2017-09-19 22:54:40 +02:00
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// Copyright 2017 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// -----------------------------------------------------------------------------
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// mutex.h
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// -----------------------------------------------------------------------------
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//
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// This header file defines a `Mutex` -- a mutually exclusive lock -- and the
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// most common type of synchronization primitive for facilitating locks on
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// shared resources. A mutex is used to prevent multiple threads from accessing
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// and/or writing to a shared resource concurrently.
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//
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// Unlike a `std::mutex`, the Abseil `Mutex` provides the following additional
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// features:
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// * Conditional predicates intrinsic to the `Mutex` object
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// * Reader/writer locks, in addition to standard exclusive/writer locks
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// * Deadlock detection and debug support.
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//
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// The following helper classes are also defined within this file:
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//
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// MutexLock - An RAII wrapper to acquire and release a `Mutex` for exclusive/
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// write access within the current scope.
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// ReaderMutexLock
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// - An RAII wrapper to acquire and release a `Mutex` for shared/read
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// access within the current scope.
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//
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// WriterMutexLock
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// - Alias for `MutexLock` above, designed for use in distinguishing
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// reader and writer locks within code.
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//
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// In addition to simple mutex locks, this file also defines ways to perform
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// locking under certain conditions.
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//
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// Condition - (Preferred) Used to wait for a particular predicate that
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// depends on state protected by the `Mutex` to become true.
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// CondVar - A lower-level variant of `Condition` that relies on
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// application code to explicitly signal the `CondVar` when
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// a condition has been met.
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//
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// See below for more information on using `Condition` or `CondVar`.
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//
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// Mutexes and mutex behavior can be quite complicated. The information within
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// this header file is limited, as a result. Please consult the Mutex guide for
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// more complete information and examples.
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#ifndef ABSL_SYNCHRONIZATION_MUTEX_H_
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#define ABSL_SYNCHRONIZATION_MUTEX_H_
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#include <atomic>
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#include <cstdint>
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#include <string>
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#include "absl/base/internal/identity.h"
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#include "absl/base/internal/low_level_alloc.h"
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#include "absl/base/internal/thread_identity.h"
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#include "absl/base/port.h"
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#include "absl/base/thread_annotations.h"
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#include "absl/synchronization/internal/kernel_timeout.h"
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#include "absl/synchronization/internal/per_thread_sem.h"
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#include "absl/time/time.h"
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// Decide if we should use the non-production implementation because
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// the production implementation hasn't been fully ported yet.
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#ifdef ABSL_INTERNAL_USE_NONPROD_MUTEX
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#error ABSL_INTERNAL_USE_NONPROD_MUTEX cannot be directly set
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#elif defined(ABSL_LOW_LEVEL_ALLOC_MISSING)
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#define ABSL_INTERNAL_USE_NONPROD_MUTEX 1
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#include "absl/synchronization/internal/mutex_nonprod.inc"
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#endif
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namespace absl {
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class Condition;
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2017-09-24 17:20:48 +02:00
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struct SynchWaitParams;
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2017-09-19 22:54:40 +02:00
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// -----------------------------------------------------------------------------
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// Mutex
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// -----------------------------------------------------------------------------
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//
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// A `Mutex` is a non-reentrant (aka non-recursive) Mutually Exclusive lock
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// on some resource, typically a variable or data structure with associated
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// invariants. Proper usage of mutexes prevents concurrent access by different
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// threads to the same resource.
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//
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// A `Mutex` has two basic operations: `Mutex::Lock()` and `Mutex::Unlock()`.
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// The `Lock()` operation *acquires* a `Mutex` (in a state known as an
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// *exclusive* -- or write -- lock), while the `Unlock()` operation *releases* a
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// Mutex. During the span of time between the Lock() and Unlock() operations,
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// a mutex is said to be *held*. By design all mutexes support exclusive/write
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// locks, as this is the most common way to use a mutex.
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//
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// The `Mutex` state machine for basic lock/unlock operations is quite simple:
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//
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// | | Lock() | Unlock() |
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// |----------------+------------+----------|
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// | Free | Exclusive | invalid |
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// | Exclusive | blocks | Free |
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//
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// Attempts to `Unlock()` must originate from the thread that performed the
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// corresponding `Lock()` operation.
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//
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// An "invalid" operation is disallowed by the API. The `Mutex` implementation
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// is allowed to do anything on an invalid call, including but not limited to
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// crashing with a useful error message, silently succeeding, or corrupting
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// data structures. In debug mode, the implementation attempts to crash with a
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// useful error message.
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//
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// `Mutex` is not guaranteed to be "fair" in prioritizing waiting threads; it
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// is, however, approximately fair over long periods, and starvation-free for
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// threads at the same priority.
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//
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// The lock/unlock primitives are now annotated with lock annotations
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// defined in (base/thread_annotations.h). When writing multi-threaded code,
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// you should use lock annotations whenever possible to document your lock
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// synchronization policy. Besides acting as documentation, these annotations
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// also help compilers or static analysis tools to identify and warn about
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// issues that could potentially result in race conditions and deadlocks.
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//
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// For more information about the lock annotations, please see
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// [Thread Safety Analysis](http://clang.llvm.org/docs/ThreadSafetyAnalysis.html)
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// in the Clang documentation.
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//
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// See also `MutexLock`, below, for scoped `Mutex` acquisition.
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class LOCKABLE Mutex {
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public:
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Mutex();
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~Mutex();
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// Mutex::Lock()
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//
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// Blocks the calling thread, if necessary, until this `Mutex` is free, and
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// then acquires it exclusively. (This lock is also known as a "write lock.")
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void Lock() EXCLUSIVE_LOCK_FUNCTION();
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// Mutex::Unlock()
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//
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// Releases this `Mutex` and returns it from the exclusive/write state to the
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// free state. Caller must hold the `Mutex` exclusively.
