tvl-depot/absl/random/internal/platform.h

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Export of internal Abseil changes. -- 7a6ff16a85beb730c172d5d25cf1b5e1be885c56 by Laramie Leavitt <lar@google.com>: Internal change. PiperOrigin-RevId: 254454546 -- ff8f9bafaefc26d451f576ea4a06d150aed63f6f by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254451562 -- deefc5b651b479ce36f0b4ef203e119c0c8936f2 by CJ Johnson <johnsoncj@google.com>: Account for subtracting unsigned values from the size of InlinedVector PiperOrigin-RevId: 254450625 -- 3c677316a27bcadc17e41957c809ca472d5fef14 by Andy Soffer <asoffer@google.com>: Add C++17's std::make_from_tuple to absl/utility/utility.h PiperOrigin-RevId: 254411573 -- 4ee3536a918830eeec402a28fc31a62c7c90b940 by CJ Johnson <johnsoncj@google.com>: Adds benchmark for the rest of the InlinedVector public API PiperOrigin-RevId: 254408378 -- e5a21a00700ee83498ff1efbf649169756463ee4 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::shrink_to_fit() to be exception safe and adds exception safety tests for it. PiperOrigin-RevId: 254401387 -- 2ea82e72b86d82d78b4e4712a63a55981b53c64b by Laramie Leavitt <lar@google.com>: Use absl::InsecureBitGen in place of std::mt19937 in tests absl/random/...distribution_test.cc PiperOrigin-RevId: 254289444 -- fa099e02c413a7ffda732415e8105cad26a90337 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254286334 -- ce34b7f36933b30cfa35b9c9a5697a792b5666e4 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254273059 -- 6f9c473da7c2090c2e85a37c5f00622e8a912a89 by Jorg Brown <jorg@google.com>: Change absl::container_internal::CompressedTuple to instantiate its internal Storage class with the name of the type it's holding, rather than the name of the Tuple. This is not an externally-visible change, other than less compiler memory is used and less debug information is generated. PiperOrigin-RevId: 254269285 -- 8bd3c186bf2fc0c55d8a2dd6f28a5327502c9fba by Andy Soffer <asoffer@google.com>: Adding short-hand IntervalClosed for IntervalClosedClosed and IntervalOpen for IntervalOpenOpen. PiperOrigin-RevId: 254252419 -- ea957f99b6a04fccd42aa05605605f3b44b1ecfd by Abseil Team <absl-team@google.com>: Do not directly use __SIZEOF_INT128__. In order to avoid linker errors when building with clang-cl (__fixunsdfti, __udivti3 and __fixunssfti are undefined), this CL uses ABSL_HAVE_INTRINSIC_INT128 which is not defined for clang-cl. PiperOrigin-RevId: 254250739 -- 89ab385cd26b34d64130bce856253aaba96d2345 by Andy Soffer <asoffer@google.com>: Internal changes PiperOrigin-RevId: 254242321 -- cffc793d93eca6d6bdf7de733847b6ab4a255ae9 by CJ Johnson <johnsoncj@google.com>: Adds benchmark for InlinedVector::reserve(size_type) PiperOrigin-RevId: 254199226 -- c90c7a9fa3c8f0c9d5114036979548b055ea2f2a by Gennadiy Rozental <rogeeff@google.com>: Import of CCTZ from GitHub. PiperOrigin-RevId: 254072387 -- c4c388beae016c9570ab54ffa1d52660e4a85b7b by Laramie Leavitt <lar@google.com>: Internal cleanup. PiperOrigin-RevId: 254062381 -- d3c992e221cc74e5372d0c8fa410170b6a43c062 by Tom Manshreck <shreck@google.com>: Update distributions.h to Abseil standards PiperOrigin-RevId: 254054946 -- d15ad0035c34ef11b14fadc5a4a2d3ec415f5518 by CJ Johnson <johnsoncj@google.com>: Removes functions with only one caller from the implementation details of InlinedVector by manually inlining the definitions PiperOrigin-RevId: 254005427 -- 2f37e807efc3a8ef1f4b539bdd379917d4151520 by Andy Soffer <asoffer@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253999861 -- 24ed1694b6430791d781ed533a8f8ccf6cac5856 by CJ Johnson <johnsoncj@google.com>: Updates the definition of InlinedVector::assign(...)