Changes imported from Abseil "staging" branch:
- 8320b38cd9f4f271fb6b278bd1e10d93f6ac3856 Use overloads for int32/int64/uint32/uint64 rather than i... by Jorg Brown <jorg@google.com> - f8b582b8deb3f78a3c6de2114b3ec4640f5427dd Internal change by Juemin Yang <jueminyang@google.com> - 240ff55ebf493ab1233ebe6976853a5fa2b3ec46 Remove the internal LowLevelAlloc's dependence on kLinker... by Greg Falcon <gfalcon@google.com> GitOrigin-RevId: 8320b38cd9f4f271fb6b278bd1e10d93f6ac3856 Change-Id: If5004efa2b43856948390ab357b8e9403e4461b4
This commit is contained in:
parent
720c017e30
commit
6280bddf55
5 changed files with 233 additions and 181 deletions
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@ -305,6 +305,7 @@
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__attribute__((section(#name))) __attribute__((noinline))
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#endif
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// ABSL_ATTRIBUTE_SECTION_VARIABLE
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//
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// Tells the compiler/linker to put a given variable into a section and define
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@ -344,6 +345,7 @@
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(reinterpret_cast<void *>(__start_##name))
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#define ABSL_ATTRIBUTE_SECTION_STOP(name) \
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(reinterpret_cast<void *>(__stop_##name))
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#else // !ABSL_HAVE_ATTRIBUTE_SECTION
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#define ABSL_HAVE_ATTRIBUTE_SECTION 0
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@ -356,6 +358,7 @@
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#define ABSL_DECLARE_ATTRIBUTE_SECTION_VARS(name)
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#define ABSL_ATTRIBUTE_SECTION_START(name) (reinterpret_cast<void *>(0))
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#define ABSL_ATTRIBUTE_SECTION_STOP(name) (reinterpret_cast<void *>(0))
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#endif // ABSL_ATTRIBUTE_SECTION
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// ABSL_ATTRIBUTE_STACK_ALIGN_FOR_OLD_LIBC
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@ -19,6 +19,9 @@
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#include "absl/base/internal/low_level_alloc.h"
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#include <type_traits>
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#include "absl/base/call_once.h"
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#include "absl/base/config.h"
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#include "absl/base/internal/scheduling_mode.h"
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#include "absl/base/macros.h"
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@ -194,43 +197,80 @@ static void LLA_SkiplistDelete(AllocList *head, AllocList *e,
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// ---------------------------------------------------------------------------
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// Arena implementation
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// Metadata for an LowLevelAlloc arena instance.
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struct LowLevelAlloc::Arena {
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// This constructor does nothing, and relies on zero-initialization to get
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// the proper initial state.
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Arena() : mu(base_internal::kLinkerInitialized) {} // NOLINT
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explicit Arena(int) // NOLINT(readability/casting)
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: // Avoid recursive cooperative scheduling w/ kernel scheduling.
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mu(base_internal::SCHEDULE_KERNEL_ONLY),
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// Set pagesize to zero explicitly for non-static init.
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pagesize(0),
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random(0) {}
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// Constructs an arena with the given LowLevelAlloc flags.
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explicit Arena(uint32_t flags_value);
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base_internal::SpinLock mu; // protects freelist, allocation_count,
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// pagesize, roundup, min_size
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AllocList freelist; // head of free list; sorted by addr (under mu)
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int32_t allocation_count; // count of allocated blocks (under mu)
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std::atomic<uint32_t> flags; // flags passed to NewArena (ro after init)
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size_t pagesize; // ==getpagesize() (init under mu, then ro)
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size_t roundup; // lowest 2^n >= max(16,sizeof (AllocList))
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// (init under mu, then ro)
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size_t min_size; // smallest allocation block size
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// (init under mu, then ro)
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uint32_t random; // PRNG state
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base_internal::SpinLock mu;
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// Head of free list, sorted by address
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AllocList freelist GUARDED_BY(mu);
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// Count of allocated blocks
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int32_t allocation_count GUARDED_BY(mu);
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// flags passed to NewArena
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const uint32_t flags;
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// Result of getpagesize()
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const size_t pagesize;
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// Lowest power of two >= max(16, sizeof(AllocList))
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const size_t roundup;
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// Smallest allocation block size
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const size_t min_size;
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// PRNG state
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uint32_t random GUARDED_BY(mu);
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};
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// The default arena, which is used when 0 is passed instead of an Arena
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// pointer.
