tvl-depot/third_party/git/contrib/buildsystems/Generators/Vcproj.pm

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package Generators::Vcproj;
require Exporter;
use strict;
use vars qw($VERSION);
use Digest::SHA qw(sha256_hex);
our $VERSION = '1.00';
our(@ISA, @EXPORT, @EXPORT_OK, @AVAILABLE);
@ISA = qw(Exporter);
BEGIN {
push @EXPORT_OK, qw(generate);
}
sub generate_guid ($) {
my $hex = sha256_hex($_[0]);
$hex =~ s/^(.{8})(.{4})(.{4})(.{4})(.{12}).*/{$1-$2-$3-$4-$5}/;
$hex =~ tr/a-z/A-Z/;
return $hex;
}
sub generate {
my ($git_dir, $out_dir, $rel_dir, %build_structure) = @_;
my @libs = @{$build_structure{"LIBS"}};
foreach (@libs) {
createLibProject($_, $git_dir, $out_dir, $rel_dir, \%build_structure);
}
my @apps = @{$build_structure{"APPS"}};
foreach (@apps) {
createAppProject($_, $git_dir, $out_dir, $rel_dir, \%build_structure);
}
createGlueProject($git_dir, $out_dir, $rel_dir, %build_structure);
return 0;
}
sub createLibProject {
my ($libname, $git_dir, $out_dir, $rel_dir, $build_structure) = @_;
print "Generate $libname vcproj lib project\n";
$rel_dir = "..\\$rel_dir";
$rel_dir =~ s/\//\\/g;
my $target = $libname;
$target =~ s/\//_/g;
$target =~ s/\.a//;
my $uuid = generate_guid($libname);
$$build_structure{"LIBS_${target}_GUID"} = $uuid;
my @srcs = sort(map("$rel_dir\\$_", @{$$build_structure{"LIBS_${libname}_SOURCES"}}));
my @sources;
foreach (@srcs) {
$_ =~ s/\//\\/g;
push(@sources, $_);
}
my $defines = join(",", sort(@{$$build_structure{"LIBS_${libname}_DEFINES"}}));
my $includes= join(";", sort(map(""$rel_dir\\$_"", @{$$build_structure{"LIBS_${libname}_INCLUDES"}})));
my $cflags = join(" ", sort(@{$$build_structure{"LIBS_${libname}_CFLAGS"}}));
$cflags =~ s/\"/"/g;
$cflags =~ s/</&lt;/g;
$cflags =~ s/>/&gt;/g;
my $cflags_debug = $cflags;
$cflags_debug =~ s/-MT/-MTd/;
$cflags_debug =~ s/-O.//;
my $cflags_release = $cflags;
$cflags_release =~ s/-MTd/-MT/;
my @tmp = @{$$build_structure{"LIBS_${libname}_LFLAGS"}};
my @tmp2 = ();
foreach (@tmp) {
if (/^-LTCG/) {
} elsif (/^-L/) {
$_ =~ s/^-L/-LIBPATH:$rel_dir\//;
}
push(@tmp2, $_);
}
my $lflags = join(" ", sort(@tmp));
$defines =~ s/-D//g;
$defines =~ s/\"/\\&quot;/g;
$defines =~ s/</&lt;/g;
$defines =~ s/>/&gt;/g;
$defines =~ s/\'//g;
$includes =~ s/-I//g;
mkdir "$target" || die "Could not create the directory $target for lib project!\n";
open F, ">$target/$target.vcproj" || die "Could not open $target/$target.pro for writing!\n";
binmode F, ":crlf";
print F << "EOM";
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="$target"
ProjectGUID="$uuid">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$rel_dir"
ConfigurationType="4"
CharacterSet="0"
IntermediateDirectory="\$(ProjectDir)\$(ConfigurationName)"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="$cflags_debug"
Optimization="0"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="$includes"
PreprocessorDefinitions="WIN32,_DEBUG,$defines"
MinimalRebuild="true"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="\$(IntDir)\\\$(TargetName).pdb"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$rel_dir"
ConfigurationType="4"
CharacterSet="0"
WholeProgramOptimization="1"
IntermediateDirectory="\$(ProjectDir)\$(ConfigurationName)"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="$cflags_release"
Optimization="2"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="$includes"
