refactor(tvix/eval): don't move parts Vec in compile_str_parts
This allows us to get rid of the count local variable which was a bit confusing. Calling parts.len() multiple times is fine, since the length doesn't need to be computed. Change-Id: I4f626729ad1bf23a93cb701385c3f4b50c57456d Reviewed-on: https://cl.tvl.fyi/c/depot/+/6584 Autosubmit: sterni <sternenseemann@systemli.org> Reviewed-by: tazjin <tazjin@tvl.su> Tested-by: BuildkiteCI
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1 changed files with 5 additions and 7 deletions
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@ -266,13 +266,11 @@ impl Compiler<'_, '_> {
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parent_node: &ast::Str,
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parts: Vec<ast::InterpolPart<String>>,
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) {
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let count = parts.len();
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// The string parts are produced in literal order, however
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// they need to be reversed on the stack in order to
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// efficiently create the real string in case of
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// interpolation.
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for part in parts.into_iter().rev() {
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for part in parts.iter().rev() {
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match part {
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// Interpolated expressions are compiled as normal and
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// dealt with by the VM before being assembled into
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@ -281,17 +279,17 @@ impl Compiler<'_, '_> {
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ast::InterpolPart::Interpolation(ipol) => {
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self.compile(slot, ipol.expr().unwrap());
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// implicitly forces as well
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self.push_op(OpCode::OpCoerceToString, &ipol);
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self.push_op(OpCode::OpCoerceToString, ipol);
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}
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ast::InterpolPart::Literal(lit) => {
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self.emit_constant(Value::String(lit.into()), parent_node);
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self.emit_constant(Value::String(lit.as_str().into()), parent_node);
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}
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}
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}
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if count != 1 {
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self.push_op(OpCode::OpInterpolate(Count(count)), parent_node);
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if parts.len() != 1 {
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self.push_op(OpCode::OpInterpolate(Count(parts.len())), parent_node);
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}
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}
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