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void Unlock() UNLOCK_FUNCTION();
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// Mutex::TryLock()
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//
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// If the mutex can be acquired without blocking, does so exclusively and
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// returns `true`. Otherwise, returns `false`. Returns `true` with high
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// probability if the `Mutex` was free.
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bool TryLock() EXCLUSIVE_TRYLOCK_FUNCTION(true);
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// Mutex::AssertHeld()
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//
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// Return immediately if this thread holds the `Mutex` exclusively (in write
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// mode). Otherwise, may report an error (typically by crashing with a
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// diagnostic), or may return immediately.
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void AssertHeld() const ASSERT_EXCLUSIVE_LOCK();
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// ---------------------------------------------------------------------------
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// Reader-Writer Locking
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// ---------------------------------------------------------------------------
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// A Mutex can also be used as a starvation-free reader-writer lock.
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// Neither read-locks nor write-locks are reentrant/recursive to avoid
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// potential client programming errors.
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//
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// The Mutex API provides `Writer*()` aliases for the existing `Lock()`,
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// `Unlock()` and `TryLock()` methods for use within applications mixing
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// reader/writer locks. Using `Reader*()` and `Writer*()` operations in this
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// manner can make locking behavior clearer when mixing read and write modes.
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//
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// Introducing reader locks necessarily complicates the `Mutex` state
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// machine somewhat. The table below illustrates the allowed state transitions
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// of a mutex in such cases. Note that ReaderLock() may block even if the lock
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// is held in shared mode; this occurs when another thread is blocked on a
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// call to WriterLock().
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//
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// ---------------------------------------------------------------------------
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// Operation: WriterLock() Unlock() ReaderLock() ReaderUnlock()
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// ---------------------------------------------------------------------------
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// State
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// ---------------------------------------------------------------------------
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// Free Exclusive invalid Shared(1) invalid
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// Shared(1) blocks invalid Shared(2) or blocks Free
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// Shared(n) n>1 blocks invalid Shared(n+1) or blocks Shared(n-1)
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// Exclusive blocks Free blocks invalid
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// ---------------------------------------------------------------------------
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//
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// In comments below, "shared" refers to a state of Shared(n) for any n > 0.
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// Mutex::ReaderLock()
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//
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// Blocks the calling thread, if necessary, until this `Mutex` is either free,
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// or in shared mode, and then acquires a share of it. Note that
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// `ReaderLock()` will block if some other thread has an exclusive/writer lock
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// on the mutex.
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void ReaderLock() SHARED_LOCK_FUNCTION();
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// Mutex::ReaderUnlock()
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//
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// Releases a read share of this `Mutex`. `ReaderUnlock` may return a mutex to
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// the free state if this thread holds the last reader lock on the mutex. Note
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// that you cannot call `ReaderUnlock()` on a mutex held in write mode.
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void ReaderUnlock() UNLOCK_FUNCTION();
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// Mutex::ReaderTryLock()
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//
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// If the mutex can be acquired without blocking, acquires this mutex for
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// shared access and returns `true`. Otherwise, returns `false`. Returns
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// `true` with high probability if the `Mutex` was free or shared.
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bool ReaderTryLock() SHARED_TRYLOCK_FUNCTION(true);
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// Mutex::AssertReaderHeld()
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//
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// Returns immediately if this thread holds the `Mutex` in at least shared
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// mode (read mode). Otherwise, may report an error (typically by
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// crashing with a diagnostic), or may return immediately.
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void AssertReaderHeld() const ASSERT_SHARED_LOCK();
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// Mutex::WriterLock()
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// Mutex::WriterUnlock()
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// Mutex::WriterTryLock()
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//
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// Aliases for `Mutex::Lock()`, `Mutex::Unlock()`, and `Mutex::TryLock()`.
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//
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// Use the `Writer*()` versions of these method names when using complementary
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// `Reader*()` methods to distingish simple exclusive `Mutex` usage (`Lock()`,
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// etc.) from reader/writer lock usage.
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void WriterLock() EXCLUSIVE_LOCK_FUNCTION() { this->Lock(); }
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void WriterUnlock() UNLOCK_FUNCTION() { this->Unlock(); }
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bool WriterTryLock() EXCLUSIVE_TRYLOCK_FUNCTION(true) {
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return this->TryLock();
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}
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// ---------------------------------------------------------------------------
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// Conditional Critical Regions
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// ---------------------------------------------------------------------------
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// Conditional usage of a `Mutex` can occur using two distinct paradigms:
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//
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// * Use of `Mutex` member functions with `Condition` objects.
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// * Use of the separate `CondVar` abstraction.
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//
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// In general, prefer use of `Condition` and the `Mutex` member functions
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// listed below over `CondVar`. When there are multiple threads waiting on
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// distinctly different conditions, however, a battery of `CondVar`s may be
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// more efficient. This section discusses use of `Condition` objects.
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//
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// `Mutex` contains member functions for performing lock operations only under
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// certain conditions, of class `Condition`. For correctness, the `Condition`
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// must return a boolean that is a pure function, only of state protected by
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// the `Mutex`. The condition must be invariant w.r.t. environmental state
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// such as thread, cpu id, or time, and must be `noexcept`. The condition will
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// always be invoked with the mutex held in at least read mode, so you should
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// not block it for long periods or sleep it on a timer.
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//
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// Since a condition must not depend directly on the current time, use
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// `*WithTimeout()` member function variants to make your condition
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// effectively true after a given duration, or `*WithDeadline()` variants to
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// make your condition effectively true after a given time.
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//
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// The condition function should have no side-effects aside from debug
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// logging; as a special exception, the function may acquire other mutexes
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// provided it releases all those that it acquires. (This exception was
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// required to allow logging.)