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static struct LowLevelAlloc::Arena default_arena; // NOLINT
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namespace {
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using ArenaStorage = std::aligned_storage<sizeof(LowLevelAlloc::Arena),
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alignof(LowLevelAlloc::Arena)>::type;
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// Non-malloc-hooked arenas: used only to allocate metadata for arenas that
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// do not want malloc hook reporting, so that for them there's no malloc hook
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// reporting even during arena creation.
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static struct LowLevelAlloc::Arena unhooked_arena; // NOLINT
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// Static storage space for the lazily-constructed, default global arena
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// instances. We require this space because the whole point of LowLevelAlloc
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// is to avoid relying on malloc/new.
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ArenaStorage default_arena_storage;
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ArenaStorage unhooked_arena_storage;
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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ArenaStorage unhooked_async_sig_safe_arena_storage;
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#endif
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// We must use LowLevelCallOnce here to construct the global arenas, rather than
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// using function-level statics, to avoid recursively invoking the scheduler.
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absl::once_flag create_globals_once;
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void CreateGlobalArenas() {
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new (&default_arena_storage)
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LowLevelAlloc::Arena(LowLevelAlloc::kCallMallocHook);
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new (&unhooked_arena_storage) LowLevelAlloc::Arena(0);
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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new (&unhooked_async_sig_safe_arena_storage)
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LowLevelAlloc::Arena(LowLevelAlloc::kAsyncSignalSafe);
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#endif
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}
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// Returns a global arena that does not call into hooks. Used by NewArena()
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// when kCallMallocHook is not set.
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LowLevelAlloc::Arena* UnhookedArena() {
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base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
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return reinterpret_cast<LowLevelAlloc::Arena*>(&unhooked_arena_storage);
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}
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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static struct LowLevelAlloc::Arena unhooked_async_sig_safe_arena; // NOLINT
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// Returns a global arena that is async-signal safe. Used by NewArena() when
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// kAsyncSignalSafe is set.
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LowLevelAlloc::Arena *UnhookedAsyncSigSafeArena() {
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base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
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return reinterpret_cast<LowLevelAlloc::Arena *>(
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&unhooked_async_sig_safe_arena_storage);
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}
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#endif
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} // namespace
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// Returns the default arena, as used by LowLevelAlloc::Alloc() and friends.
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LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() {
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base_internal::LowLevelCallOnce(&create_globals_once, CreateGlobalArenas);
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return reinterpret_cast<LowLevelAlloc::Arena*>(&default_arena_storage);
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}
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// magic numbers to identify allocated and unallocated blocks
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static const uintptr_t kMagicAllocated = 0x4c833e95U;
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static const uintptr_t kMagicUnallocated = ~kMagicAllocated;
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@ -242,9 +282,7 @@ class SCOPED_LOCKABLE ArenaLock {
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EXCLUSIVE_LOCK_FUNCTION(arena->mu)
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: arena_(arena) {
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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if (arena == &unhooked_async_sig_safe_arena ||
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(arena->flags.load(std::memory_order_relaxed) &
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LowLevelAlloc::kAsyncSignalSafe) != 0) {
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if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
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sigset_t all;
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sigfillset(&all);
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mask_valid_ = pthread_sigmask(SIG_BLOCK, &all, &mask_) == 0;
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@ -281,118 +319,107 @@ inline static uintptr_t Magic(uintptr_t magic, AllocList::Header *ptr) {
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return magic ^ reinterpret_cast<uintptr_t>(ptr);
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}
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// Initialize the fields of an Arena
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static void ArenaInit(LowLevelAlloc::Arena *arena) {
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if (arena->pagesize == 0) {
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namespace {
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size_t GetPageSize() {
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#ifdef _WIN32
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SYSTEM_INFO system_info;
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GetSystemInfo(&system_info);
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arena->pagesize = std::max(system_info.dwPageSize,
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system_info.dwAllocationGranularity);
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SYSTEM_INFO system_info;
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GetSystemInfo(&system_info);
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return std::max(system_info.dwPageSize, system_info.dwAllocationGranularity);
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#else
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arena->pagesize = getpagesize();
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return getpagesize();
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#endif
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// Round up block sizes to a power of two close to the header size.
