Add messages on the ground
Add support for a "GroundMessage" entity type, support for a Read command to read them, and randomly place an initial, tone-setting tutorial message on the ground near the character at the beginning of the game.
This commit is contained in:
parent
4431d453f6
commit
71b628c604
12 changed files with 210 additions and 40 deletions
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@ -73,10 +73,17 @@ data Setting = FieldLabelModifier [StrFun]
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type FieldLabelModifier = 'FieldLabelModifier
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type ConstructorTagModifier = 'ConstructorTagModifier
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-- | If 'True' the constructors of a datatype, with all nullary constructors,
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-- will be encoded to just a string with the constructor tag. If 'False' the
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-- encoding will always follow the 'SumEncoding'.
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type AllNullaryToStringTag = 'AllNullaryToStringTag
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type OmitNothingFields = 'OmitNothingFields
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type SumEnc = 'SumEnc
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-- | Hide the field name when a record constructor has only one field, like a
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-- newtype.
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type UnwrapUnaryRecords = 'UnwrapUnaryRecords
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-- | Encode types with a single constructor as sums, so that
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-- 'AllNullaryToStringTag' and 'SumEncoding' apply.
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type TagSingleConstructors = 'TagSingleConstructors
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class Demotable (a :: k) where
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@ -44,7 +44,8 @@ import Xanthous.Entities.Item (Item)
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import qualified Xanthous.Entities.Item as Item
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import Xanthous.Entities.Creature (Creature)
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import qualified Xanthous.Entities.Creature as Creature
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import Xanthous.Entities.Environment (Door, open, locked)
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import Xanthous.Entities.Environment
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(Door, open, locked, GroundMessage(..))
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import Xanthous.Entities.RawTypes (edible, eatMessage, hitpointsHealed)
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import Xanthous.Generators
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import qualified Xanthous.Generators.CaveAutomata as CaveAutomata
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@ -84,6 +85,7 @@ initLevel = do
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entities <>= (SomeEntity <$> level ^. levelWalls)
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entities <>= (SomeEntity <$> level ^. levelItems)
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entities <>= (SomeEntity <$> level ^. levelCreatures)
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entities <>= (SomeEntity <$> level ^. levelTutorialMessage)
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characterPosition .= level ^. levelCharacterPosition
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@ -206,6 +208,29 @@ handleCommand Eat = do
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stepGame -- TODO
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continue
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handleCommand Read = do
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-- TODO allow reading things in the inventory (combo direction+menu prompt?)
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prompt_ @'DirectionPrompt ["read", "prompt"] Cancellable
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$ \(DirectionResult dir) -> do
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pos <- uses characterPosition $ move dir
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uses entities
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(fmap snd . entitiesAtPositionWithType @GroundMessage pos) >>= \case
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Empty -> say_ ["read", "nothing"]
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GroundMessage msg :< Empty ->
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say ["read", "result"] $ object ["message" A..= msg]
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msgs ->
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let readAndContinue Empty = pure ()
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readAndContinue (msg :< msgs') =
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prompt @'Continue
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["read", "result"]
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(object ["message" A..= msg])
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Cancellable
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. const
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$ readAndContinue msgs'
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readAndContinue _ = error "this is total"
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in readAndContinue msgs
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continue
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handleCommand Save = do
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-- TODO default save locations / config file?
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prompt_ @'StringPrompt ["save", "location"] Cancellable
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@ -413,3 +438,5 @@ entityMenu_ = mkMenuItems @[_] . map entityMenuItem
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-- entityMenu :: Entity entity => [entity] -> Map Char (MenuOption entity)
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-- entityMenu = map (map runIdentity) . entityMenu_ . fmap Identity
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--------------------------------------------------------------------------------
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@ -19,6 +19,7 @@ data Command
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| Eat
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| Look
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| Save
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| Read
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-- | TODO replace with `:` commands
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| ToggleRevealAll
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@ -33,6 +34,7 @@ commandFromKey (KChar 'o') [] = Just Open
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commandFromKey (KChar ';') [] = Just Look
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commandFromKey (KChar 'e') [] = Just Eat
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commandFromKey (KChar 'S') [] = Just Save
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commandFromKey (KChar 'r') [] = Just Read
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commandFromKey (KChar 'r') [MMeta] = Just ToggleRevealAll
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@ -26,6 +26,7 @@ instance Arbitrary SomeEntity where
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, SomeEntity <$> arbitrary @Creature
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, SomeEntity <$> arbitrary @Wall
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, SomeEntity <$> arbitrary @Door
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, SomeEntity <$> arbitrary @GroundMessage
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]
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instance FromJSON SomeEntity where
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@ -37,6 +38,7 @@ instance FromJSON SomeEntity where
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"Creature" -> SomeEntity @Creature <$> obj .: "data"
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"Wall" -> SomeEntity @Wall <$> obj .: "data"
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"Door" -> SomeEntity @Door <$> obj .: "data"
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"GroundMessage" -> SomeEntity @GroundMessage <$> obj .: "data"
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_ -> fail . unpack $ "Invalid entity type \"" <> entityType <> "\""
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deriving via WithOptions '[ FieldLabelModifier '[Drop 1] ] GameState
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@ -1,22 +1,29 @@
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{-# LANGUAGE TemplateHaskell #-}
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module Xanthous.Entities.Environment
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( Wall(..)