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// Mutex::Await()
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//
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// Unlocks this `Mutex` and blocks until simultaneously both `cond` is `true`
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// and this `Mutex` can be reacquired, then reacquires this `Mutex` in the
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// same mode in which it was previously held. If the condition is initially
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// `true`, `Await()` *may* skip the release/re-acquire step.
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//
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// `Await()` requires that this thread holds this `Mutex` in some mode.
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void Await(const Condition &cond);
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// Mutex::LockWhen()
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// Mutex::ReaderLockWhen()
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// Mutex::WriterLockWhen()
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//
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// Blocks until simultaneously both `cond` is `true` and this` Mutex` can
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// be acquired, then atomically acquires this `Mutex`. `LockWhen()` is
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// logically equivalent to `*Lock(); Await();` though they may have different
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// performance characteristics.
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void LockWhen(const Condition &cond) EXCLUSIVE_LOCK_FUNCTION();
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void ReaderLockWhen(const Condition &cond) SHARED_LOCK_FUNCTION();
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void WriterLockWhen(const Condition &cond) EXCLUSIVE_LOCK_FUNCTION() {
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this->LockWhen(cond);
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}
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// ---------------------------------------------------------------------------
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// Mutex Variants with Timeouts/Deadlines
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// ---------------------------------------------------------------------------
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// Mutex::AwaitWithTimeout()
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// Mutex::AwaitWithDeadline()
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//
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// If `cond` is initially true, do nothing, or act as though `cond` is
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// initially false.
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//
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// If `cond` is initially false, unlock this `Mutex` and block until
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// simultaneously:
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// - either `cond` is true or the {timeout has expired, deadline has passed}
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// and
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// - this `Mutex` can be reacquired,
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// then reacquire this `Mutex` in the same mode in which it was previously
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// held, returning `true` iff `cond` is `true` on return.
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//
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// Deadlines in the past are equivalent to an immediate deadline.
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// Negative timeouts are equivalent to a zero timeout.
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//
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// This method requires that this thread holds this `Mutex` in some mode.
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bool AwaitWithTimeout(const Condition &cond, absl::Duration timeout);
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bool AwaitWithDeadline(const Condition &cond, absl::Time deadline);
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// Mutex::LockWhenWithTimeout()
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// Mutex::ReaderLockWhenWithTimeout()
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// Mutex::WriterLockWhenWithTimeout()
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//
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// Blocks until simultaneously both:
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// - either `cond` is `true` or the timeout has expired, and
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// - this `Mutex` can be acquired,
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// then atomically acquires this `Mutex`, returning `true` iff `cond` is
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// `true` on return.
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//
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// Negative timeouts are equivalent to a zero timeout.
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bool LockWhenWithTimeout(const Condition &cond, absl::Duration timeout)
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EXCLUSIVE_LOCK_FUNCTION();
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bool ReaderLockWhenWithTimeout(const Condition &cond, absl::Duration timeout)
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SHARED_LOCK_FUNCTION();
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bool WriterLockWhenWithTimeout(const Condition &cond, absl::Duration timeout)
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|
|
|
EXCLUSIVE_LOCK_FUNCTION() {
|
|
|
|
return this->LockWhenWithTimeout(cond, timeout);
|
|
|
|
}
|
|
|
|
|
|
|
|
// Mutex::LockWhenWithDeadline()
|
|
|
|
// Mutex::ReaderLockWhenWithDeadline()
|
|
|
|
// Mutex::WriterLockWhenWithDeadline()
|
|
|
|
//
|
|
|
|
// Blocks until simultaneously both:
|
|
|
|
// - either `cond` is `true` or the deadline has been passed, and
|
|
|
|
// - this `Mutex` can be acquired,
|
|
|
|
// then atomically acquires this Mutex, returning `true` iff `cond` is `true`
|
|
|
|
// on return.
|
|
|
|
//
|
|
|
|
// Deadlines in the past are equivalent to an immediate deadline.
|
|
|
|
bool LockWhenWithDeadline(const Condition &cond, absl::Time deadline)
|
|
|
|
EXCLUSIVE_LOCK_FUNCTION();
|
|
|
|
bool ReaderLockWhenWithDeadline(const Condition &cond, absl::Time deadline)
|
|
|
|
SHARED_LOCK_FUNCTION();
|
|
|
|
bool WriterLockWhenWithDeadline(const Condition &cond, absl::Time deadline)
|
|
|
|
EXCLUSIVE_LOCK_FUNCTION() {
|
|
|
|
return this->LockWhenWithDeadline(cond, deadline);
|
|
|
|
}
|
|
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Debug Support: Invariant Checking, Deadlock Detection, Logging.
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// Mutex::EnableInvariantDebugging()
|
|
|
|
//
|
|
|
|
// If `invariant`!=null and if invariant debugging has been enabled globally,
|
|
|
|
// cause `(*invariant)(arg)` to be called at moments when the invariant for
|
|
|
|
// this `Mutex` should hold (for example: just after acquire, just before
|
|
|
|
// release).
|
|
|
|
//
|
|
|
|
// The routine `invariant` should have no side-effects since it is not
|
|
|
|
// guaranteed how many times it will be called; it should check the invariant
|
|
|
|
// and crash if it does not hold. Enabling global invariant debugging may
|
|
|
|
// substantially reduce `Mutex` performance; it should be set only for
|
|
|
|
// non-production runs. Optimization options may also disable invariant
|
|
|
|
// checks.
|
|
|
|
void EnableInvariantDebugging(void (*invariant)(void *), void *arg);
|
|
|
|
|
|
|
|
// Mutex::EnableDebugLog()
|
|
|
|
//
|
|
|
|
// Cause all subsequent uses of this `Mutex` to be logged via
|
|
|
|
// `ABSL_RAW_LOG(INFO)`. Log entries are tagged with `name` if no previous
|
|
|
|
// call to `EnableInvariantDebugging()` or `EnableDebugLog()` has been made.
