fix(ops/besadii): Only set branch to CL when building patchsets
If we set this for canon, then stuff starts to fail in non-obvious ways. Change-Id: I3bf38e29151c6066aaf4eba68ae387272d8a82c2 Reviewed-on: https://cl.tvl.fyi/c/depot/+/4463 Tested-by: BuildkiteCI Autosubmit: tazjin <mail@tazj.in> Reviewed-by: grfn <grfn@gws.fyi>
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1 changed files with 5 additions and 3 deletions
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@ -195,6 +195,7 @@ func updateGerrit(cfg *config, review reviewInput, changeId, patchset string) {
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// Trigger a build of a given branch & commit on Buildkite
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func triggerBuild(cfg *config, log *syslog.Writer, trigger *buildTrigger) error {
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env := make(map[string]string)
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branch := trigger.ref
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// Pass information about the originating Gerrit change to the
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// build, if it is for a patchset.
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@ -207,10 +208,11 @@ func triggerBuild(cfg *config, log *syslog.Writer, trigger *buildTrigger) error
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env["GERRIT_CHANGE_ID"] = trigger.changeId
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env["GERRIT_PATCHSET"] = trigger.patchset
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headBuild = false
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}
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// The branch doesn't have to be a real ref (it's just used to group builds), so make it the identifier for the CL
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branch := fmt.Sprintf("cl/%v", strings.Split(trigger.ref, "/")[3])
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// The branch doesn't have to be a real ref (it's just used to
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// group builds), so make it the identifier for the CL
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branch = fmt.Sprintf("cl/%v", strings.Split(trigger.ref, "/")[3])
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}
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build := Build{
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Commit: trigger.commit,
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