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(
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-- * Walls
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Wall(..)
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-- * Doors
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, Door(..)
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, open
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, locked
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-- * Messages
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, GroundMessage(..)
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) where
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--------------------------------------------------------------------------------
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import Xanthous.Prelude
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--------------------------------------------------------------------------------
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import Test.QuickCheck
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import Test.QuickCheck.Arbitrary.Generic
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import Brick (str)
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import Brick.Widgets.Border.Style (unicode)
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import Brick.Types (Edges(..))
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import Data.Aeson
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import Data.Aeson.Generic.DerivingVia
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--------------------------------------------------------------------------------
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import Xanthous.Entities.Draw.Util
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import Xanthous.Data
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import Xanthous.Game.State
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import Xanthous.Util.QuickCheck
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--------------------------------------------------------------------------------
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data Wall = Wall
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@ -31,7 +38,6 @@ instance FromJSON Wall where
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"Wall" -> pure Wall
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_ -> fail "Invalid Wall: expected Wall"
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-- deriving via Brainless Wall instance Brain Wall
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instance Brain Wall where step = brainVia Brainless
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instance Entity Wall where
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@ -56,11 +62,9 @@ data Door = Door
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}
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deriving stock (Show, Eq, Ord, Generic)
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deriving anyclass (NFData, CoArbitrary, Function, ToJSON, FromJSON)
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deriving Arbitrary via GenericArbitrary Door
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makeLenses ''Door
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instance Arbitrary Door where
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arbitrary = genericArbitrary
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instance Draw Door where
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drawWithNeighbors neighs door
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| door ^. open
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@ -77,10 +81,29 @@ instance Draw Door where
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horizDoor = '␣'
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vertDoor = '['
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-- deriving via Brainless Door instance Brain Door
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instance Brain Door where step = brainVia Brainless
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instance Entity Door where
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blocksVision = not . view open
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description _ = "a door"
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entityChar _ = "d"
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--------------------------------------------------------------------------------
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newtype GroundMessage = GroundMessage Text
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deriving stock (Show, Eq, Ord, Generic)
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deriving anyclass (NFData, CoArbitrary, Function)
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deriving Arbitrary via GenericArbitrary GroundMessage
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deriving (ToJSON, FromJSON)
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via WithOptions '[ 'TagSingleConstructors 'True
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, 'SumEnc 'ObjWithSingleField
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]
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GroundMessage
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deriving Draw
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via DrawStyledCharacter ('Just 'Yellow) 'Nothing "≈"
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GroundMessage
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deriving Entity
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via DeriveEntity 'False "a message on the ground. Press r. to read it."
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"≈"
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GroundMessage
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instance Brain GroundMessage where step = brainVia Brainless
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@ -25,7 +25,7 @@ import Xanthous.Data
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import qualified Xanthous.Data.EntityMap as EntityMap
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import Xanthous.Data.EntityMap.Graphics (visiblePositions)
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import Xanthous.Entities.Character (Character, mkCharacter)
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import Xanthous.Entities.Environment (Door, open)
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import Xanthous.Entities.Environment (Door, open, GroundMessage)
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import Xanthous.Entities.Item (Item)
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import Xanthous.Entities.Creature (Creature)
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import Xanthous.Entities.Entities ()
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@ -105,8 +105,12 @@ entityCollision
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-> Maybe Collision
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entityCollision Empty = Nothing
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entityCollision ents
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-- TODO track entity collision in the Entity class
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| any (entityIs @Creature) ents = pure Combat
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| all (entityIs @Item) ents = Nothing
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| all (\e ->
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entityIs @Item e
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|| entityIs @GroundMessage e
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) ents = Nothing
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| doors@(_ : _) <- ents ^.. folded . _SomeEntity @Door
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, all (view open) doors = Nothing
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| otherwise = pure Stop
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@ -37,10 +37,14 @@ module Xanthous.Game.State
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, downcastEntity
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, _SomeEntity
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, entityIs
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-- ** Vias
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, Color(..)
