2019-10-09 13:13:56 +02:00
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;;; themes.el --- Functions for working with my themes. -*- lexical-binding: t -*-
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;; Author: William Carroll <wpcarro@gmail.com>
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;;; Commentary:
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;; Because I couldn't get cycle-themes to work, I'm writing my own version.
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;;
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;; Terminology:
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;; - colorscheme: determines the colors used by syntax highlighting and other
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;; Emacs UI elements.
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;; - theme: Structural representation of a "theme" that includes colorscheme
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;; (see above), font, wallpaper. "theme" is a superset of "colorscheme".
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;;
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;; Wishlist:
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;; - TODO: Find a way to update the terminal (e.g. terminator) theme.
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;; - TODO: Ensure terminal font is updated when Emacs font changes.
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;; - TODO: Support a light theme.
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;; - TODO: Support Rick & Morty theme.
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;; - TODO: Support retro/arcade/80s theme.
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;;; Code:
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;; Dependencies
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(require 'prelude)
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(require 'alist)
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(require 'symbol)
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(require 'f)
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(require 'wallpaper)
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(require 'fonts)
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(require 'cycle)
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(require 'symbol)
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(require 'random)
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(require 'colorscheme)
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(require 'dotted)
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; Library
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;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
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;; The theme struct couples a font, a wallpaper, and a colorschemes.
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(cl-defstruct theme
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font
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wallpaper
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colorscheme)
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(defvar themes/current nil
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"Store the name of the currently enabled theme.")
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(defconst themes/themes
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(list (dotted/new
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"Forest"
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(make-theme
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:font "Operator Mono Light"
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:wallpaper "forest_8k.jpg"
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:colorscheme 'doom-peacock))
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(dotted/new
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"Geometry"
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(make-theme
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:font "Input Mono Medium"
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:wallpaper "geometric_4k.jpg"
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:colorscheme 'doom-molokai))
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(dotted/new
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"Ice"
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(make-theme
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:font "Go Mono"
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:wallpaper "construction_paper_iceberg_4k.jpg"
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:colorscheme 'doom-dracula))
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(dotted/new
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"Lego Manhattan"
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(make-theme
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:font "Input Mono Medium"
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:wallpaper "lego_manhattan.jpg"
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:colorscheme 'base16-atelier-sulphurpool))
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2019-12-23 12:32:14 +01:00
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(dotted/new
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"Shapely Patterns"
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(make-theme
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:font "Operator Mono Light"
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:wallpaper "geometric_dark_4k.jpg"
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:colorscheme 'doom-vibrant))
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2019-10-09 13:13:56 +02:00
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(dotted/new
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"Edison Lightbulb"
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(make-theme
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:font "Operator Mono Light"
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:wallpaper "lightbulb_4k.jpg"
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:colorscheme 'base16-atelier-cave))
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2020-01-06 11:11:41 +01:00
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(dotted/new
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"Wall-E"
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(make-theme
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:font "Input Mono Medium"
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:wallpaper "walle_4k.jpg"
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:colorscheme 'doom-material))
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2019-10-09 13:13:56 +02:00
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(dotted/new
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"Galaxy"
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(make-theme
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:font "Source Code Pro"
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:wallpaper "galaxy_4k.jpg"
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:colorscheme 'doom-moonlight))
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(dotted/new
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"Underwater"
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(make-theme
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:font "Go Mono"
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;; TODO: Change this wallpaper to an oceanic scene.
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:wallpaper "galaxy_4k.jpg"
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:colorscheme 'doom-solarized-dark))
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(dotted/new
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"Fantasy Tree"
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(make-theme
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:font "Go Mono"
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:wallpaper "fantasy_tree_4k.jpg"
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:colorscheme 'doom-outrun-electric)))
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"Predefined themes to suit my whims.")
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;; TODO: Choose between plural and singular names for Elisp modules. For
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;; example, why have themes.el and colorscheme.el. I think singular is
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;; preferable.
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;; TODO: Decide between "message", "show", "print", "inspect" for naming
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;; commands that output human-readable information to the "*Messages*" buffer.
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;; TODO: Is there a idiomatic CL/Elisp way to print struct information?
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(defun themes/print (name)
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"Print a human-readable description of theme named NAME."
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(let* ((theme (alist/get name themes/themes))
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(f (theme-font theme))
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(w (theme-wallpaper theme))
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(c (theme-colorscheme theme)))
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(message (string/format
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"[themes] Name: %s. Font: %s. Wallpaper: %s. Colorscheme: %s"
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name f w c))))
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;; TODO: Make this into a proper test.
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(defun themes/debug ()
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"Print a human-readable description of theme named NAME."
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(interactive)
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(let ((theme (alist/get themes/current themes/themes)))
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(prelude/assert (equal (theme-font theme)
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(fonts/current)))
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(prelude/assert (equal (theme-wallpaper theme)
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(f-filename (wallpaper/current))))
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(prelude/assert (equal (theme-colorscheme theme)
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(colorscheme/current)))
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(message "[themes] Debug couldn't find any inconsistencies. All good!")))
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;; TODO: Assert that all of the dependencies exist before attempting to load
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;; theme.
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;; TODO: Provide a friendlier way to define themes.
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(defun themes/ivy-select ()
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"Use ivy to interactively load a theme."
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(interactive)
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(let* ((name (ivy-read "Theme: " (alist/keys themes/themes))))
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(message (string/format "name: %s" name))
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(themes/set name)))
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(defun themes/load (theme)
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"Load the struct, THEME."
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(colorscheme/disable-all)
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(let* ((font (theme-font theme))
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(wallpaper (theme-wallpaper theme))
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(colorscheme (theme-colorscheme theme)))
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(fonts/whitelist-set font)
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(wallpaper/whitelist-set (f-join wallpaper/path-to-dir wallpaper))
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(colorscheme/whitelist-set colorscheme)))
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(defun themes/set (name)
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"Set the currently enabled theme to the theme named NAME.
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NAME needs to a key defined in `themes/themes'."
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(prelude/assert (alist/has-key? name themes/themes))
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(themes/load (alist/get name themes/themes))
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(setq themes/current name))
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(defun themes/print-current ()
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"Print the currently enabled theme."
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(interactive)
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(themes/print themes/current))
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(defun themes/random ()
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"Return the name of a randomly selected theme in `themes/themes'."
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(->> themes/themes
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alist/keys
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random/choice))
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(provide 'themes)
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;;; themes.el ends here
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