|
|
|
|
//
|
|
|
|
// Note: This method substantially reduces `Mutex` performance.
|
|
|
|
void EnableDebugLog(const char *name);
|
|
|
|
|
|
|
|
// Deadlock detection
|
|
|
|
|
|
|
|
// Mutex::ForgetDeadlockInfo()
|
|
|
|
//
|
|
|
|
// Forget any deadlock-detection information previously gathered
|
|
|
|
// about this `Mutex`. Call this method in debug mode when the lock ordering
|
|
|
|
// of a `Mutex` changes.
|
|
|
|
void ForgetDeadlockInfo();
|
|
|
|
|
|
|
|
// Mutex::AssertNotHeld()
|
|
|
|
//
|
|
|
|
// Return immediately if this thread does not hold this `Mutex` in any
|
|
|
|
// mode; otherwise, may report an error (typically by crashing with a
|
|
|
|
// diagnostic), or may return immediately.
|
|
|
|
//
|
|
|
|
// Currently this check is performed only if all of:
|
|
|
|
// - in debug mode
|
|
|
|
// - SetMutexDeadlockDetectionMode() has been set to kReport or kAbort
|
|
|
|
// - number of locks concurrently held by this thread is not large.
|
|
|
|
// are true.
|
|
|
|
void AssertNotHeld() const;
|
|
|
|
|
|
|
|
// Special cases.
|
|
|
|
|
|
|
|
// A `MuHow` is a constant that indicates how a lock should be acquired.
|
|
|
|
// Internal implementation detail. Clients should ignore.
|
|
|
|
typedef const struct MuHowS *MuHow;
|
|
|
|
|
|
|
|
// Mutex::InternalAttemptToUseMutexInFatalSignalHandler()
|
|
|
|
//
|
|
|
|
// Causes the `Mutex` implementation to prepare itself for re-entry caused by
|
|
|
|
// future use of `Mutex` within a fatal signal handler. This method is
|
|
|
|
// intended for use only for last-ditch attempts to log crash information.
|
|
|
|
// It does not guarantee that attempts to use Mutexes within the handler will
|
|
|
|
// not deadlock; it merely makes other faults less likely.
|
|
|
|
//
|
|
|
|
// WARNING: This routine must be invoked from a signal handler, and the
|
|
|
|
// signal handler must either loop forever or terminate the process.
|
|
|
|
// Attempts to return from (or `longjmp` out of) the signal handler once this
|
|
|
|
// call has been made may cause arbitrary program behaviour including
|
|
|
|
// crashes and deadlocks.
|
|
|
|
static void InternalAttemptToUseMutexInFatalSignalHandler();
|
|
|
|
|
|
|
|
private:
|
|
|
|
#ifdef ABSL_INTERNAL_USE_NONPROD_MUTEX
|
|
|
|
friend class CondVar;
|
|
|
|
|
|
|
|
synchronization_internal::MutexImpl *impl() { return impl_.get(); }
|
|
|
|
|
|
|
|
synchronization_internal::SynchronizationStorage<
|
|
|
|
synchronization_internal::MutexImpl>
|
|
|
|
impl_;
|
|
|
|
#else
|
|
|
|
std::atomic<intptr_t> mu_; // The Mutex state.
|
|
|
|
|
|
|
|
// Post()/Wait() versus associated PerThreadSem; in class for required
|
|
|
|
// friendship with PerThreadSem.
|
|
|
|
static inline void IncrementSynchSem(Mutex *mu,
|
|
|
|
base_internal::PerThreadSynch *w);
|
|
|
|
static inline bool DecrementSynchSem(
|
|
|
|
Mutex *mu, base_internal::PerThreadSynch *w,
|
|
|
|
synchronization_internal::KernelTimeout t);
|
|
|
|
|
|
|
|
// slow path acquire
|
|
|
|
void LockSlowLoop(SynchWaitParams *waitp, int flags);
|
|
|
|
// wrappers around LockSlowLoop()
|
|
|
|
bool LockSlowWithDeadline(MuHow how, const Condition *cond,
|
|
|
|
synchronization_internal::KernelTimeout t,
|
|
|
|
int flags);
|
|
|
|
void LockSlow(MuHow how, const Condition *cond,
|
|
|
|
int flags) ABSL_ATTRIBUTE_COLD;
|
|
|
|
// slow path release
|
|
|
|
void UnlockSlow(SynchWaitParams *waitp) ABSL_ATTRIBUTE_COLD;
|
|
|
|
// Common code between Await() and AwaitWithTimeout/Deadline()
|
|
|
|
bool AwaitCommon(const Condition &cond,
|
|
|
|
synchronization_internal::KernelTimeout t);
|
|
|
|
// Attempt to remove thread s from queue.
|
|
|
|
void TryRemove(base_internal::PerThreadSynch *s);
|
|
|
|
// Block a thread on mutex.
|
|
|
|
void Block(base_internal::PerThreadSynch *s);
|
|
|
|
// Wake a thread; return successor.
|
|
|
|
base_internal::PerThreadSynch *Wakeup(base_internal::PerThreadSynch *w);
|
|
|
|
|
|
|
|
friend class CondVar; // for access to Trans()/Fer().
|
|
|
|
void Trans(MuHow how); // used for CondVar->Mutex transfer
|
|
|
|
void Fer(
|
|
|
|
base_internal::PerThreadSynch *w); // used for CondVar->Mutex transfer
|
|
|
|
#endif
|
|
|
|
|
|
|
|
// Catch the error of writing Mutex when intending MutexLock.
