Changes imported from Abseil "staging" branch:

- 8320b38cd9f4f271fb6b278bd1e10d93f6ac3856 Use overloads for int32/int64/uint32/uint64 rather than i... by Jorg Brown <jorg@google.com>
  - f8b582b8deb3f78a3c6de2114b3ec4640f5427dd Internal change by Juemin Yang <jueminyang@google.com>
  - 240ff55ebf493ab1233ebe6976853a5fa2b3ec46 Remove the internal LowLevelAlloc's dependence on kLinker... by Greg Falcon <gfalcon@google.com>

GitOrigin-RevId: 8320b38cd9f4f271fb6b278bd1e10d93f6ac3856
Change-Id: If5004efa2b43856948390ab357b8e9403e4461b4
This commit is contained in:
Abseil Team 2017-12-14 12:36:12 -08:00 committed by Titus Winters
parent 720c017e30
commit 6280bddf55
5 changed files with 233 additions and 181 deletions

View file

@ -305,6 +305,7 @@
__attribute__((section(#name))) __attribute__((noinline))
#endif
// ABSL_ATTRIBUTE_SECTION_VARIABLE
//
// Tells the compiler/linker to put a given variable into a section and define
@ -344,6 +345,7 @@
(reinterpret_cast<void *>(__start_##name))
#define ABSL_ATTRIBUTE_SECTION_STOP(name) \
(reinterpret_cast<void *>(__stop_##name))
#else // !ABSL_HAVE_ATTRIBUTE_SECTION
#define ABSL_HAVE_ATTRIBUTE_SECTION 0
@ -356,6 +358,7 @@
#define ABSL_DECLARE_ATTRIBUTE_SECTION_VARS(name)
#define ABSL_ATTRIBUTE_SECTION_START(name) (reinterpret_cast<void *>(0))
#define ABSL_ATTRIBUTE_SECTION_STOP(name) (reinterpret_cast<void *>(0))
#endif // ABSL_ATTRIBUTE_SECTION
// ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC

View file

@ -19,6 +19,9 @@
#include "absl/base/internal/low_level_alloc.h"
#include <type_traits>
#include "absl/base/call_once.h"
#include "absl/base/config.h"
#include "absl/base/internal/scheduling_mode.h"
#include "absl/base/macros.h"
@ -194,43 +197,80 @@ static void LLA_SkiplistDelete(AllocList *head, AllocList *e,
// ---------------------------------------------------------------------------
// Arena implementation
// Metadata for an LowLevelAlloc arena instance.
struct LowLevelAlloc::Arena {
// This constructor does nothing, and relies on zero-initialization to get
// the proper initial state.
Arena() : mu(base_internal::kLinkerInitialized) {} // NOLINT
explicit Arena(int) // NOLINT(readability/casting)
: // Avoid recursive cooperative scheduling w/ kernel scheduling.
mu(base_internal::SCHEDULE_KERNEL_ONLY),
// Set pagesize to zero explicitly for non-static init.
pagesize(0),
random(0) {}
// Constructs an arena with the given LowLevelAlloc flags.
explicit Arena(uint32_t flags_value);
base_internal::SpinLock mu; // protects freelist, allocation_count,
// pagesize, roundup, min_size
AllocList freelist; // head of free list; sorted by addr (under mu)
int32_t allocation_count; // count of allocated blocks (under mu)
std::atomic<uint32_t> flags; // flags passed to NewArena (ro after init)
size_t pagesize; // ==getpagesize() (init under mu, then ro)
size_t roundup; // lowest 2^n >= max(16,sizeof (AllocList))
// (init under mu, then ro)
size_t min_size; // smallest allocation block size
// (init under mu, then ro)
uint32_t random; // PRNG state
base_internal::SpinLock mu;
// Head of free list, sorted by address
AllocList freelist GUARDED_BY(mu);
// Count of allocated blocks
int32_t allocation_count GUARDED_BY(mu);
// flags passed to NewArena
const uint32_t flags;
// Result of getpagesize()
const size_t pagesize;
// Lowest power of two >= max(16, sizeof(AllocList))
const size_t roundup;
// Smallest allocation block size
const size_t min_size;
// PRNG state
uint32_t random GUARDED_BY(mu);
};
// The default arena, which is used when 0 is passed instead of an Arena
// pointer.