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arena->roundup = 16;
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while (arena->roundup < sizeof (arena->freelist.header)) {
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arena->roundup += arena->roundup;
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}
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// Don't allocate blocks less than twice the roundup size to avoid tiny
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// free blocks.
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arena->min_size = 2 * arena->roundup;
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arena->freelist.header.size = 0;
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arena->freelist.header.magic =
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Magic(kMagicUnallocated, &arena->freelist.header);
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arena->freelist.header.arena = arena;
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arena->freelist.levels = 0;
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memset(arena->freelist.next, 0, sizeof (arena->freelist.next));
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arena->allocation_count = 0;
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if (arena == &default_arena) {
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// Default arena should be hooked, e.g. for heap-checker to trace
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// pointer chains through objects in the default arena.
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arena->flags.store(LowLevelAlloc::kCallMallocHook,
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std::memory_order_relaxed);
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}
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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else if (arena == // NOLINT(readability/braces)
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&unhooked_async_sig_safe_arena) {
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arena->flags.store(LowLevelAlloc::kAsyncSignalSafe,
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std::memory_order_relaxed);
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}
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#endif
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else { // NOLINT(readability/braces)
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// other arenas' flags may be overridden by client,
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// but unhooked_arena will have 0 in 'flags'.
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arena->flags.store(0, std::memory_order_relaxed);
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}
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}
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size_t RoundedUpBlockSize() {
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// Round up block sizes to a power of two close to the header size.
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size_t roundup = 16;
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while (roundup < sizeof(AllocList::Header)) {
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roundup += roundup;
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}
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return roundup;
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}
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} // namespace
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LowLevelAlloc::Arena::Arena(uint32_t flags_value)
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: mu(base_internal::SCHEDULE_KERNEL_ONLY),
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allocation_count(0),
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flags(flags_value),
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pagesize(GetPageSize()),
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roundup(RoundedUpBlockSize()),
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min_size(2 * roundup),
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random(0) {
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freelist.header.size = 0;
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freelist.header.magic =
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Magic(kMagicUnallocated, &freelist.header);
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freelist.header.arena = this;
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freelist.levels = 0;
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memset(freelist.next, 0, sizeof(freelist.next));
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}
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// L < meta_data_arena->mu
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LowLevelAlloc::Arena *LowLevelAlloc::NewArena(int32_t flags,
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Arena *meta_data_arena) {
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ABSL_RAW_CHECK(meta_data_arena != nullptr, "must pass a valid arena");
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if (meta_data_arena == &default_arena) {
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if (meta_data_arena == DefaultArena()) {
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#ifndef ABSL_LOW_LEVEL_ALLOC_ASYNC_SIGNAL_SAFE_MISSING
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if ((flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
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meta_data_arena = &unhooked_async_sig_safe_arena;
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meta_data_arena = UnhookedAsyncSigSafeArena();
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} else // NOLINT(readability/braces)
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#endif
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if ((flags & LowLevelAlloc::kCallMallocHook) == 0) {
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meta_data_arena = &unhooked_arena;
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meta_data_arena = UnhookedArena();
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}
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}
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// Arena(0) uses the constructor for non-static contexts
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Arena *result =
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new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(0);
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ArenaInit(result);
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result->flags.store(flags, std::memory_order_relaxed);
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new (AllocWithArena(sizeof (*result), meta_data_arena)) Arena(flags);
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return result;
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}
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// L < arena->mu, L < arena->arena->mu
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bool LowLevelAlloc::DeleteArena(Arena *arena) {
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ABSL_RAW_CHECK(
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arena != nullptr && arena != &default_arena && arena != &unhooked_arena,
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arena != nullptr && arena != DefaultArena() && arena != UnhookedArena(),
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"may not delete default arena");
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ArenaLock section(arena);
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bool empty = (arena->allocation_count == 0);
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section.Leave();
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if (empty) {
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while (arena->freelist.next[0] != nullptr) {
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AllocList *region = arena->freelist.next[0];
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size_t size = region->header.size;
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arena->freelist.next[0] = region->next[0];
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ABSL_RAW_CHECK(
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region->header.magic == Magic(kMagicUnallocated, ®ion->header),
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"bad magic number in DeleteArena()");
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ABSL_RAW_CHECK(region->header.arena == arena,
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"bad arena pointer in DeleteArena()");
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ABSL_RAW_CHECK(size % arena->pagesize == 0,
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"empty arena has non-page-aligned block size");
