refactor(3p/nix): Remove unused insert_or_assign
This function in never called, so let's just remove it Paired-With: Luke Granger-Brown <git@lukegb.com> Paired-With: Vincent Ambo <mail@tazj.in> Change-Id: I79125866254d90dd0842bc86830d2103ac313cb6 Reviewed-on: https://cl.tvl.fyi/c/depot/+/1125 Tested-by: BuildkiteCI Reviewed-by: lukegb <lukegb@tvl.fyi> Reviewed-by: isomer <isomer@tvl.fyi>
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2 changed files with 0 additions and 26 deletions
23
third_party/nix/src/libexpr/attr-set.cc
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23
third_party/nix/src/libexpr/attr-set.cc
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@ -66,7 +66,6 @@ class BTreeBindings : public Bindings {
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size_t size() override;
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bool empty() override;
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void push_back(const Attr& attr) override;
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void insert_or_assign(Attr& attr) override;
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Bindings::iterator find(const Symbol& name) override;
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Bindings::iterator begin() override;
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Bindings::iterator end() override;
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@ -96,11 +95,6 @@ void BTreeBindings::push_back(const Attr& attr) {
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}
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}
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// Insert or assign (i.e. replace) a value in the attribute set.
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void BTreeBindings::insert_or_assign(Attr& attr) {
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attributes_.insert_or_assign(attr.name, attr);
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}
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size_t BTreeBindings::size() { return attributes_.size(); }
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bool BTreeBindings::empty() { return attributes_.empty(); }
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@ -144,7 +138,6 @@ class VectorBindings : public Bindings {
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size_t size() override;
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bool empty() override;
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void push_back(const Attr& attr) override;
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void insert_or_assign(Attr& attr) override;
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Bindings::iterator find(const Symbol& name) override;
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Bindings::iterator begin() override;
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Bindings::iterator end() override;
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@ -159,22 +152,6 @@ size_t VectorBindings::size() { return attributes_.size(); }
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bool VectorBindings::empty() { return attributes_.empty(); }
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// Insert or assign (i.e. replace) a value in the attribute set.
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void VectorBindings::insert_or_assign(Attr& attr) {
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for (auto it = attributes_.begin(); it != attributes_.end(); ++it) {
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if (it->first == attr.name) {
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it->second = attr;
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return;
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} else if (attr.name < it->first) {
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// TODO convert to BTreeMap if we get big enough
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attributes_.emplace(it, attr.name, attr);
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return;
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}
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}
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attributes_.emplace_back(attr.name, attr);
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}
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void VectorBindings::merge(Bindings& other) {
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AttributeVector new_attributes;
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new_attributes.reserve(size() + other.size());
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3
third_party/nix/src/libexpr/attr-set.hh
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3
third_party/nix/src/libexpr/attr-set.hh
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@ -80,9 +80,6 @@ class Bindings {
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// Insert, but do not replace, values in the attribute set.
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virtual void push_back(const Attr& attr) = 0;
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// Insert a value, or replace an existing one.
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virtual void insert_or_assign(Attr& attr) = 0;
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// Look up a specific element of the attribute set.
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virtual iterator find(const Symbol& name) = 0;
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