|
|
|
|
Mutex(const volatile Mutex * /*ignored*/) {} // NOLINT(runtime/explicit)
|
|
|
|
|
|
|
|
Mutex(const Mutex&) = delete;
|
|
|
|
Mutex& operator=(const Mutex&) = delete;
|
|
|
|
};
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Mutex RAII Wrappers
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
|
|
|
|
// MutexLock
|
|
|
|
//
|
|
|
|
// `MutexLock` is a helper class, which acquires and releases a `Mutex` via
|
|
|
|
// RAII.
|
|
|
|
//
|
|
|
|
// Example:
|
|
|
|
//
|
|
|
|
// Class Foo {
|
|
|
|
//
|
|
|
|
// Foo::Bar* Baz() {
|
|
|
|
// MutexLock l(&lock_);
|
|
|
|
// ...
|
|
|
|
// return bar;
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
// private:
|
|
|
|
// Mutex lock_;
|
|
|
|
// };
|
|
|
|
class SCOPED_LOCKABLE MutexLock {
|
|
|
|
public:
|
|
|
|
explicit MutexLock(Mutex *mu) EXCLUSIVE_LOCK_FUNCTION(mu) : mu_(mu) {
|
|
|
|
this->mu_->Lock();
|
|
|
|
}
|
|
|
|
~MutexLock() UNLOCK_FUNCTION() { this->mu_->Unlock(); }
|
|
|
|
private:
|
|
|
|
Mutex *const mu_;
|
|
|
|
MutexLock(const MutexLock &) = delete; // NOLINT(runtime/mutex)
|
|
|
|
MutexLock& operator=(const MutexLock&) = delete;
|
|
|
|
};
|
|
|
|
|
|
|
|
// ReaderMutexLock
|
|
|
|
//
|
|
|
|
// The `ReaderMutexLock` is a helper class, like `MutexLock`, which acquires and
|
|
|
|
// releases a shared lock on a `Mutex` via RAII.
|
|
|
|
class SCOPED_LOCKABLE ReaderMutexLock {
|
|
|
|
public:
|
|
|
|
explicit ReaderMutexLock(Mutex *mu) SHARED_LOCK_FUNCTION(mu)
|
|
|
|
: mu_(mu) {
|
|
|
|
mu->ReaderLock();
|
|
|
|
}
|
|
|
|
~ReaderMutexLock() UNLOCK_FUNCTION() {
|
|
|
|
this->mu_->ReaderUnlock();
|
|
|
|
}
|
|
|
|
private:
|
|
|
|
Mutex *const mu_;
|
|
|
|
ReaderMutexLock(const ReaderMutexLock&) = delete;
|
|
|
|
ReaderMutexLock& operator=(const ReaderMutexLock&) = delete;
|
|
|
|
};
|
|
|
|
|
|
|
|
// WriterMutexLock
|
|
|
|
//
|
|
|
|
// The `WriterMutexLock` is a helper class, like `MutexLock`, which acquires and
|
|
|
|
// releases a write (exclusive) lock on a `Mutex` va RAII.
|
|
|
|
class SCOPED_LOCKABLE WriterMutexLock {
|
|
|
|
public:
|
|
|
|
explicit WriterMutexLock(Mutex *mu) EXCLUSIVE_LOCK_FUNCTION(mu)
|
|
|
|
: mu_(mu) {
|
|
|
|
mu->WriterLock();
|
|
|
|
}
|
|
|
|
~WriterMutexLock() UNLOCK_FUNCTION() {
|
|
|
|
this->mu_->WriterUnlock();
|
|
|
|
}
|
|
|
|
private:
|
|
|
|
Mutex *const mu_;
|
|
|
|
WriterMutexLock(const WriterMutexLock&) = delete;
|
|
|
|
WriterMutexLock& operator=(const WriterMutexLock&) = delete;
|
|
|
|
};
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// Condition
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
//
|
|
|
|
// As noted above, `Mutex` contains a number of member functions which take a
|
|
|
|
// `Condition` as a argument; clients can wait for conditions to become `true`
|
|
|
|
// before attempting to acquire the mutex. These sections are known as
|
|
|
|
// "condition critical" sections. To use a `Condition`, you simply need to
|
|
|
|
// construct it, and use within an appropriate `Mutex` member function;
|
|
|
|
// everything else in the `Condition` class is an implementation detail.
|
|
|
|
//
|
|
|
|
// A `Condition` is specified as a function pointer which returns a boolean.
|
|
|
|
// `Condition` functions should be pure functions -- their results should depend
|
|
|
|
// only on passed arguments, should not consult any external state (such as
|
|
|
|
// clocks), and should have no side-effects, aside from debug logging. Any
|
|
|
|
// objects that the function may access should be limited to those which are
|
|
|
|
// constant while the mutex is blocked on the condition (e.g. a stack variable),
|
|
|
|
// or objects of state protected explicitly by the mutex.
|
|
|
|
//
|
|
|
|
// No matter which construction is used for `Condition`, the underlying
|
|
|
|
// function pointer / functor / callable must not throw any
|
|
|
|
// exceptions. Correctness of `Mutex` / `Condition` is not guaranteed in
|
|
|
|
// the face of a throwing `Condition`. (When Abseil is allowed to depend
|
|
|
|
// on C++17, these function pointers will be explicitly marked
|
|
|
|
// `noexcept`; until then this requirement cannot be enforced in the
|
|
|
|
// type system.)
|
|
|
|
//
|
|
|
|
// Note: to use a `Condition`, you need only construct it and pass it within the
|
|
|
|
// appropriate `Mutex' member function, such as `Mutex::Await()`.