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ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0,
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"empty arena has non-page-aligned block");
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int munmap_result;
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#ifdef _WIN32
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munmap_result = VirtualFree(region, 0, MEM_RELEASE);
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ABSL_RAW_CHECK(munmap_result != 0,
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"LowLevelAlloc::DeleteArena: VitualFree failed");
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#else
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if ((arena->flags.load(std::memory_order_relaxed) &
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LowLevelAlloc::kAsyncSignalSafe) == 0) {
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munmap_result = munmap(region, size);
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} else {
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munmap_result = MallocHook::UnhookedMUnmap(region, size);
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}
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if (munmap_result != 0) {
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ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d",
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errno);
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}
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#endif
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}
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Free(arena);
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if (arena->allocation_count != 0) {
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section.Leave();
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return false;
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}
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return empty;
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while (arena->freelist.next[0] != nullptr) {
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AllocList *region = arena->freelist.next[0];
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size_t size = region->header.size;
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arena->freelist.next[0] = region->next[0];
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ABSL_RAW_CHECK(
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region->header.magic == Magic(kMagicUnallocated, ®ion->header),
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"bad magic number in DeleteArena()");
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ABSL_RAW_CHECK(region->header.arena == arena,
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"bad arena pointer in DeleteArena()");
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ABSL_RAW_CHECK(size % arena->pagesize == 0,
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"empty arena has non-page-aligned block size");
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ABSL_RAW_CHECK(reinterpret_cast<uintptr_t>(region) % arena->pagesize == 0,
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"empty arena has non-page-aligned block");
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int munmap_result;
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#ifdef _WIN32
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munmap_result = VirtualFree(region, 0, MEM_RELEASE);
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ABSL_RAW_CHECK(munmap_result != 0,
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"LowLevelAlloc::DeleteArena: VitualFree failed");
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#else
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if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) == 0) {
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munmap_result = munmap(region, size);
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} else {
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munmap_result = MallocHook::UnhookedMUnmap(region, size);
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}
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if (munmap_result != 0) {
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ABSL_RAW_LOG(FATAL, "LowLevelAlloc::DeleteArena: munmap failed: %d",
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errno);
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}
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#endif
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}
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section.Leave();
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arena->~Arena();
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Free(arena);
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return true;
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}
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// ---------------------------------------------------------------------------
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@ -479,7 +506,7 @@ void LowLevelAlloc::Free(void *v) {
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ABSL_RAW_CHECK(f->header.magic == Magic(kMagicAllocated, &f->header),
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"bad magic number in Free()");
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LowLevelAlloc::Arena *arena = f->header.arena;
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if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) {
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if ((arena->flags & kCallMallocHook) != 0) {
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MallocHook::InvokeDeleteHook(v);
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}
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ArenaLock section(arena);
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@ -497,7 +524,6 @@ static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
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if (request != 0) {
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AllocList *s; // will point to region that satisfies request
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ArenaLock section(arena);
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ArenaInit(arena);
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// round up with header
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size_t req_rnd = RoundUp(CheckedAdd(request, sizeof (s->header)),
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arena->roundup);
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@ -526,8 +552,7 @@ static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
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MEM_RESERVE | MEM_COMMIT, PAGE_READWRITE);
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ABSL_RAW_CHECK(new_pages != nullptr, "VirtualAlloc failed");
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#else
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if ((arena->flags.load(std::memory_order_relaxed) &
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LowLevelAlloc::kAsyncSignalSafe) != 0) {
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if ((arena->flags & LowLevelAlloc::kAsyncSignalSafe) != 0) {
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new_pages = MallocHook::UnhookedMMap(nullptr, new_pages_size,
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PROT_WRITE|PROT_READ, MAP_ANONYMOUS|MAP_PRIVATE, -1, 0);
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} else {
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|
@ -570,20 +595,18 @@ static void *DoAllocWithArena(size_t request, LowLevelAlloc::Arena *arena) {
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}
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void *LowLevelAlloc::Alloc(size_t request) {
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void *result = DoAllocWithArena(request, &default_arena);
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if ((default_arena.flags.load(std::memory_order_relaxed) &
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kCallMallocHook) != 0) {
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// this call must be directly in the user-called allocator function
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// for MallocHook::GetCallerStackTrace to work properly
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MallocHook::InvokeNewHook(result, request);
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}
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void *result = DoAllocWithArena(request, DefaultArena());
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// The default arena always calls the malloc hook.