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, DrawNothing(..)
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, DrawRawChar(..)
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, DrawRawCharPriority(..)
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, DrawCharacter(..)
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, DrawStyledCharacter(..)
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, DeriveEntity(..)
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-- ** Field classes
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, HasChar(..)
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, HasStyle(..)
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@ -63,7 +67,7 @@ import Test.QuickCheck.Arbitrary.Generic
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import Control.Monad.State.Class
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import Control.Monad.State
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import Control.Monad.Random.Class
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import Brick (EventM, Widget, raw, str)
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import Brick (EventM, Widget, raw, str, emptyWidget)
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import Data.Aeson (ToJSON(..), FromJSON(..), Value(Null))
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import qualified Data.Aeson as JSON
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import Data.Aeson.Generic.DerivingVia
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@ -71,6 +75,7 @@ import Data.Generics.Product.Fields
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import qualified Graphics.Vty.Attributes as Vty
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import qualified Graphics.Vty.Image as Vty
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--------------------------------------------------------------------------------
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import Xanthous.Util (KnownBool(..))
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import Xanthous.Data
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import Xanthous.Data.EntityMap (EntityMap, EntityID)
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import Xanthous.Data.EntityChar
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@ -213,20 +218,29 @@ instance KnownColor 'Magenta where colorVal _ = Vty.magenta
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instance KnownColor 'Cyan where colorVal _ = Vty.cyan
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instance KnownColor 'White where colorVal _ = Vty.white
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newtype DrawStyledCharacter (fg :: Color) (bg :: Color) (char :: Symbol) (a :: Type) where
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class KnownMaybeColor (maybeColor :: Maybe Color) where
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maybeColorVal :: forall proxy. proxy maybeColor -> Maybe Vty.Color
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instance KnownMaybeColor 'Nothing where maybeColorVal _ = Nothing
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instance KnownColor color => KnownMaybeColor ('Just color) where
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maybeColorVal _ = Just $ colorVal @color Proxy
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newtype DrawStyledCharacter (fg :: Maybe Color) (bg :: Maybe Color) (char :: Symbol) (a :: Type) where
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DrawStyledCharacter :: a -> DrawStyledCharacter fg bg char a
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instance
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( KnownColor fg
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, KnownColor bg
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( KnownMaybeColor fg
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, KnownMaybeColor bg
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, KnownSymbol char
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)
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=> Draw (DrawStyledCharacter fg bg char a) where
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draw _ = raw $ Vty.string attr $ symbolVal @char Proxy
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where attr = Vty.Attr
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{ Vty.attrStyle = Vty.Default
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, Vty.attrForeColor = Vty.SetTo $ colorVal @fg Proxy
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, Vty.attrBackColor = Vty.SetTo $ colorVal @bg Proxy
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, Vty.attrForeColor = maybe Vty.Default Vty.SetTo
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$ maybeColorVal @fg Proxy
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, Vty.attrBackColor = maybe Vty.Default Vty.SetTo
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$ maybeColorVal @bg Proxy
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, Vty.attrURL = Vty.Default
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}
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--------------------------------------------------------------------------------
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newtype DrawNothing (a :: Type) = DrawNothing a
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instance Draw (DrawNothing a) where
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draw = const emptyWidget
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drawPriority = const 0
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newtype DrawRawChar (rawField :: Symbol) (a :: Type) = DrawRawChar a
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instance
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@ -336,6 +356,31 @@ entityIs = isJust . downcastEntity @a
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_SomeEntity :: forall a. (Entity a, Typeable a) => Prism' SomeEntity a
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_SomeEntity = prism' SomeEntity downcastEntity
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newtype DeriveEntity
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(blocksVision :: Bool)
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(description :: Symbol)
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(entityChar :: Symbol)
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(entity :: Type)
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= DeriveEntity entity
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deriving newtype (Show, Eq, Ord, NFData, ToJSON, FromJSON, Draw)
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instance Brain entity => Brain (DeriveEntity b d c entity) where
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step = brainVia $ \(DeriveEntity e) -> e