static struct LowLevelAlloc::Arena default_arena; // NOLINT
namespace {
using ArenaStorage = std::aligned_storage<sizeof(LowLevelAlloc::Arena),
alignof(LowLevelAlloc::Arena)>::type;
// Non-malloc-hooked arenas: used only to allocate metadata for arenas that
// do not want malloc hook reporting, so that for them there's no malloc hook
// reporting even during arena creation.
static struct LowLevelAlloc::Arena unhooked_arena; // NOLINT
// Static storage space for the lazily-constructed, default global arena
// instances. We require this space because the whole point of LowLevelAlloc
// is to avoid relying on malloc/new.
ArenaStorage default_arena_storage;
ArenaStorage unhooked_arena_storage;
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
ArenaStorage unhooked_async_sig_safe_arena_storage;
#endif
// We must use LowLevelCallOnce here to construct the global arenas, rather than
// using function-level statics, to avoid recursively invoking the scheduler.
absl::once_flag create_globals_once;
void CreateGlobalArenas() {
new (&default_arena_storage)
LowLevelAlloc::Arena(LowLevelAlloc::kCallMallocHook);
new (&unhooked_arena_storage) LowLevelAlloc::Arena(0);
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
new (&unhooked_async_sig_safe_arena_storage)
LowLevelAlloc::Arena(LowLevelAlloc::kAsyncSignalSafe);
#endif
}
// Returns a global arena that does not call into hooks. Used by NewArena()
// when kCallMallocHook is not set.
LowLevelAlloc::Arena* UnhookedArena() {
base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
return reinterpret_cast<LowLevelAlloc::Arena*>(&unhooked_arena_storage);
}
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
static struct LowLevelAlloc::Arena unhooked_async_sig_safe_arena; // NOLINT
// Returns a global arena that is async-signal safe. Used by NewArena() when
// kAsyncSignalSafe is set.
LowLevelAlloc::Arena *UnhookedAsyncSigSafeArena() {
base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
return reinterpret_cast<LowLevelAlloc::Arena *>(
&unhooked_async_sig_safe_arena_storage);
}
#endif
} // namespace
// Returns the default arena, as used by LowLevelAlloc::Alloc() and friends.
LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() {
base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
return reinterpret_cast<LowLevelAlloc::Arena*>(&default_arena_storage);
}
// magic numbers to identify allocated and unallocated blocks
static const uintptr_t kMagicAllocated = 0x4c833e95U;
static const uintptr_t kMagicUnallocated = ~kMagicAllocated;
@ -242,9 +282,7 @@ class SCOPED_LOCKABLE ArenaLock {
EXCLUSIVE_LOCK_FUNCTION(arena->mu)
: arena_(arena) {
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if (arena == &unhooked_async_sig_safe_arena ||
(arena->flags.load(std::memory_order_relaxed) &
LowLevelAlloc::kAsyncSignalSafe) != 0) {
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
sigset_t all;
sigfillset(&all);
mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0;
@ -281,118 +319,107 @@ inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) {
return magic ^ reinterpret_cast<uintptr_t>(ptr);
}
// Initialize the fields of an Arena
static void ArenaInit(LowLevelAlloc::Arena *arena) {
if (arena->pagesize == 0) {
namespace {
size_t GetPageSize() {
#ifdef _WIN32
SYSTEM_INFO system_info;
GetSystemInfo(&system_info);
arena->pagesize = std::max(system_info.dwPageSize,
system_info.dwAllocationGranularity);
SYSTEM_INFO system_info;
GetSystemInfo(&system_info);
return std::max(system_info.dwPageSize, system_info.dwAllocationGranularity);
#else
arena->pagesize = getpagesize();
return getpagesize();
#endif
// Round up block sizes to a power of two close to the header size.