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// This call must be directly in the user-called allocator function
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// for MallocHook::GetCallerStackTrace to work properly
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MallocHook::InvokeNewHook(result, request);
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return result;
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}
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|
||||
void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) {
|
||||
ABSL_RAW_CHECK(arena != nullptr, "must pass a valid arena");
|
||||
void *result = DoAllocWithArena(request, arena);
|
||||
if ((arena->flags.load(std::memory_order_relaxed) & kCallMallocHook) != 0) {
|
||||
if ((arena->flags & kCallMallocHook) != 0) {
|
||||
// this call must be directly in the user-called allocator function
|
||||
// for MallocHook::GetCallerStackTrace to work properly
|
||||
MallocHook::InvokeNewHook(result, request);
|
||||
|
@ -591,10 +614,6 @@ void *LowLevelAlloc::AllocWithArena(size_t request, Arena *arena) {
|
|||
return result;
|
||||
}
|
||||
|
||||
LowLevelAlloc::Arena *LowLevelAlloc::DefaultArena() {
|
||||
return &default_arena;
|
||||
}
|
||||
|
||||
} // namespace base_internal
|
||||
} // namespace absl
|
||||
|
||||
|
|
|
@ -135,16 +135,12 @@ bool SimpleAtob(absl::string_view str, bool* value) {
|
|||
}
|
||||
|
||||
// ----------------------------------------------------------------------
|
||||
// FastInt32ToBuffer()
|
||||
// FastUInt32ToBuffer()
|
||||
// FastInt64ToBuffer()
|
||||
// FastUInt64ToBuffer()
|
||||
// FastIntToBuffer() overloads
|
||||
//
|
||||
// Like the Fast*ToBuffer() functions above, these are intended for speed.
|
||||
// Unlike the Fast*ToBuffer() functions, however, these functions write
|
||||
// their output to the beginning of the buffer (hence the name, as the
|
||||
// output is left-aligned). The caller is responsible for ensuring that
|
||||
// the buffer has enough space to hold the output.
|
||||
// their output to the beginning of the buffer. The caller is responsible
|
||||
// for ensuring that the buffer has enough space to hold the output.
|
||||
//
|
||||
// Returns a pointer to the end of the std::string (i.e. the null character
|
||||
// terminating the std::string).
|
||||
|
@ -160,7 +156,7 @@ const char one_ASCII_final_digits[10][2] {
|
|||
|
||||
} // namespace
|
||||
|
||||
char* numbers_internal::FastUInt32ToBuffer(uint32_t i, char* buffer) {
|
||||
char* numbers_internal::FastIntToBuffer(uint32_t i, char* buffer) {
|
||||
uint32_t digits;
|
||||
// The idea of this implementation is to trim the number of divides to as few
|
||||
// as possible, and also reducing memory stores and branches, by going in
|
||||
|
@ -230,7 +226,7 @@ char* numbers_internal::FastUInt32ToBuffer(uint32_t i, char* buffer) {
|
|||
goto lt100_000_000;
|
||||
}
|
||||
|
||||
char* numbers_internal::FastInt32ToBuffer(int32_t i, char* buffer) {
|
||||
char* numbers_internal::FastIntToBuffer(int32_t i, char* buffer) {
|
||||
uint32_t u = i;
|
||||
if (i < 0) {
|
||||
*buffer++ = '-';
|
||||
|
@ -239,12 +235,12 @@ char* numbers_internal::FastInt32ToBuffer(int32_t i, char* buffer) {
|
|||
// we write the equivalent expression "0 - u" instead.