/InlinedVector::operator=(...) to new, exception-safe implementations with exception safety tests to boot PiperOrigin-RevId: 253993691 -- 5613d95f5a7e34a535cfaeadce801441e990843e by CJ Johnson <johnsoncj@google.com>: Adds benchmarks for InlinedVector::shrink_to_fit() PiperOrigin-RevId: 253989647 -- 2a96ddfdac40bbb8cb6a7f1aeab90917067c6e63 by Abseil Team <absl-team@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253927497 -- bf1aff8fc9ffa921ad74643e9525ecf25b0d8dc1 by Andy Soffer <asoffer@google.com>: Initial release of Abseil Random PiperOrigin-RevId: 253920512 -- bfc03f4a3dcda3cf3a4b84bdb84cda24e3394f41 by Laramie Leavitt <lar@google.com>: Internal change. PiperOrigin-RevId: 253886486 -- 05036cfcc078ca7c5f581a00dfb0daed568cbb69 by Eric Fiselier <ericwf@google.com>: Don't include `winsock2.h` because it drags in `windows.h` and friends, and they define awful macros like OPAQUE, ERROR, and more. This has the potential to break abseil users. Instead we only forward declare `timeval` and require Windows users include `winsock2.h` themselves. This is both inconsistent and poor QoI, but so including 'windows.h' is bad too. PiperOrigin-RevId: 253852615 GitOrigin-RevId: 7a6ff16a85beb730c172d5d25cf1b5e1be885c56 Change-Id: Icd6aff87da26f29ec8915da856f051129987cef6
2019-06-21 22:11:42 +02:00
// Copyright 2017 The Abseil Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef ABSL_RANDOM_INTERNAL_PLATFORM_H_
#define ABSL_RANDOM_INTERNAL_PLATFORM_H_
// HERMETIC NOTE: The randen_hwaes target must not introduce duplicate
// symbols from arbitrary system and other headers, since it may be built
// with different flags from other targets, using different levels of
// optimization, potentially introducing ODR violations.
// -----------------------------------------------------------------------------
// Platform Feature Checks
// -----------------------------------------------------------------------------
// Currently supported operating systems and associated preprocessor
// symbols:
//
// Linux and Linux-derived __linux__
// Android __ANDROID__ (implies __linux__)
// Linux (non-Android) __linux__ && !__ANDROID__
// Darwin (Mac OS X and iOS) __APPLE__
// Akaros (http://akaros.org) __ros__
// Windows _WIN32
// NaCL __native_client__
// AsmJS __asmjs__
// WebAssembly __wasm__
// Fuchsia __Fuchsia__
//
// Note that since Android defines both __ANDROID__ and __linux__, one
// may probe for either Linux or Android by simply testing for __linux__.
//
// NOTE: For __APPLE__ platforms, we use #include <TargetConditionals.h>
// to distinguish os variants.
//
// http://nadeausoftware.com/articles/2012/01/c_c_tip_how_use_compiler_predefined_macros_detect_operating_system
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
// -----------------------------------------------------------------------------
// Architecture Checks
// -----------------------------------------------------------------------------
// These preprocessor directives are trying to determine CPU architecture,
// including necessary headers to support hardware AES.
//
// ABSL_ARCH_{X86/PPC/ARM} macros determine the platform.
#if defined(__x86_64__) || defined(__x86_64) || defined(_M_AMD64) || \
defined(_M_X64)
#define ABSL_ARCH_X86_64
#elif defined(__i386) || defined(_M_IX86)
#define ABSL_ARCH_X86_32
#elif defined(__aarch64__) || defined(__arm64__) || defined(_M_ARM64)
#define ABSL_ARCH_AARCH64
#elif defined(__arm__) || defined(__ARMEL__) || defined(_M_ARM)
#define ABSL_ARCH_ARM
#elif defined(__powerpc64__) || defined(__PPC64__) || defined(__powerpc__) || \
defined(__ppc__) || defined(__PPC__)
#define ABSL_ARCH_PPC
#else
// Unsupported architecture.
// * https://sourceforge.net/p/predef/wiki/Architectures/
// * https://msdn.microsoft.com/en-us/library/b0084kay.aspx
// * for gcc, clang: "echo | gcc -E -dM -"
#endif
// -----------------------------------------------------------------------------
// Attribute Checks
// -----------------------------------------------------------------------------
// ABSL_HAVE_ATTRIBUTE
#undef ABSL_HAVE_ATTRIBUTE
#ifdef __has_attribute
#define ABSL_HAVE_ATTRIBUTE(x) __has_attribute(x)
#else
#define ABSL_HAVE_ATTRIBUTE(x) 0
#endif
// ABSL_ATTRIBUTE_ALWAYS_INLINE forces inlining of the method.
#undef ABSL_ATTRIBUTE_ALWAYS_INLINE
#if ABSL_HAVE_ATTRIBUTE(always_inline) || \
(defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_ALWAYS_INLINE __attribute__((always_inline))
#elif defined(_MSC_VER)
// We can achieve something similar to attribute((always_inline)) with MSVC by
// using the __forceinline keyword, however this is not perfect. MSVC is
// much less aggressive about inlining, and even with the __forceinline keyword.