arena->roundup = 16;
while (arena->roundup < sizeof (arena->freelist.header)) {
arena->roundup += arena->roundup;
}
// Don't allocate blocks less than twice the roundup size to avoid tiny
// free blocks.
arena->min_size = 2 * arena->roundup;
arena->freelist.header.size = 0;
arena->freelist.header.magic =
Magic(kMagicUnallocated, &arena->freelist.header);
arena->freelist.header.arena = arena;
arena->freelist.levels = 0;
memset(arena->freelist.next, 0, sizeof (arena->freelist.next));
arena->allocation_count = 0;
if (arena == &default_arena) {
// Default arena should be hooked, e.g. for heap-checker to trace
// pointer chains through objects in the default arena.
arena->flags.store(LowLevelAlloc::kCallMallocHook,
std::memory_order_relaxed);
}
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
else if (arena == // NOLINT(readability/braces)
&unhooked_async_sig_safe_arena) {
arena->flags.store(LowLevelAlloc::kAsyncSignalSafe,
std::memory_order_relaxed);
}
#endif
else { // NOLINT(readability/braces)
// other arenas' flags may be overridden by client,
// but unhooked_arena will have 0 in 'flags'.
arena->flags.store(0, std::memory_order_relaxed);
}
}
size_t RoundedUpBlockSize() {
// Round up block sizes to a power of two close to the header size.
size_t roundup = 16;
while (roundup < sizeof(AllocList::Header)) {
roundup += roundup;
}
return roundup;
}
} // namespace
LowLevelAlloc::Arena::Arena(uint32_t flags_value)
: mu(base_internal::SCHEDULE_KERNEL_ONLY),
allocation_count(0),
flags(flags_value),
pagesize(GetPageSize()),
roundup(RoundedUpBlockSize()),
min_size(2 * roundup),
random(0) {
freelist.header.size = 0;
freelist.header.magic =
Magic(kMagicUnallocated, &freelist.header);
freelist.header.arena = this;
freelist.levels = 0;
memset(freelist.next, 0, sizeof(freelist.next));
}
// L < meta_data_arena->mu
LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags,
Arena *meta_data_arena) {
ABSL_RAW_CHECK(meta_data_arena != nullptr, "must pass a valid arena");
if (meta_data_arena == &default_arena) {
if (meta_data_arena == DefaultArena()) {
#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
meta_data_arena = &unhooked_async_sig_safe_arena;
meta_data_arena = UnhookedAsyncSigSafeArena();
} else // NOLINT(readability/braces)
#endif
if ((flags & LowLevelAlloc::kCallMallocHook) == 0) {
meta_data_arena = &unhooked_arena;
meta_data_arena = UnhookedArena();
}
}
// Arena(0) uses the constructor for non-static contexts
Arena *result =
new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(0);
ArenaInit(result);
result->flags.store(flags, std::memory_order_relaxed);
new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(flags);
return result;
}
// L < arena->mu, L < arena->arena->mu
bool LowLevelAlloc::DeleteArena(Arena *arena) {
ABSL_RAW_CHECK(
arena != nullptr && arena != &default_arena && arena != &unhooked_arena,
arena != nullptr && arena != DefaultArena() && arena != UnhookedArena(),
"may not delete default arena");
ArenaLock section(arena);
bool empty = (arena->allocation_count == 0);
section.Leave();
if (empty) {
while (arena->freelist.next[0] != nullptr) {
AllocList *region = arena->freelist.next[0];
size_t size = region->header.size;
arena->freelist.next[0] = region->next[0];
ABSL_RAW_CHECK(
region->header.magic == Magic(kMagicUnallocated, &region->header),
"bad magic number in DeleteArena()");
ABSL_RAW_CHECK(region->header.arena == arena,
"bad arena pointer in DeleteArena()");
ABSL_RAW_CHECK(size % arena->pagesize == 0,