|
||||
u = 0 - u;
|
||||
}
|
||||
return numbers_internal::FastUInt32ToBuffer(u, buffer);
|
||||
return numbers_internal::FastIntToBuffer(u, buffer);
|
||||
}
|
||||
|
||||
char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
|
||||
char* numbers_internal::FastIntToBuffer(uint64_t i, char* buffer) {
|
||||
uint32_t u32 = static_cast<uint32_t>(i);
|
||||
if (u32 == i) return numbers_internal::FastUInt32ToBuffer(u32, buffer);
|
||||
if (u32 == i) return numbers_internal::FastIntToBuffer(u32, buffer);
|
||||
|
||||
// Here we know i has at least 10 decimal digits.
|
||||
uint64_t top_1to11 = i / 1000000000;
|
||||
|
@ -252,12 +248,12 @@ char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
|
|||
uint32_t top_1to11_32 = static_cast<uint32_t>(top_1to11);
|
||||
|
||||
if (top_1to11_32 == top_1to11) {
|
||||
buffer = numbers_internal::FastUInt32ToBuffer(top_1to11_32, buffer);
|
||||
buffer = numbers_internal::FastIntToBuffer(top_1to11_32, buffer);
|
||||
} else {
|
||||
// top_1to11 has more than 32 bits too; print it in two steps.
|
||||
uint32_t top_8to9 = static_cast<uint32_t>(top_1to11 / 100);
|
||||
uint32_t mid_2 = static_cast<uint32_t>(top_1to11 - top_8to9 * 100);
|
||||
buffer = numbers_internal::FastUInt32ToBuffer(top_8to9, buffer);
|
||||
buffer = numbers_internal::FastIntToBuffer(top_8to9, buffer);
|
||||
PutTwoDigits(mid_2, buffer);
|
||||
buffer += 2;
|
||||
}
|
||||
|
@ -283,13 +279,13 @@ char* numbers_internal::FastUInt64ToBuffer(uint64_t i, char* buffer) {
|
|||
return buffer + 1;
|
||||
}
|
||||
|
||||
char* numbers_internal::FastInt64ToBuffer(int64_t i, char* buffer) {
|
||||
char* numbers_internal::FastIntToBuffer(int64_t i, char* buffer) {
|
||||
uint64_t u = i;
|
||||
if (i < 0) {
|
||||
*buffer++ = '-';
|
||||
u = 0 - u;
|
||||
}
|
||||
return numbers_internal::FastUInt64ToBuffer(u, buffer);
|
||||
return numbers_internal::FastIntToBuffer(u, buffer);
|
||||
}
|
||||
|
||||
// Returns the number of leading 0 bits in a 64-bit value.
|
||||
|
|
|
@ -81,14 +81,6 @@ bool safe_strto64_base(absl::string_view text, int64_t* value, int base);
|
|||
bool safe_strtou32_base(absl::string_view text, uint32_t* value, int base);
|
||||
bool safe_strtou64_base(absl::string_view text, uint64_t* value, int base);
|
||||
|
||||
// These functions are intended for speed. All functions take an output buffer
|
||||
// as an argument and return a pointer to the last byte they wrote, which is the
|
||||
// terminating '\0'. At most `kFastToBufferSize` bytes are written.
|
||||
char* FastInt32ToBuffer(int32_t i, char* buffer);
|
||||
char* FastUInt32ToBuffer(uint32_t i, char* buffer);
|
||||
char* FastInt64ToBuffer(int64_t i, char* buffer);
|
||||
char* FastUInt64ToBuffer(uint64_t i, char* buffer);
|
||||
|
||||
static const int kFastToBufferSize = 32;
|
||||
static const int kSixDigitsToBufferSize = 16;
|
||||
|
||||
|
@ -100,6 +92,16 @@ static const int kSixDigitsToBufferSize = 16;
|
|||
// Required buffer size is `kSixDigitsToBufferSize`.