PreprocessorDefinitions="WIN32,NDEBUG,$defines"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="\$(IntDir)\\\$(TargetName).pdb"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLibrarianTool"
SuppressStartupBanner="true"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
EOM
foreach(@sources) {
print F << "EOM";
<File
RelativePath="$_"/>
EOM
}
print F << "EOM";
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
EOM
close F;
}
sub createAppProject {
my ($appname, $git_dir, $out_dir, $rel_dir, $build_structure) = @_;
print "Generate $appname vcproj app project\n";
$rel_dir = "..\\$rel_dir";
$rel_dir =~ s/\//\\/g;
my $target = $appname;
$target =~ s/\//_/g;
$target =~ s/\.exe//;
my $uuid = generate_guid($appname);
$$build_structure{"APPS_${target}_GUID"} = $uuid;
my @srcs = sort(map("$rel_dir\\$_", @{$$build_structure{"APPS_${appname}_SOURCES"}}));
my @sources;
foreach (@srcs) {
$_ =~ s/\//\\/g;
push(@sources, $_);
}
my $defines = join(",", sort(@{$$build_structure{"APPS_${appname}_DEFINES"}}));
my $includes= join(";", sort(map("&quot;$rel_dir\\$_&quot;", @{$$build_structure{"APPS_${appname}_INCLUDES"}})));
my $cflags = join(" ", sort(@{$$build_structure{"APPS_${appname}_CFLAGS"}}));
$cflags =~ s/\"/&quot;/g;
$cflags =~ s/</&lt;/g;
$cflags =~ s/>/&gt;/g;
my $cflags_debug = $cflags;
$cflags_debug =~ s/-MT/-MTd/;
$cflags_debug =~ s/-O.//;
my $cflags_release = $cflags;
$cflags_release =~ s/-MTd/-MT/;
my $libs;
foreach (sort(@{$$build_structure{"APPS_${appname}_LIBS"}})) {
$_ =~ s/\//_/g;
$libs .= " $_";
}
my @tmp = @{$$build_structure{"APPS_${appname}_LFLAGS"}};
my @tmp2 = ();
foreach (@tmp) {
if (/^-LTCG/) {
} elsif (/^-L/) {
$_ =~ s/^-L/-LIBPATH:$rel_dir\//;
}
push(@tmp2, $_);
}
my $lflags = join(" ", sort(@tmp)) . " -LIBPATH:$rel_dir";
$defines =~ s/-D//g;
$defines =~ s/\"/\\&quot;/g;
$defines =~ s/</&lt;/g;
$defines =~ s/>/&gt;/g;
$defines =~ s/\'//g;
$defines =~ s/\\\\/\\/g;
$includes =~ s/-I//g;
mkdir "$target" || die "Could not create the directory $target for lib project!\n";
open F, ">$target/$target.vcproj" || die "Could not open $target/$target.pro for writing!\n";
binmode F, ":crlf";
print F << "EOM";
<?xml version="1.0" encoding = "Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9,00"
Name="$target"
ProjectGUID="$uuid">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<ToolFiles>
</ToolFiles>
<Configurations>
<Configuration
Name="Debug|Win32"
OutputDirectory="$rel_dir"
ConfigurationType="1"
CharacterSet="0"
IntermediateDirectory="\$(ProjectDir)\$(ConfigurationName)"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="$cflags_debug"
Optimization="0"
InlineFunctionExpansion="1"
AdditionalIncludeDirectories="$includes"
PreprocessorDefinitions="WIN32,_DEBUG,$defines"
MinimalRebuild="true"
RuntimeLibrary="1"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="\$(IntDir)\\\$(TargetName).pdb"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$libs"
AdditionalOptions="$lflags"
LinkIncremental="2"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$rel_dir"
ConfigurationType="1"
CharacterSet="0"
WholeProgramOptimization="1"
IntermediateDirectory="\$(ProjectDir)\$(ConfigurationName)"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
AdditionalOptions="$cflags_release"
Optimization="2"
InlineFunctionExpansion="1"
