- be60293bacf8d17861853a73c751b4a74534b049 Update header file for failure_signal_handler.h by Tom Manshreck <shreck@google.com>

- 83dbeb97cb3874932a4159f2f287c5b2cca7089b Fix for MSVC warning C4244 about "conversion from 'int' t... by Abseil Team <absl-team@google.com>

GitOrigin-RevId: be60293bacf8d17861853a73c751b4a74534b049
Change-Id: If8a91fa3edca47f349662cb214fde380c65802bb
This commit is contained in:
Abseil Team 2018-05-10 10:16:01 -07:00 committed by John Olson
parent cd95e71df6
commit 7454bdded7
2 changed files with 63 additions and 49 deletions

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@ -1,4 +1,3 @@
//
// Copyright 2018 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
@ -13,85 +12,100 @@
// See the License for the specific language governing permissions and
// limitations under the License.
//
// This module allows the programmer to install a signal handler that
// dumps useful debugging information (like a stacktrace) on program
// failure. To use this functionality, call
// absl::InstallFailureSignalHandler() very early in your program,
// usually in the first few lines of main():
// -----------------------------------------------------------------------------
// File: failure_signal_handler.h
// -----------------------------------------------------------------------------
//
// This file configures the Abseil *failure signal handler* to capture and dump
// useful debugging information (such as a stacktrace) upon program failure.
//
// To use the failure signal handler, call `absl::InstallFailureSignalHandler()`
// very early in your program, usually in the first few lines of main():
//
// int main(int argc, char** argv) {
// // Initialize the symbolizer to get a human-readable stack trace
// absl::InitializeSymbolizer(argv[0]);
//
// absl::FailureSignalHandlerOptions options;
// absl::InstallFailureSignalHandler(options);
// DoSomethingInteresting();
// return 0;
// }
//
// Any program that raises a fatal signal (such as `SIGSEGV`, `SIGILL`,
// `SIGFPE`, `SIGABRT`, `SIGTERM`, `SIGBUG`, and `SIGTRAP`) will call the
// installed failure signal handler and provide debugging information to stderr.
//
// Note that you should *not* install the Abseil failure signal handler more
// than once. You may, of course, have another (non-Abseil) failure signal
// handler installed (which would be triggered if Abseil's failure signal
// handler sets `call_previous_handler` to `true`).
#ifndef ABSL_DEBUGGING_FAILURE_SIGNAL_HANDLER_H_
#define ABSL_DEBUGGING_FAILURE_SIGNAL_HANDLER_H_
namespace absl {
// Options struct for absl::InstallFailureSignalHandler().
// FailureSignalHandlerOptions
//
// Struct for holding `absl::InstallFailureSignalHandler()` configuration
// options.
struct FailureSignalHandlerOptions {
// If true, try to symbolize the stacktrace emitted on failure.
// If true, try to symbolize the stacktrace emitted on failure, provided that
// you have initialized a symbolizer for that purpose. (See symbolize.h for
// more information.)
bool symbolize_stacktrace = true;
// If true, try to run signal handlers on an alternate stack (if
// supported on the given platform). This is useful in the case
// where the program crashes due to a stack overflow. By running on
// a alternate stack, the signal handler might be able to run even
// when the normal stack space has been exausted. The downside of
// using an alternate stack is that extra memory for the alternate
// stack needs to be pre-allocated.
// If true, try to run signal handlers on an alternate stack (if supported on
// the given platform). An alternate stack is useful for program crashes due
// to a stack overflow; by running on a alternate stack, the signal handler
// may run even when normal stack space has been exausted. The downside of
// using an alternate stack is that extra memory for the alternate stack needs
// to be pre-allocated.
bool use_alternate_stack = true;
// If positive, FailureSignalHandler() sets an alarm to be delivered
// to the program after this many seconds, which will immediately
// abort the program. This is useful in the potential case where
// FailureSignalHandler() itself is hung or deadlocked.
// If positive, indicates the number of seconds after which the failure signal
// handler is invoked to abort the program. Setting such an alarm is useful in
// cases where the failure signal handler itself may become hung or
// deadlocked.
int alarm_on_failure_secs = 3;
// If false, after absl::FailureSignalHandler() runs, the signal is
// raised to the default handler for that signal (which normally
// terminates the program).
// If true, call the previously registered signal handler for the signal that
// was received (if one was registered) after the existing signal handler
// runs. This mechanism can be used to chain signal handlers together.
//
// If true, after absl::FailureSignalHandler() runs, it will call
// the previously registered signal handler for the signal that was
// received (if one was registered). This can be used to chain
// signal handlers.
// If false, the signal is raised to the default handler for that signal
// (which normally terminates the program).
//
// IMPORTANT: If true, the chained fatal signal handlers must not
// try to recover from the fatal signal. Instead, they should
// terminate the program via some mechanism, like raising the
// default handler for the signal, or by calling _exit().
// absl::FailureSignalHandler() may put parts of the Abseil
// library into a state that cannot be recovered from.
// IMPORTANT: If true, the chained fatal signal handlers must not try to
// recover from the fatal signal. Instead, they should terminate the program
// via some mechanism, like raising the default handler for the signal, or by
// calling `_exit()`. Note that the failure signal handler may put parts of
// the Abseil library into a state from which they cannot recover.
bool call_previous_handler = false;
// If not null, this function may be called with a std::string argument
// containing failure data. This function is used as a hook to write
// the failure data to a secondary location, for instance, to a log
// file. This function may also be called with a null data
// argument. This is a hint that this is a good time to flush any
// buffered data before the program may be terminated. Consider
// If non-null, indicates a pointer to a callback function that will be called
// upon failure, with a std::string argument containing failure data. This function
// may be used as a hook to write failure data to a secondary location, such
// as a log file. This function may also be called with null data, as a hint
// to flush any buffered data before the program may be terminated. Consider
// flushing any buffered data in all calls to this function.
//
// Since this function runs in a signal handler, it should be
// Since this function runs within a signal handler, it should be
// async-signal-safe if possible.
// See http://man7.org/linux/man-pages/man7/signal-safety.7.html
void (*writerfn)(const char*) = nullptr;
};
// Installs a signal handler for the common failure signals SIGSEGV,
// SIGILL, SIGFPE, SIGABRT, SIGTERM, SIGBUG, and SIGTRAP (if they
// exist on the given platform). The signal handler dumps program
// failure data in a unspecified format to stderr. The data dumped by
// the signal handler includes information that may be useful in
// debugging the failure. This may include the program counter, a
// stacktrace, and register information on some systems. Do not rely
// on the exact format of the output; it is subject to change.
// InstallFailureSignalHandler()
//
// Installs a signal handler for the common failure signals `SIGSEGV`, `SIGILL`,
// `SIGFPE`, `SIGABRT`, `SIGTERM`, `SIGBUG`, and `SIGTRAP` (provided they exist
// on the given platform). The failure signal handler dumps program failure data
// useful for debugging in an unspecified format to stderr. This data may
// include the program counter, a stacktrace, and register information on some
// systems; do not rely on an exact format for the output, as it is subject to
// change.
void InstallFailureSignalHandler(const FailureSignalHandlerOptions& options);
namespace debugging_internal {

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@ -80,7 +80,7 @@ struct AlphaNumBuffer {
// `Dec` conversion and fill character to use. A `kZeroPad2` value, for example,
// would produce hexadecimal strings such as "0A","0F" and a 'kSpacePad5' value
// would produce hexadecimal strings such as " A"," F".
enum PadSpec {
enum PadSpec : uint8_t {
kNoPad = 1,
kZeroPad2,
kZeroPad3,