#define ABSL_INTERNAL_UNALIGNED_STORE64(_p, _val) \
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(absl::UnalignedStore64(_p, _val))
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#else
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// ABSL_INTERNAL_NEED_ALIGNED_LOADS is defined when the underlying platform
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// doesn't support unaligned access.
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#define ABSL_INTERNAL_NEED_ALIGNED_LOADS
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// These functions are provided for architectures that don't support
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// unaligned loads and stores.
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namespace absl {
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inline uint16_t UnalignedLoad16(const void *p) {
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uint16_t t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline uint32_t UnalignedLoad32(const void *p) {
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uint32_t t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline uint64_t UnalignedLoad64(const void *p) {
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uint64_t t;
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memcpy(&t, p, sizeof t);
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return t;
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}
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inline void UnalignedStore16(void *p, uint16_t v) { memcpy(p, &v, sizeof v); }
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inline void UnalignedStore32(void *p, uint32_t v) { memcpy(p, &v, sizeof v); }
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inline void UnalignedStore64(void *p, uint64_t v) { memcpy(p, &v, sizeof v); }
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} // namespace absl
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#define ABSL_INTERNAL_UNALIGNED_LOAD16(_p) (absl::UnalignedLoad16(_p))
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#define ABSL_INTERNAL_UNALIGNED_LOAD32(_p) (absl::UnalignedLoad32(_p))
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#define ABSL_INTERNAL_UNALIGNED_LOAD64(_p) (absl::UnalignedLoad64(_p))
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#define ABSL_INTERNAL_UNALIGNED_STORE16(_p, _val) \
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(absl::UnalignedStore16(_p, _val))
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#define ABSL_INTERNAL_UNALIGNED_STORE32(_p, _val) \
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(absl::UnalignedStore32(_p, _val))
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#define ABSL_INTERNAL_UNALIGNED_STORE64(_p, _val) \
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(absl::UnalignedStore64(_p, _val))
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#endif
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#endif // defined(__cplusplus), end of unaligned API
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#endif // ABSL_BASE_INTERNAL_UNALIGNED_ACCESS_H_
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