"empty arena has non-page-aligned block size");
ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0,
"empty arena has non-page-aligned block");
int munmap_result;
#ifdef _WIN32
munmap_result = VirtualFree(region, 0, MEM_RELEASE);
ABSL_RAW_CHECK(munmap_result != 0,
"LowLevelAlloc::DeleteArena: VitualFree failed");
#else
if ((arena->flags.load(std::memory_order_relaxed) &
LowLevelAlloc::kAsyncSignalSafe) == 0) {
munmap_result = munmap(region, size);
} else {
munmap_result = MallocHook::UnhookedMUnmap(region, size);
}
if (munmap_result != 0) {
ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d",
errno);
}
#endif
}
Free(arena);
if (arena->allocation_count != 0) {
section.Leave();
return false;
}
return empty;
while (arena->freelist.next[0] != nullptr) {
AllocList *region = arena->freelist.next[0];
size_t size = region->header.size;
arena->freelist.next[0] = region->next[0];
ABSL_RAW_CHECK(
region->header.magic == Magic(kMagicUnallocated, &region->header),
"bad magic number in DeleteArena()");
ABSL_RAW_CHECK(region->header.arena == arena,
"bad arena pointer in DeleteArena()");
ABSL_RAW_CHECK(size % arena->pagesize == 0,
"empty arena has non-page-aligned block size");
ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0,
"empty arena has non-page-aligned block");
int munmap_result;
#ifdef _WIN32
munmap_result = VirtualFree(region, 0, MEM_RELEASE);
ABSL_RAW_CHECK(munmap_result != 0,
"LowLevelAlloc::DeleteArena: VitualFree failed");
#else
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) == 0) {
munmap_result = munmap(region, size);
} else {
munmap_result = MallocHook::UnhookedMUnmap(region, size);
}
if (munmap_result != 0) {
ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d",
errno);
}
#endif
}
section.Leave();
arena->~Arena();
Free(arena);
return true;
}
// ---------------------------------------------------------------------------
@ -479,7 +506,7 @@ void LowLevelAlloc::Free(void *v) {
ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header),
"bad magic number in Free()");
LowLevelAlloc::Arena *arena = f->header.arena;
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) {
if ((arena->flags & kCallMallocHook) != 0) {
MallocHook::InvokeDeleteHook(v);
}
ArenaLock section(arena);
@ -497,7 +524,6 @@ static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
if (request != 0) {
AllocList *s; // will point to region that satisfies request
ArenaLock section(arena);
ArenaInit(arena);
// round up with header
size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)),
arena->roundup);
@ -526,8 +552,7 @@ static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed");
#else
if ((arena->flags.load(std::memory_order_relaxed) &
LowLevelAlloc::kAsyncSignalSafe) != 0) {
if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
new_pages = MallocHook::UnhookedMMap(nullptr, new_pages_size,
PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0);
} else {
@ -570,20 +595,18 @@ static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
}
void *LowLevelAlloc::Alloc(size_t request) {
void *result = DoAllocWithArena(request, &default_arena);
if ((default_arena.flags.load(std::memory_order_relaxed) &
kCallMallocHook) != 0) {
// this call must be directly in the user-called allocator function
// for MallocHook::GetCallerStackTrace to work properly
MallocHook::InvokeNewHook(result, request);
}
void *result = DoAllocWithArena(request, DefaultArena());
// The default arena always calls the malloc hook.