EnableIntrinsicFunctions="true"
AdditionalIncludeDirectories="$includes"
PreprocessorDefinitions="WIN32,NDEBUG,$defines"
RuntimeLibrary="0"
EnableFunctionLevelLinking="true"
UsePrecompiledHeader="0"
ProgramDataBaseFileName="\$(IntDir)\\\$(TargetName).pdb"
WarningLevel="3"
DebugInformationFormat="3"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="$libs"
AdditionalOptions="$lflags"
LinkIncremental="1"
GenerateDebugInformation="true"
SubSystem="1"
TargetMachine="1"
OptimizeReferences="2"
EnableCOMDATFolding="2"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCPostBuildEventTool"
/>
</Configuration>
</Configurations>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx"
UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}">
EOM
foreach(@sources) {
print F << "EOM";
<File
RelativePath="$_"/>
EOM
}
print F << "EOM";
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>
EOM
close F;
}
sub createGlueProject {
my ($git_dir, $out_dir, $rel_dir, %build_structure) = @_;
print "Generate solutions file\n";
$rel_dir = "..\\$rel_dir";
$rel_dir =~ s/\//\\/g;
my $SLN_HEAD = "Microsoft Visual Studio Solution File, Format Version 10.00\n# Visual Studio 2008\n";
my $SLN_PRE = "Project(\"{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}\") = ";
my $SLN_POST = "\nEndProject\n";
my @libs = @{$build_structure{"LIBS"}};
my @tmp;
foreach (@libs) {
$_ =~ s/\//_/g;
$_ =~ s/\.a//;
push(@tmp, $_);
}
@libs = @tmp;
my @apps = @{$build_structure{"APPS"}};
@tmp = ();
foreach (@apps) {
$_ =~ s/\//_/g;
$_ =~ s/\.exe//;
if ($_ eq "git" ) {
unshift(@tmp, $_);
} else {
push(@tmp, $_);
}
}
@apps = @tmp;
open F, ">git.sln" || die "Could not open git.sln for writing!\n";
binmode F, ":crlf";
print F "$SLN_HEAD";
my $uuid_libgit = $build_structure{"LIBS_libgit_GUID"};
my $uuid_xdiff_lib = $build_structure{"LIBS_xdiff_lib_GUID"};
foreach (@apps) {
my $appname = $_;
my $uuid = $build_structure{"APPS_${appname}_GUID"};
print F "$SLN_PRE";
print F "\"${appname}\", \"${appname}\\${appname}.vcproj\", \"${uuid}\"\n";
print F " ProjectSection(ProjectDependencies) = postProject\n";
print F " ${uuid_libgit} = ${uuid_libgit}\n";
print F " ${uuid_xdiff_lib} = ${uuid_xdiff_lib}\n";
print F " EndProjectSection";
print F "$SLN_POST";
}
foreach (@libs) {
my $libname = $_;
my $uuid = $build_structure{"LIBS_${libname}_GUID"};
print F "$SLN_PRE";
print F "\"${libname}\", \"${libname}\\${libname}.vcproj\", \"${uuid}\"";
print F "$SLN_POST";
}
print F << "EOM";
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
EOM
print F << "EOM";
GlobalSection(ProjectConfigurationPlatforms) = postSolution
EOM
foreach (@apps) {
my $appname = $_;
my $uuid = $build_structure{"APPS_${appname}_GUID"};
print F "\t\t${uuid}.Debug|Win32.ActiveCfg = Debug|Win32\n";
print F "\t\t${uuid}.Debug|Win32.Build.0 = Debug|Win32\n";
print F "\t\t${uuid}.Release|Win32.ActiveCfg = Release|Win32\n";
print F "\t\t${uuid}.Release|Win32.Build.0 = Release|Win32\n";
}
foreach (@libs) {
my $libname = $_;
my $uuid = $build_structure{"LIBS_${libname}_GUID"};
print F "\t\t${uuid}.Debug|Win32.ActiveCfg = Debug|Win32\n";
print F "\t\t${uuid}.Debug|Win32.Build.0 = Debug|Win32\n";
print F "\t\t${uuid}.Release|Win32.ActiveCfg = Release|Win32\n";
print F "\t\t${uuid}.Release|Win32.Build.0 = Release|Win32\n";
}
print F << "EOM";
EndGlobalSection
EndGlobal
EOM
close F;
}
1;