|
||||
size_t SixDigitsToBuffer(double d, char* buffer);
|
||||
|
||||
// These functions are intended for speed. All functions take an output buffer
|
||||
// as an argument and return a pointer to the last byte they wrote, which is the
|
||||
// terminating '\0'. At most `kFastToBufferSize` bytes are written.
|
||||
char* FastIntToBuffer(int32_t, char*);
|
||||
char* FastIntToBuffer(uint32_t, char*);
|
||||
char* FastIntToBuffer(int64_t, char*);
|
||||
char* FastIntToBuffer(uint64_t, char*);
|
||||
|
||||
// For enums and integer types that are not an exact match for the types above,
|
||||
// use templates to call the appropriate one of the four overloads above.
|
||||
template <typename int_type>
|
||||
char* FastIntToBuffer(int_type i, char* buffer) {
|
||||
static_assert(sizeof(i) <= 64 / 8,
|
||||
|
@ -109,15 +111,15 @@ char* FastIntToBuffer(int_type i, char* buffer) {
|
|||
// If one day something like std::is_signed<enum E> works, switch to it.
|
||||
if (static_cast<int_type>(1) - 2 < 0) { // Signed
|
||||
if (sizeof(i) > 32 / 8) { // 33-bit to 64-bit
|
||||
return numbers_internal::FastInt64ToBuffer(i, buffer);
|
||||
return FastIntToBuffer(static_cast<int64_t>(i), buffer);
|
||||
} else { // 32-bit or less
|
||||
return numbers_internal::FastInt32ToBuffer(i, buffer);
|
||||
return FastIntToBuffer(static_cast<int32_t>(i), buffer);
|
||||
}
|
||||
} else { // Unsigned
|
||||
if (sizeof(i) > 32 / 8) { // 33-bit to 64-bit
|
||||
return numbers_internal::FastUInt64ToBuffer(i, buffer);
|
||||
return FastIntToBuffer(static_cast<uint64_t>(i), buffer);
|
||||
} else { // 32-bit or less
|
||||
return numbers_internal::FastUInt32ToBuffer(i, buffer);
|
||||
return FastIntToBuffer(static_cast<uint32_t>(i), buffer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -110,13 +110,38 @@ TEST(ToString, PerfectDtoa) {
|
|||
}
|
||||
}
|
||||
|
||||
template <typename integer>
|
||||
struct MyInteger {
|
||||
integer i;
|
||||
explicit constexpr MyInteger(integer i) : i(i) {}
|
||||
constexpr operator integer() const { return i; }
|
||||
|
||||
constexpr MyInteger operator+(MyInteger other) const { return i + other.i; }
|
||||
constexpr MyInteger operator-(MyInteger other) const { return i - other.i; }
|
||||
constexpr MyInteger operator*(MyInteger other) const { return i * other.i; }
|
||||
constexpr MyInteger operator/(MyInteger other) const { return i / other.i; }
|
||||
|
||||
constexpr bool operator<(MyInteger other) const { return i < other.i; }
|
||||
constexpr bool operator<=(MyInteger other) const { return i <= other.i; }
|
||||
constexpr bool operator==(MyInteger other) const { return i == other.i; }
|
||||
constexpr bool operator>=(MyInteger other) const { return i >= other.i; }
|
||||
constexpr bool operator>(MyInteger other) const { return i > other.i; }
|
||||
constexpr bool operator!=(MyInteger other) const { return i != other.i; }
|
||||
|
||||
integer as_integer() const { return i; }
|
||||
};
|
||||
|
||||
typedef MyInteger<int64_t> MyInt64;
|
||||
typedef MyInteger<uint64_t> MyUInt64;
|
||||
|
||||
void CheckInt32(int32_t x) {
|
||||
char buffer[absl::numbers_internal::kFastToBufferSize];
|
||||
char* actual = absl::numbers_internal::FastInt32ToBuffer(x, buffer);
|
||||
char* actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
|
||||
std::string expected = std::to_string(x);
|
||||
ASSERT_TRUE(expected == std::string(buffer, actual))
|
||||