// This call must be directly in the user-called allocator function
// for MallocHook::GetCallerStackTrace to work properly
MallocHook::InvokeNewHook(result, request);
return result;
}
void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) {
ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena");
void *result = DoAllocWithArena(request, arena);
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) {
if ((arena->flags & kCallMallocHook) != 0) {
// this call must be directly in the user-called allocator function
// for MallocHook::GetCallerStackTrace to work properly
MallocHook::InvokeNewHook(result, request);
@ -591,10 +614,6 @@ void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) {
return result;
}
LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() {
return &default_arena;
}
} // namespace base_internal
} // namespace absl

View file

@ -135,16 +135,12 @@ bool SimpleAtob(absl::string_view str, bool* value) {
}
// ----------------------------------------------------------------------
// FastInt32ToBuffer()
// FastUInt32ToBuffer()
// FastInt64ToBuffer()
// FastUInt64ToBuffer()
// FastIntToBuffer() overloads
//
// Like the Fast*ToBuffer() functions above, these are intended for speed.
// Unlike the Fast*ToBuffer() functions, however, these functions write
// their output to the beginning of the buffer (hence the name, as the
// output is left-aligned). The caller is responsible for ensuring that
// the buffer has enough space to hold the output.
// their output to the beginning of the buffer. The caller is responsible
// for ensuring that the buffer has enough space to hold the output.
//
// Returns a pointer to the end of the std::string (i.e. the null character
// terminating the std::string).
@ -160,7 +156,7 @@ const char one_ASCII_final_digits[10][2] {
} // namespace
char* numbers_internal::FastUInt32ToBuffer(uint32_t i, char* buffer) {
char* numbers_internal::FastIntToBuffer(uint32_t i, char* buffer) {
uint32_t digits;
// The idea of this implementation is to trim the number of divides to as few
// as possible, and also reducing memory stores and branches, by going in
@ -230,7 +226,7 @@ char* numbers_internal::FastUInt32ToBuffer(uint32_t i, char* buffer) {
goto lt100_000_000;
}
char* numbers_internal::FastInt32ToBuffer(int32_t i, char* buffer) {
char* numbers_internal::FastIntToBuffer(int32_t i, char* buffer) {
uint32_t u = i;
if (i < 0) {
*buffer++ = '-';
@ -239,12 +235,12 @@ char* numbers_internal::FastInt32ToBuffer(int32_t i, char* buffer) {
// we write the equivalent expression "0 - u" instead.
u = 0 - u;
}
return numbers_internal::FastUInt32ToBuffer(u, buffer);
return numbers_internal::FastIntToBuffer(u, buffer);
}
char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
char* numbers_internal::FastIntToBuffer(uint64_t i, char* buffer) {
uint32_t u32 = static_cast<uint32_t>(i);
if (u32 == i) return numbers_internal::FastUInt32ToBuffer(u32, buffer);
if (u32 == i) return numbers_internal::FastIntToBuffer(u32, buffer);
// Here we know i has at least 10 decimal digits.
uint64_t top_1to11 = i / 1000000000;
@ -252,12 +248,12 @@ char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
uint32_t top_1to11_32 = static_cast<uint32_t>(top_1to11);
if (top_1to11_32 == top_1to11) {
buffer = numbers_internal::FastUInt32ToBuffer(top_1to11_32, buffer);
buffer = numbers_internal::FastIntToBuffer(top_1to11_32, buffer);
} else {
// top_1to11 has more than 32 bits too; print it in two steps.
uint32_t top_8to9 = static_cast<uint32_t>(top_1to11 / 100);
uint32_t mid_2 = static_cast<uint32_t>(top_1to11 - top_8to9 * 100);
buffer = numbers_internal::FastUInt32ToBuffer(top_8to9, buffer);
buffer = numbers_internal::FastIntToBuffer(top_8to9, buffer);
PutTwoDigits(mid_2, buffer);
buffer += 2;
}
@ -283,13 +279,13 @@ char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
return buffer + 1;
}
char* numbers_internal::FastInt64ToBuffer(int64_t i, char* buffer) {
char* numbers_internal::FastIntToBuffer(int64_t i, char* buffer) {
uint64_t u = i;
if (i < 0) {
*buffer++ = '-';
u = 0 - u;
}
return numbers_internal::FastUInt64ToBuffer(u, buffer);
return numbers_internal::FastIntToBuffer(u, buffer);
}
// Returns the number of leading 0 bits in a 64-bit value.

