2019-06-21 22:11:42 +02:00
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/random/internal/seed_material.h"
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#include <fcntl.h>
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#ifndef _WIN32
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#include <unistd.h>
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#else
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#include <io.h>
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#endif
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#include <algorithm>
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#include <cerrno>
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include "absl/base/internal/raw_logging.h"
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#include "absl/strings/ascii.h"
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#include "absl/strings/escaping.h"
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#include "absl/strings/string_view.h"
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#include "absl/strings/strip.h"
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#if defined(__native_client__)
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#include <nacl/nacl_random.h>
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#define ABSL_RANDOM_USE_NACL_SECURE_RANDOM 1
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#elif defined(_WIN32)
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#include <windows.h>
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#define ABSL_RANDOM_USE_BCRYPT 1
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#pragma comment(lib, "bcrypt.lib")
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2019-06-25 03:35:20 +02:00
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2019-06-21 22:11:42 +02:00
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#endif
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#if defined(ABSL_RANDOM_USE_BCRYPT)
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#include <bcrypt.h>
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#ifndef BCRYPT_SUCCESS
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#define BCRYPT_SUCCESS(Status) (((NTSTATUS)(Status)) >= 0)
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#endif
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// Also link bcrypt; this can be done via linker options or:
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// #pragma comment(lib, "bcrypt.lib")
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#endif
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namespace absl {
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namespace random_internal {
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namespace {
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// Read OS Entropy for random number seeds.
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// TODO(absl-team): Possibly place a cap on how much entropy may be read at a
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// time.
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#if defined(ABSL_RANDOM_USE_BCRYPT)
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// On Windows potentially use the BCRYPT CNG API to read available entropy.
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bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
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BCRYPT_ALG_HANDLE hProvider;
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NTSTATUS ret;
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ret = BCryptOpenAlgorithmProvider(&hProvider, BCRYPT_RNG_ALGORITHM,
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MS_PRIMITIVE_PROVIDER, 0);
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if (!(BCRYPT_SUCCESS(ret))) {
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ABSL_RAW_LOG(ERROR, "Failed to open crypto provider.");
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return false;
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}
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ret = BCryptGenRandom(
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hProvider, // provider
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reinterpret_cast<UCHAR*>(values.data()), // buffer
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static_cast<ULONG>(sizeof(uint32_t) * values.size()), // bytes
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0); // flags
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BCryptCloseAlgorithmProvider(hProvider, 0);
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return BCRYPT_SUCCESS(ret);
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}
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#elif defined(ABSL_RANDOM_USE_NACL_SECURE_RANDOM)
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// On NaCL use nacl_secure_random to acquire bytes.
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bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
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auto buffer = reinterpret_cast<uint8_t*>(values.data());
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size_t buffer_size = sizeof(uint32_t) * values.size();
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uint8_t* output_ptr = buffer;
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while (buffer_size > 0) {
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size_t nread = 0;
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const int error = nacl_secure_random(output_ptr, buffer_size, &nread);
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if (error != 0 || nread > buffer_size) {
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ABSL_RAW_LOG(ERROR, "Failed to read secure_random seed data: %d", error);
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return false;
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}
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output_ptr += nread;
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buffer_size -= nread;
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}
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return true;
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}
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#else
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// On *nix, read entropy from /dev/urandom.
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bool ReadSeedMaterialFromOSEntropyImpl(absl::Span<uint32_t> values) {
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const char kEntropyFile[] = "/dev/urandom";
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auto buffer = reinterpret_cast<uint8_t*>(values.data());
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size_t buffer_size = sizeof(uint32_t) * values.size();
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int dev_urandom = open(kEntropyFile, O_RDONLY);
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bool success = (-1 != dev_urandom);
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if (!success) {
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return false;
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}
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while (success && buffer_size > 0) {
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int bytes_read = read(dev_urandom, buffer, buffer_size);
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int read_error = errno;
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success = (bytes_read > 0);
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if (success) {
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buffer += bytes_read;
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buffer_size -= bytes_read;
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} else if (bytes_read == -1 && read_error == EINTR) {
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success = true; // Need to try again.
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}
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}
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close(dev_urandom);
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return success;
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}
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#endif
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} // namespace
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bool ReadSeedMaterialFromOSEntropy(absl::Span<uint32_t> values) {
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assert(values.data() != nullptr);
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if (values.data() == nullptr) {
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return false;
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}
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if (values.empty()) {
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return true;
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}
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return ReadSeedMaterialFromOSEntropyImpl(values);
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}
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void MixIntoSeedMaterial(absl::Span<const uint32_t> sequence,
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absl::Span<uint32_t> seed_material) {
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// Algorithm is based on code available at
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// https://gist.github.com/imneme/540829265469e673d045
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constexpr uint32_t kInitVal = 0x43b0d7e5;
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constexpr uint32_t kHashMul = 0x931e8875;
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constexpr uint32_t kMixMulL = 0xca01f9dd;
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constexpr uint32_t kMixMulR = 0x4973f715;
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constexpr uint32_t kShiftSize = sizeof(uint32_t) * 8 / 2;
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uint32_t hash_const = kInitVal;
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auto hash = [&](uint32_t value) {
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value ^= hash_const;
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hash_const *= kHashMul;
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value *= hash_const;
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value ^= value >> kShiftSize;
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return value;
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};
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auto mix = [&](uint32_t x, uint32_t y) {
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uint32_t result = kMixMulL * x - kMixMulR * y;
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result ^= result >> kShiftSize;
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return result;
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};
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for (const auto& seq_val : sequence) {
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for (auto& elem : seed_material) {
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elem = mix(elem, hash(seq_val));
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}
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}
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}
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absl::optional<uint32_t> GetSaltMaterial() {
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// Salt must be common for all generators within the same process so read it
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// only once and store in static variable.
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static const auto salt_material = []() -> absl::optional<uint32_t> {
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uint32_t salt_value = 0;
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if (random_internal::ReadSeedMaterialFromOSEntropy(
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MakeSpan(&salt_value, 1))) {
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return salt_value;
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}
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return absl::nullopt;
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}();
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return salt_material;
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}
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} // namespace random_internal
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} // namespace absl
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