|
|
|
|
//
|
|
|
|
// Example:
|
|
|
|
//
|
|
|
|
// // assume count_ is not internal reference count
|
|
|
|
// int count_ GUARDED_BY(mu_);
|
|
|
|
//
|
|
|
|
// mu_.LockWhen(Condition(+[](const int* count) { return *count == 0; },
|
|
|
|
// &count_));
|
|
|
|
//
|
|
|
|
// When multiple threads are waiting on exactly the same condition, make sure
|
|
|
|
// that they are constructed with the same parameters (same pointer to function
|
|
|
|
// + arg, or same pointer to object + method), so that the mutex implementation
|
|
|
|
// can avoid redundantly evaluating the same condition for each thread.
|
|
|
|
class Condition {
|
|
|
|
public:
|
|
|
|
// A Condition that returns the result of "(*func)(arg)"
|
|
|
|
Condition(bool (*func)(void *), void *arg);
|
|
|
|
|
|
|
|
// Templated version for people who are averse to casts.
|
|
|
|
//
|
|
|
|
// To use a lambda, prepend it with unary plus, which converts the lambda
|
|
|
|
// into a function pointer:
|
|
|
|
// Condition(+[](T* t) { return ...; }, arg).
|
|
|
|
//
|
|
|
|
// Note: lambdas in this case must contain no bound variables.
|
|
|
|
//
|
|
|
|
// See class comment for performance advice.
|
|
|
|
template<typename T>
|
|
|
|
Condition(bool (*func)(T *), T *arg);
|
|
|
|
|
|
|
|
// Templated version for invoking a method that returns a `bool`.
|
|
|
|
//
|
|
|
|
// `Condition(object, &Class::Method)` constructs a `Condition` that evaluates
|
|
|
|
// `object->Method()`.
|
|
|
|
//
|
|
|
|
// Implementation Note: `absl::internal::identity` is used to allow methods to
|
|
|
|
// come from base classes. A simpler signature like
|
|
|
|
// `Condition(T*, bool (T::*)())` does not suffice.
|
|
|
|
template<typename T>
|
|
|
|
Condition(T *object, bool (absl::internal::identity<T>::type::* method)());
|
|
|
|
|
|
|
|
// Same as above, for const members
|
|
|
|
template<typename T>
|
|
|
|
Condition(const T *object,
|
|
|
|
bool (absl::internal::identity<T>::type::* method)() const);
|
|
|
|
|
|
|
|
// A Condition that returns the value of `*cond`
|
|
|
|
explicit Condition(const bool *cond);
|
|
|
|
|
|
|
|
// Templated version for invoking a functor that returns a `bool`.
|
|
|
|
// This approach accepts pointers to non-mutable lambdas, `std::function`,
|
|
|
|
// the result of` std::bind` and user-defined functors that define
|
|
|
|
// `bool F::operator()() const`.
|
|
|
|
//
|
|
|
|
// Example:
|
|
|
|
//
|
|
|
|
// auto reached = [this, current]() {
|
|
|
|
// mu_.AssertReaderHeld(); // For annotalysis.
|
|
|
|
// return processed_ >= current;
|
|
|
|
// };
|
|
|
|
// mu_.Await(Condition(&reached));
|
|
|
|
|
|
|
|
// See class comment for performance advice. In particular, if there
|
|
|
|
// might be more than one waiter for the same condition, make sure
|
|
|
|
// that all waiters construct the condition with the same pointers.
|
|
|
|
|
|
|
|
// Implementation note: The second template parameter ensures that this
|
|
|
|
// constructor doesn't participate in overload resolution if T doesn't have
|
|
|
|
// `bool operator() const`.
|
|
|
|
template <typename T, typename E = decltype(
|
|
|
|
static_cast<bool (T::*)() const>(&T::operator()))>
|
|
|
|
explicit Condition(const T *obj)
|
|
|
|
: Condition(obj, static_cast<bool (T::*)() const>(&T::operator())) {}
|
|
|
|
|
|
|
|
// A Condition that always returns `true`.
|
|
|
|
static const Condition kTrue;
|
|
|
|
|
|
|
|
// Evaluates the condition.
|
|
|
|
bool Eval() const;
|
|
|
|
|
|
|
|
// Returns `true` if the two conditions are guaranteed to return the same
|
|
|
|
// value if evaluated at the same time, `false` if the evaluation *may* return
|
|
|
|
// different results.
|
|
|
|
//
|
|
|
|
// Two `Condition` values are guaranteed equal if both their `func` and `arg`
|
|
|
|
// components are the same. A null pointer is equivalent to a `true`
|
|
|
|
// condition.
|
|
|
|
static bool GuaranteedEqual(const Condition *a, const Condition *b);
|
|
|
|
|
|
|
|
private:
|
|
|
|
typedef bool (*InternalFunctionType)(void * arg);
|
|
|
|
typedef bool (Condition::*InternalMethodType)();
|
|
|
|
typedef bool (*InternalMethodCallerType)(void * arg,
|
|
|
|
InternalMethodType internal_method);
|
|
|
|
|
|
|
|
bool (*eval_)(const Condition*); // Actual evaluator
|
|
|
|
InternalFunctionType function_; // function taking pointer returning bool
|
|
|
|
InternalMethodType method_; // method returning bool
|
|
|
|
void *arg_; // arg of function_ or object of method_
|
|
|
|
|
|
|
|
Condition(); // null constructor used only to create kTrue
|
|
|
|
|
|
|
|
// Various functions eval_ can point to:
|
|
|
|
static bool CallVoidPtrFunction(const Condition*);
|
|
|
|
template <typename T> static bool CastAndCallFunction(const Condition* c);
|
|
|
|
template <typename T> static bool CastAndCallMethod(const Condition* c);
|
|
|
|
};
|
|
|
|
|
|
|
|
// -----------------------------------------------------------------------------
|
|
|
|
// CondVar
|
|
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// -----------------------------------------------------------------------------
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//
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// A condition variable, reflecting state evaluated separately outside of the
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// `Mutex` object, which can be signaled to wake callers.