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instance
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( KnownBool blocksVision
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, KnownSymbol description
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, KnownSymbol entityChar
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, Show entity, Eq entity, Ord entity, NFData entity
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, ToJSON entity, FromJSON entity
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, Draw entity, Brain entity
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)
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=> Entity (DeriveEntity blocksVision description entityChar entity) where
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blocksVision _ = boolVal @blocksVision
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description _ = pack . symbolVal $ Proxy @description
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entityChar _ = fromString . symbolVal $ Proxy @entityChar
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--------------------------------------------------------------------------------
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data DebugState = DebugState
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@ -14,6 +14,7 @@ module Xanthous.Generators
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, levelItems
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, levelCreatures
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, levelCharacterPosition
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, levelTutorialMessage
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, generateLevel
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) where
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--------------------------------------------------------------------------------
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@ -91,6 +92,7 @@ data Level = Level
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{ _levelWalls :: !(EntityMap Wall)
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, _levelItems :: !(EntityMap Item)
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, _levelCreatures :: !(EntityMap Creature)
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, _levelTutorialMessage :: !(EntityMap GroundMessage)
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, _levelCharacterPosition :: !Position
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}
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makeLenses ''Level
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@ -103,4 +105,5 @@ generateLevel gen ps dims = do
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_levelItems <- randomItems cells
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_levelCreatures <- randomCreatures cells
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_levelCharacterPosition <- chooseCharacterPosition cells
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_levelTutorialMessage <- tutorialMessage cells _levelCharacterPosition
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pure Level {..}
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@ -3,22 +3,26 @@ module Xanthous.Generators.LevelContents
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( chooseCharacterPosition
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, randomItems
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, randomCreatures
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, tutorialMessage
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) where
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--------------------------------------------------------------------------------
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import Xanthous.Prelude
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--------------------------------------------------------------------------------
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import Control.Monad.Random
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import Data.Array.IArray (amap, bounds, rangeSize)
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import Data.Array.IArray (amap, bounds, rangeSize, (!))
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--------------------------------------------------------------------------------
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import Xanthous.Generators.Util
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import Xanthous.Random
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import Xanthous.Data (Position, positionFromPair)
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import Xanthous.Data (Position, _Position, positionFromPair)
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import Xanthous.Data.EntityMap (EntityMap, _EntityMap)
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import Xanthous.Entities.Raws (rawsWithType, RawType)
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import qualified Xanthous.Entities.Item as Item
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import Xanthous.Entities.Item (Item)
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import qualified Xanthous.Entities.Creature as Creature
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import Xanthous.Entities.Creature (Creature)
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import Xanthous.Entities.Environment (GroundMessage(..))
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import Xanthous.Messages (message_)
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import Xanthous.Util.Graphics (circle)
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--------------------------------------------------------------------------------
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chooseCharacterPosition :: MonadRandom m => Cells -> m Position
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@ -30,6 +34,24 @@ randomItems = randomEntities Item.newWithType (0.0004, 0.001)
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randomCreatures :: MonadRandom m => Cells -> m (EntityMap Creature)
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randomCreatures = randomEntities Creature.newWithType (0.0007, 0.003)
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tutorialMessage :: MonadRandom m
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=> Cells
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-> Position -- ^ CharacterPosition
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-> m (EntityMap GroundMessage)
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tutorialMessage cells characterPosition = do
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let distance = 2
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pos <- fmap (fromMaybe (error "No valid positions for tutorial message?"))