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
|
||||
<< x;
|
||||
EXPECT_EQ(expected, std::string(buffer, actual)) << " Input " << x;
|
||||
|
||||
char* generic_actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
|
||||
EXPECT_EQ(expected, std::string(buffer, generic_actual)) << " Input " << x;
|
||||
}
|
||||
|
||||
void CheckInt64(int64_t x) {
|
||||
|
@ -124,40 +149,47 @@ void CheckInt64(int64_t x) {
|
|||
buffer[0] = '*';
|
||||
buffer[23] = '*';
|
||||
buffer[24] = '*';
|
||||
char* actual = absl::numbers_internal::FastInt64ToBuffer(x, &buffer[1]);
|
||||
char* actual = absl::numbers_internal::FastIntToBuffer(x, &buffer[1]);
|
||||
std::string expected = std::to_string(x);
|
||||
ASSERT_TRUE(expected == std::string(&buffer[1], actual))
|
||||
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
|
||||
<< x;
|
||||
ASSERT_EQ(buffer[0], '*');
|
||||
ASSERT_EQ(buffer[23], '*');
|
||||
ASSERT_EQ(buffer[24], '*');
|
||||
EXPECT_EQ(expected, std::string(&buffer[1], actual)) << " Input " << x;
|
||||
EXPECT_EQ(buffer[0], '*');
|
||||
EXPECT_EQ(buffer[23], '*');
|
||||
EXPECT_EQ(buffer[24], '*');
|
||||
|
||||
char* my_actual =
|
||||
absl::numbers_internal::FastIntToBuffer(MyInt64(x), &buffer[1]);
|
||||
EXPECT_EQ(expected, std::string(&buffer[1], my_actual)) << " Input " << x;
|
||||
}
|
||||
|
||||
void CheckUInt32(uint32_t x) {
|
||||
char buffer[absl::numbers_internal::kFastToBufferSize];
|
||||
char* actual = absl::numbers_internal::FastUInt32ToBuffer(x, buffer);
|
||||
char* actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
|
||||
std::string expected = std::to_string(x);
|
||||
ASSERT_TRUE(expected == std::string(buffer, actual))
|
||||
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
|
||||
<< x;
|
||||
EXPECT_EQ(expected, std::string(buffer, actual)) << " Input " << x;
|
||||
|
||||
char* generic_actual = absl::numbers_internal::FastIntToBuffer(x, buffer);
|
||||
EXPECT_EQ(expected, std::string(buffer, generic_actual)) << " Input " << x;
|
||||
}
|
||||
|
||||
void CheckUInt64(uint64_t x) {
|
||||
char buffer[absl::numbers_internal::kFastToBufferSize + 1];
|
||||
char* actual = absl::numbers_internal::FastUInt64ToBuffer(x, &buffer[1]);
|
||||
char* actual = absl::numbers_internal::FastIntToBuffer(x, &buffer[1]);
|
||||
std::string expected = std::to_string(x);
|
||||
ASSERT_TRUE(expected == std::string(&buffer[1], actual))
|
||||
<< "Expected \"" << expected << "\", Actual \"" << actual << "\", Input "
|
||||
<< x;
|
||||
EXPECT_EQ(expected, std::string(&buffer[1], actual)) << " Input " << x;
|
||||
|
||||
char* generic_actual = absl::numbers_internal::FastIntToBuffer(x, &buffer[1]);
|
||||
EXPECT_EQ(expected, std::string(&buffer[1], generic_actual)) << " Input " << x;
|
||||
|
||||
char* my_actual =
|
||||
absl::numbers_internal::FastIntToBuffer(MyUInt64(x), &buffer[1]);
|
||||
EXPECT_EQ(expected, std::string(&buffer[1], my_actual)) << " Input " << x;
|
||||
}
|
||||
|
||||
void CheckHex64(uint64_t v) {
|
||||
char expected[16 + 1];
|
||||
std::string actual = absl::StrCat(absl::Hex(v, absl::kZeroPad16));
|
||||
snprintf(expected, sizeof(expected), "%016" PRIx64, static_cast<uint64_t>(v));
|
||||
ASSERT_TRUE(expected == actual)
|
||||
<< "Expected \"" << expected << "\", Actual \"" << actual << "\"";
|
||||
EXPECT_EQ(expected, actual) << " Input " << v;
|
||||
}
|
||||
|
||||
TEST(Numbers, TestFastPrints) {
|
||||
|
|
Loading…
Reference in a new issue