View file

@ -81,14 +81,6 @@ bool safe_strto64_base(absl::string_view text, int64_t* value, int base);
bool safe_strtou32_base(absl::string_view text, uint32_t* value, int base);
bool safe_strtou64_base(absl::string_view text, uint64_t* value, int base);
// These functions are intended for speed. All functions take an output buffer
// as an argument and return a pointer to the last byte they wrote, which is the
// terminating '\0'. At most `kFastToBufferSize` bytes are written.
char* FastInt32ToBuffer(int32_t i, char* buffer);
char* FastUInt32ToBuffer(uint32_t i, char* buffer);
char* FastInt64ToBuffer(int64_t i, char* buffer);
char* FastUInt64ToBuffer(uint64_t i, char* buffer);
static const int kFastToBufferSize = 32;
static const int kSixDigitsToBufferSize = 16;
@ -100,6 +92,16 @@ static const int kSixDigitsToBufferSize = 16;
// Required buffer size is `kSixDigitsToBufferSize`.
size_t SixDigitsToBuffer(double d, char* buffer);
// These functions are intended for speed. All functions take an output buffer
// as an argument and return a pointer to the last byte they wrote, which is the
// terminating '\0'. At most `kFastToBufferSize` bytes are written.
char* FastIntToBuffer(int32_t, char*);
char* FastIntToBuffer(uint32_t, char*);
char* FastIntToBuffer(int64_t, char*);
char* FastIntToBuffer(uint64_t, char*);
// For enums and integer types that are not an exact match for the types above,
// use templates to call the appropriate one of the four overloads above.
template <typename int_type>
char* FastIntToBuffer(int_type i, char* buffer) {
static_assert(sizeof(i) <= 64 / 8,
@ -109,15 +111,15 @@ char* FastIntToBuffer(int_type i, char* buffer) {
// If one day something like std::is_signed<enum E> works, switch to it.
if (static_cast<int_type>(1) - 2 < 0) { // Signed
if (sizeof(i) > 32 / 8) { // 33-bit to 64-bit
return numbers_internal::FastInt64ToBuffer(i, buffer);
return FastIntToBuffer(static_cast<int64_t>(i), buffer);
} else { // 32-bit or less
return numbers_internal::FastInt32ToBuffer(i, buffer);
return FastIntToBuffer(static_cast<int32_t>(i), buffer);
}
} else { // Unsigned
if (sizeof(i) > 32 / 8) { // 33-bit to 64-bit
return numbers_internal::FastUInt64ToBuffer(i, buffer);
return FastIntToBuffer(static_cast<uint64_t>(i), buffer);
} else { // 32-bit or less
return numbers_internal::FastUInt32ToBuffer(i, buffer);
return FastIntToBuffer(static_cast<uint32_t>(i), buffer);
}
}
}

View file

@ -110,13 +110,38 @@ TEST(ToString, PerfectDtoa) {
}
}
template <typename integer>
struct MyInteger {
integer i;
explicit constexpr MyInteger(integer i) : i(i) {}
constexpr operator integer() const { return i; }
constexpr MyInteger operator+(MyInteger other) const { return i + other.i; }
constexpr MyInteger operator-(MyInteger other) const { return i - other.i; }
constexpr MyInteger operator*(MyInteger other) const { return i * other.i; }
constexpr MyInteger operator/(MyInteger other) const { return i / other.i; }
constexpr bool operator<(MyInteger other) const { return i < other.i; }
constexpr bool operator<=(MyInteger other) const { return i <= other.i; }
constexpr bool operator==(MyInteger other) const { return i == other.i; }
constexpr bool operator>=(MyInteger other) const { return i >= other.i; }
constexpr bool operator>(MyInteger other) const { return i > other.i; }