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// This class is not normally needed; use `Mutex` member functions such as
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// `Mutex::Await()` and intrinsic `Condition` abstractions. In rare cases
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// with many threads and many conditions, `CondVar` may be faster.
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//
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// The implementation may deliver signals to any condition variable at
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// any time, even when no call to `Signal()` or `SignalAll()` is made; as a
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// result, upon being awoken, you must check the logical condition you have
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// been waiting upon. The implementation wakes waiters in the FIFO order.
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//
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// Examples:
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//
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// Usage for a thread waiting for some condition C protected by mutex mu:
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// mu.Lock();
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// while (!C) { cv->Wait(&mu); } // releases and reacquires mu
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// // C holds; process data
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// mu.Unlock();
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//
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// Usage to wake T is:
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// mu.Lock();
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// // process data, possibly establishing C
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// if (C) { cv->Signal(); }
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// mu.Unlock();
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//
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// If C may be useful to more than one waiter, use `SignalAll()` instead of
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// `Signal()`.
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//
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// With this implementation it is efficient to use `Signal()/SignalAll()` inside
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// the locked region; this usage can make reasoning about your program easier.
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//
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class CondVar {
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public:
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CondVar();
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~CondVar();
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// CondVar::Wait()
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//
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// Atomically releases a `Mutex` and blocks on this condition variable. After
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// blocking, the thread will unblock, reacquire the `Mutex`, and return if
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// either:
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// - this condition variable is signalled with `SignalAll()`, or
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// - this condition variable is signalled in any manner and this thread
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// was the most recently blocked thread that has not yet woken.
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// Requires and ensures that the current thread holds the `Mutex`.
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void Wait(Mutex *mu);
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// CondVar::WaitWithTimeout()
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//
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// Atomically releases a `Mutex`, blocks on this condition variable, and
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// attempts to reacquire the mutex upon being signalled, or upon reaching the
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// timeout.
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//
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// After blocking, the thread will unblock, reacquire the `Mutex`, and return
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// for any of the following:
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// - this condition variable is signalled with `SignalAll()`
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// - the timeout has expired
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// - this condition variable is signalled in any manner and this thread
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// was the most recently blocked thread that has not yet woken.
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//
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// Negative timeouts are equivalent to a zero timeout.
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//
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// Returns true if the timeout has expired without this `CondVar`
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// being signalled in any manner. If both the timeout has expired
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// and this `CondVar` has been signalled, the implementation is free
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// to return `true` or `false`.
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//
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// Requires and ensures that the current thread holds the `Mutex`.
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bool WaitWithTimeout(Mutex *mu, absl::Duration timeout);
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// CondVar::WaitWithDeadline()
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//
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// Atomically releases a `Mutex`, blocks on this condition variable, and
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// attempts to reacquire the mutex within the provided deadline.
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//
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// After blocking, the thread will unblock, reacquire the `Mutex`, and return
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// for any of the following:
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// - this condition variable is signalled with `SignalAll()`
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// - the deadline has passed
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// - this condition variable is signalled in any manner and this thread
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// was the most recently blocked thread that has not yet woken.
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//
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// Deadlines in the past are equivalent to an immediate deadline.
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//
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// Returns true if the deadline has passed without this `CondVar`
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// being signalled in any manner. If both the deadline has passed
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// and this `CondVar` has been signalled, the implementation is free
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// to return `true` or `false`.
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//
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// Requires and ensures that the current thread holds the `Mutex`.
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bool WaitWithDeadline(Mutex *mu, absl::Time deadline);
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// CondVar::Signal()
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//
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// Signal this `CondVar`; wake at least one waiter if one exists.
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void Signal();
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// CondVar::SignalAll()
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//
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// Signal this `CondVar`; wake all waiters.
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void SignalAll();
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// CondVar::EnableDebugLog()
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//
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// Causes all subsequent uses of this `CondVar` to be logged via
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// `ABSL_RAW_LOG(INFO)`. Log entries are tagged with `name` if `name != 0`.
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// Note: this method substantially reduces `CondVar` performance.
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void EnableDebugLog(const char *name);
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private:
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#ifdef ABSL_INTERNAL_USE_NONPROD_MUTEX
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synchronization_internal::CondVarImpl *impl() { return impl_.get(); }
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synchronization_internal::SynchronizationStorage<
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synchronization_internal::CondVarImpl>
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impl_;
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#else
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bool WaitCommon(Mutex *mutex, synchronization_internal::KernelTimeout t);
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void Remove(base_internal::PerThreadSynch *s);
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void Wakeup(base_internal::PerThreadSynch *w);
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std::atomic<intptr_t> cv_; // Condition variable state.
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#endif
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CondVar(const CondVar&) = delete;
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CondVar& operator=(const CondVar&) = delete;
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};
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// Variants of MutexLock.
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//
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// If you find yourself using one of these, consider instead using
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// Mutex::Unlock() and/or if-statements for clarity.
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// MutexLockMaybe
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//
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// MutexLockMaybe is like MutexLock, but is a no-op when mu is null.
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class SCOPED_LOCKABLE MutexLockMaybe {
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public:
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explicit MutexLockMaybe(Mutex *mu) EXCLUSIVE_LOCK_FUNCTION(mu)
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: mu_(mu) { if (this->mu_ != nullptr) { this->mu_->Lock(); } }
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~MutexLockMaybe() UNLOCK_FUNCTION() {
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if (this->mu_ != nullptr) { this->mu_->Unlock(); }
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}
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private:
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Mutex *const mu_;
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MutexLockMaybe(const MutexLockMaybe&) = delete;
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MutexLockMaybe& operator=(const MutexLockMaybe&) = delete;
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};
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// ReleaseableMutexLock
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//
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// ReleasableMutexLock is like MutexLock, but permits `Release()` of its
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// mutex before destruction. `Release()` may be called at most once.