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. choose . ChooseElement
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$ accessiblePositionsWithin distance cells characterPosition
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msg <- message_ ["tutorial", "message1"]
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pure $ _EntityMap # [(pos, GroundMessage msg)]
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where
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accessiblePositionsWithin :: Int -> Cells -> Position -> [Position]
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accessiblePositionsWithin dist valid pos =
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review _Position
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<$> filter (\(px, py) -> not $ valid ! (fromIntegral px, fromIntegral py))
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(circle (pos ^. _Position) dist)
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randomEntities
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:: forall entity raw m. (MonadRandom m, RawType raw)
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=> (raw -> entity)
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@ -41,7 +63,8 @@ randomEntities newWithType sizeRange cells =
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Nothing -> pure mempty
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Just raws -> do
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let len = rangeSize $ bounds cells
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(numEntities :: Int) <- floor . (* fromIntegral len) <$> getRandomR sizeRange
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(numEntities :: Int) <-
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floor . (* fromIntegral len) <$> getRandomR sizeRange
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entities <- for [0..numEntities] $ const $ do
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pos <- randomPosition cells
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raw <- choose raws
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@ -11,12 +11,14 @@ module Xanthous.Messages
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, render
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, lookup
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, message
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, message_
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) where
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--------------------------------------------------------------------------------
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import Xanthous.Prelude hiding (lookup)
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--------------------------------------------------------------------------------
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import Control.Monad.Random.Class (MonadRandom)
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import Data.Aeson (FromJSON, ToJSON, toJSON)
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import qualified Data.Aeson as JSON
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import Data.Aeson.Generic.DerivingVia
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import Data.FileEmbed
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import Data.List.NonEmpty
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@ -98,3 +100,8 @@ message :: (MonadRandom m, ToJSON params) => [Text] -> params -> m Text
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message path params = maybe notFound (`render` params) $ messages ^? ix path
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where
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notFound = pure "Message not found"
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message_ :: (MonadRandom m) => [Text] -> m Text
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message_ path = maybe notFound (`render` JSON.object []) $ messages ^? ix path
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where
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notFound = pure "Message not found"
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@ -1,7 +1,7 @@
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{-# LANGUAGE BangPatterns #-}
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{-# LANGUAGE AllowAmbiguousTypes #-}
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{-# LANGUAGE QuantifiedConstraints #-}
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--------------------------------------------------------------------------------
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module Xanthous.Util
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( EqEqProp(..)
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, EqProp(..)
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@ -25,13 +25,18 @@ module Xanthous.Util
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-- ** Bag sequence algorithms
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, takeWhileInclusive
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, smallestNotIn
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-- * Type-level programming utils
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, KnownBool(..)
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) where
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
import Xanthous.Prelude hiding (foldr)
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
import Test.QuickCheck.Checkers
|
||||
import Data.Foldable (foldr)
|
||||
import Data.Monoid
|
||||
import Data.Proxy
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
newtype EqEqProp a = EqEqProp a
|
||||
deriving newtype Eq
|
||||
|
@ -204,3 +209,17 @@ smallestNotIn xs = case uniq $ sort xs of
|
|||
| x > minBound -> minBound
|
||||
| otherwise
|
||||
-> snd . headEx . filter (uncurry (/=)) $ zip (xs' ++ [minBound]) [minBound..]
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
-- | This class gives a boolean associated with a type-level bool, a'la
|
||||
-- 'KnownSymbol', 'KnownNat' etc.
|
||||
class KnownBool (bool :: Bool) where
|
||||
boolVal' :: forall proxy. proxy bool -> Bool
|
||||
boolVal' _ = boolVal @bool
|
||||
|
||||
boolVal :: Bool
|
||||
boolVal = boolVal' $ Proxy @bool
|
||||
|
||||
instance KnownBool 'True where boolVal = True
|
||||
instance KnownBool 'False where boolVal = False
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
welcome: Welcome to Xanthous, {{characterName}}! It's dangerous out there, why not stay inside?
|
||||
welcome: Welcome to Xanthous, {{characterName}}! It's dangerous out there, why not stay inside? Use hjklybnu to move.
|
||||
dead:
|
||||
- You have died...
|
||||
- You die...
|
||||
|
@ -54,3 +54,11 @@ eat:
|
|||
- You search your pockets for something edible, and come up short.
|
||||
menuPrompt: What would you like to eat?
|
||||
eat: You eat the {{item.itemType.name}}.
|
||||
|
||||
read:
|
||||
prompt: Direction to read (hjklybnu.)?
|
||||
nothing: "There's nothing there to read"
|
||||
result: "\"{{message}}\""
|
||||
|
||||
tutorial:
|
||||
message1: The caves are dark and full of nightmarish creatures - and you are likely to perish without food. Seek out sustenance, and pick it up with ,
|
||||
|
|
Loading…
Reference in a new issue