#define ABSL_ATTRIBUTE_ALWAYS_INLINE __forceinline
#else
#define ABSL_ATTRIBUTE_ALWAYS_INLINE
#endif
// ABSL_ATTRIBUTE_NEVER_INLINE prevents inlining of the method.
#undef ABSL_ATTRIBUTE_NEVER_INLINE
#if ABSL_HAVE_ATTRIBUTE(noinline) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_NEVER_INLINE __attribute__((noinline))
#elif defined(_MSC_VER)
#define ABSL_ATTRIBUTE_NEVER_INLINE __declspec(noinline)
#else
#define ABSL_ATTRIBUTE_NEVER_INLINE
#endif
// ABSL_ATTRIBUTE_FLATTEN enables much more aggressive inlining within
// the indicated function.
#undef ABSL_ATTRIBUTE_FLATTEN
#if ABSL_HAVE_ATTRIBUTE(flatten) || (defined(__GNUC__) && !defined(__clang__))
#define ABSL_ATTRIBUTE_FLATTEN __attribute__((flatten))
#else
#define ABSL_ATTRIBUTE_FLATTEN
#endif
// ABSL_RANDOM_INTERNAL_RESTRICT annotates whether pointers may be considered
// to be unaliased.
#undef ABSL_RANDOM_INTERNAL_RESTRICT
#if defined(__clang__) || defined(__GNUC__)
#define ABSL_RANDOM_INTERNAL_RESTRICT __restrict__
#elif defined(_MSC_VER)
#define ABSL_RANDOM_INTERNAL_RESTRICT __restrict
#else
#define ABSL_RANDOM_INTERNAL_RESTRICT
#endif
// ABSL_HAVE_ACCELERATED_AES indicates whether the currently active compiler
// flags (e.g. -maes) allow using hardware accelerated AES instructions, which
// implies us assuming that the target platform supports them.
#define ABSL_HAVE_ACCELERATED_AES 0
#if defined(ABSL_ARCH_X86_64)
#if defined(__AES__) || defined(__AVX__)
#undef ABSL_HAVE_ACCELERATED_AES
#define ABSL_HAVE_ACCELERATED_AES 1
#endif
#elif defined(ABSL_ARCH_PPC)
// Rely on VSX and CRYPTO extensions for vcipher on PowerPC.
#if (defined(__VEC__) || defined(__ALTIVEC__)) && defined(__VSX__) && \
defined(__CRYPTO__)
#undef ABSL_HAVE_ACCELERATED_AES
#define ABSL_HAVE_ACCELERATED_AES 1
#endif
#elif defined(ABSL_ARCH_ARM) || defined(ABSL_ARCH_AARCH64)
// http://infocenter.arm.com/help/topic/com.arm.doc.ihi0053c/IHI0053C_acle_2_0.pdf
// Rely on NEON+CRYPTO extensions for ARM.
#if defined(__ARM_NEON) && defined(__ARM_FEATURE_CRYPTO)
#undef ABSL_HAVE_ACCELERATED_AES
#define ABSL_HAVE_ACCELERATED_AES 1
#endif
#endif
// NaCl does not allow AES.
#if defined(__native_client__)
#undef ABSL_HAVE_ACCELERATED_AES
#define ABSL_HAVE_ACCELERATED_AES 0
#endif
// ABSL_RANDOM_INTERNAL_AES_DISPATCH indicates whether the currently active
// platform has, or should use run-time dispatch for selecting the
// acclerated Randen implementation.
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 0
#if defined(ABSL_ARCH_X86_64)
// Dispatch is available on x86_64
#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1
#elif defined(__linux__) && defined(ABSL_ARCH_PPC)
// Or when running linux PPC
#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1
#elif defined(__linux__) && defined(ABSL_ARCH_AARCH64)
// Or when running linux AArch64
#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1
#elif defined(__linux__) && defined(ABSL_ARCH_ARM) && (__ARM_ARCH >= 8)
// Or when running linux ARM v8 or higher.
// (This captures a lot of Android configurations.)
#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 1
#endif
// NaCl does not allow dispatch.
#if defined(__native_client__)
#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 0
#endif
// iOS does not support dispatch, even on x86, since applications
// should be bundled as fat binaries, with a different build tailored for
// each specific supported platform/architecture.
#if defined(__APPLE__) && (TARGET_OS_IPHONE || TARGET_OS_IPHONE_SIMULATOR)
#undef ABSL_RANDOM_INTERNAL_AES_DISPATCH
#define ABSL_RANDOM_INTERNAL_AES_DISPATCH 0
#endif
#endif // ABSL_RANDOM_INTERNAL_PLATFORM_H_