fix: flow control in story creation
The various prompt-function callbacks get called on another thread, meaning we can't wait for them to return to set the value. This moves the flow control for story creation so it actually happens if you don't have a default story type set
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1 changed files with 15 additions and 14 deletions
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@ -595,21 +595,22 @@ If the stories already have a CLUBHOUSE-ID, they are filtered and ignored."
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(when project-id
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(org-clubhouse-prompt-for-epic
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(lambda (epic-id)
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(let ((selected-story-type org-clubhouse-default-story-type))
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(if (not selected-story-type)
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(org-clubhouse-prompt-for-story-type
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(let ((create-story
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(lambda (story-type)
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(setq selected-story-type story-type)))
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(-map (lambda (elt)
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(let* ((title (plist-get elt :title))
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(story (org-clubhouse-create-story-internal
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title
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:project-id project-id
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:epic-id epic-id)))
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(org-clubhouse-populate-created-story elt story)
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(when (functionp then)
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(funcall then story))))
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new-elts))))))))))
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(-map (lambda (elt)
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(let* ((title (plist-get elt :title))
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(story (org-clubhouse-create-story-internal
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title
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:project-id project-id
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:epic-id epic-id
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:story-type story-type)))
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(org-clubhouse-populate-created-story elt story)
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(when (functionp then)
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(funcall then story))))
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new-elts))))
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(if org-clubhouse-default-story-type
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(funcall create-story org-clubhouse-default-story-type)
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(org-clubhouse-prompt-for-story-type create-story))))))))))
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(defun org-clubhouse-create-story-with-task-list (&optional beg end)
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"Creates a clubhouse story using the selected headline, making all direct
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