constexpr bool operator!=(MyInteger other) const { return i != other.i; }
integer as_integer() const { return i; }
};
typedef MyInteger<int64_t> MyInt64;
typedef MyInteger<uint64_t> MyUInt64;
void CheckInt32(int32_t x) {
char buffer[absl::numbers_internal::kFastToBufferSize];
char* actual = absl::numbers_internal::FastInt32ToBuffer(x, buffer);
char* actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
std::string expected = std::to_string(x);
ASSERT_TRUE(expected == std::string(buffer, actual))
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
<< x;
EXPECT_EQ(expected, std::string(buffer, actual)) << " Input " << x;
char* generic_actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
EXPECT_EQ(expected, std::string(buffer, generic_actual)) << " Input " << x;
}
void CheckInt64(int64_t x) {
@ -124,40 +149,47 @@ void CheckInt64(int64_t x) {
buffer[0] = '*';
buffer[23] = '*';
buffer[24] = '*';
char* actual = absl::numbers_internal::FastInt64ToBuffer(x, &buffer[1]);
char* actual = absl::numbers_internal::FastIntToBuffer(x, &buffer[1]);
std::string expected = std::to_string(x);
ASSERT_TRUE(expected == std::string(&buffer[1], actual))
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
<< x;
ASSERT_EQ(buffer[0], '*');
ASSERT_EQ(buffer[23], '*');
ASSERT_EQ(buffer[24], '*');
EXPECT_EQ(expected, std::string(&buffer[1], actual)) << " Input " << x;
EXPECT_EQ(buffer[0], '*');
EXPECT_EQ(buffer[23], '*');
EXPECT_EQ(buffer[24], '*');
char* my_actual =
absl::numbers_internal::FastIntToBuffer(MyInt64(x), &buffer[1]);
EXPECT_EQ(expected, std::string(&buffer[1], my_actual)) << " Input " << x;
}
void CheckUInt32(uint32_t x) {
char buffer[absl::numbers_internal::kFastToBufferSize];
char* actual = absl::numbers_internal::FastUInt32ToBuffer(x, buffer);
char* actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
std::string expected = std::to_string(x);
ASSERT_TRUE(expected == std::string(buffer, actual))
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
<< x;
EXPECT_EQ(expected, std::string(buffer, actual)) << " Input " << x;
char* generic_actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
EXPECT_EQ(expected, std::string(buffer, generic_actual)) << " Input " << x;
}
void CheckUInt64(uint64_t x) {
char buffer[absl::numbers_internal::kFastToBufferSize + 1];
char* actual = absl::numbers_internal::FastUInt64ToBuffer(x, &buffer[1]);
char* actual = absl::numbers_internal::FastIntToBuffer(x, &buffer[1]);
std::string expected = std::to_string(x);
ASSERT_TRUE(expected == std::string(&buffer[1], actual))
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
<< x;
EXPECT_EQ(expected, std::string(&buffer[1], actual)) << " Input " << x;
char* generic_actual = absl::numbers_internal::FastIntToBuffer(x, &buffer[1]);
EXPECT_EQ(expected, std::string(&buffer[1], generic_actual)) << " Input " << x;
char* my_actual =
absl::numbers_internal::FastIntToBuffer(MyUInt64(x), &buffer[1]);
EXPECT_EQ(expected, std::string(&buffer[1], my_actual)) << " Input " << x;
}
void CheckHex64(uint64_t v) {
char expected[16 + 1];
std::string actual = absl::StrCat(absl::Hex(v, absl::kZeroPad16));
snprintf(expected, sizeof(expected), "%016" PRIx64, static_cast<uint64_t>(v));
ASSERT_TRUE(expected == actual)
<< "Expected \"" << expected << "\", Actual \"" << actual << "\"";
EXPECT_EQ(expected, actual) << " Input " << v;
}
TEST(Numbers, TestFastPrints) {