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class SCOPED_LOCKABLE ReleasableMutexLock {
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public:
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explicit ReleasableMutexLock(Mutex *mu) EXCLUSIVE_LOCK_FUNCTION(mu)
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: mu_(mu) {
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this->mu_->Lock();
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}
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~ReleasableMutexLock() UNLOCK_FUNCTION() {
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if (this->mu_ != nullptr) { this->mu_->Unlock(); }
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}
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void Release() UNLOCK_FUNCTION();
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private:
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Mutex *mu_;
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ReleasableMutexLock(const ReleasableMutexLock&) = delete;
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ReleasableMutexLock& operator=(const ReleasableMutexLock&) = delete;
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};
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#ifdef ABSL_INTERNAL_USE_NONPROD_MUTEX
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#else
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inline CondVar::CondVar() : cv_(0) {}
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#endif
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// static
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template <typename T>
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bool Condition::CastAndCallMethod(const Condition *c) {
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typedef bool (T::*MemberType)();
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MemberType rm = reinterpret_cast<MemberType>(c->method_);
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T *x = static_cast<T *>(c->arg_);
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return (x->*rm)();
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}
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// static
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template <typename T>
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bool Condition::CastAndCallFunction(const Condition *c) {
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typedef bool (*FuncType)(T *);
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FuncType fn = reinterpret_cast<FuncType>(c->function_);
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T *x = static_cast<T *>(c->arg_);
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return (*fn)(x);
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}
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template <typename T>
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inline Condition::Condition(bool (*func)(T *), T *arg)
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: eval_(&CastAndCallFunction<T>),
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function_(reinterpret_cast<InternalFunctionType>(func)),
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method_(nullptr),
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arg_(const_cast<void *>(static_cast<const void *>(arg))) {}
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template <typename T>
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inline Condition::Condition(T *object,
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bool (absl::internal::identity<T>::type::*method)())
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: eval_(&CastAndCallMethod<T>),
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function_(nullptr),
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method_(reinterpret_cast<InternalMethodType>(method)),
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arg_(object) {}
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template <typename T>
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inline Condition::Condition(const T *object,
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bool (absl::internal::identity<T>::type::*method)()
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const)
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: eval_(&CastAndCallMethod<T>),
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function_(nullptr),
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method_(reinterpret_cast<InternalMethodType>(method)),
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arg_(reinterpret_cast<void *>(const_cast<T *>(object))) {}
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// Register a hook for profiling support.
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//
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// The function pointer registered here will be called whenever a mutex is
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// contended. The callback is given the absl/base/cycleclock.h timestamp when
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// waiting began.
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//
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// Calls to this function do not race or block, but there is no ordering
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// guaranteed between calls to this function and call to the provided hook.
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// In particular, the previously registered hook may still be called for some
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// time after this function returns.
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void RegisterMutexProfiler(void (*fn)(int64_t wait_timestamp));
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// Register a hook for Mutex tracing.
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//
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// The function pointer registered here will be called whenever a mutex is
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// contended. The callback is given an opaque handle to the contended mutex,
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// an event name, and the number of wait cycles (as measured by
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// //absl/base/internal/cycleclock.h, and which may not be real
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// "cycle" counts.)
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//
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// The only event name currently sent is "slow release".
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//
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// This has the same memory ordering concerns as RegisterMutexProfiler() above.
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void RegisterMutexTracer(void (*fn)(const char *msg, const void *obj,
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int64_t wait_cycles));
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// TODO(gfalcon): Combine RegisterMutexProfiler() and RegisterMutexTracer()
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// into a single interface, since they are only ever called in pairs.
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// Register a hook for CondVar tracing.
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//
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// The function pointer registered here will be called here on various CondVar
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// events. The callback is given an opaque handle to the CondVar object and
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// a std::string identifying the event. This is thread-safe, but only a single
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// tracer can be registered.
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//
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// Events that can be sent are "Wait", "Unwait", "Signal wakeup", and
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// "SignalAll wakeup".
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//
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// This has the same memory ordering concerns as RegisterMutexProfiler() above.
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void RegisterCondVarTracer(void (*fn)(const char *msg, const void *cv));
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// Register a hook for symbolizing stack traces in deadlock detector reports.
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//
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// 'pc' is the program counter being symbolized, 'out' is the buffer to write
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// into, and 'out_size' is the size of the buffer. This function can return
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// false if symbolizing failed, or true if a null-terminated symbol was written
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// to 'out.'
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//
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// This has the same memory ordering concerns as RegisterMutexProfiler() above.
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void RegisterSymbolizer(bool (*fn)(const void *pc, char *out, int out_size));
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// EnableMutexInvariantDebugging()
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//
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// Enable or disable global support for Mutex invariant debugging. If enabled,
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// then invariant predicates can be registered per-Mutex for debug checking.
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// See Mutex::EnableInvariantDebugging().
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void EnableMutexInvariantDebugging(bool enabled);
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// When in debug mode, and when the feature has been enabled globally, the
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// implementation will keep track of lock ordering and complain (or optionally
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// crash) if a cycle is detected in the acquired-before graph.
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// Possible modes of operation for the deadlock detector in debug mode.
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enum class OnDeadlockCycle {
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kIgnore, // Neither report on nor attempt to track cycles in lock ordering
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kReport, // Report lock cycles to stderr when detected
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kAbort, // Report lock cycles to stderr when detected, then abort
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};
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// SetMutexDeadlockDetectionMode()
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//
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// Enable or disable global support for detection of potential deadlocks
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// due to Mutex lock ordering inversions. When set to 'kIgnore', tracking of
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// lock ordering is disabled. Otherwise, in debug builds, a lock ordering graph
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// will be maintained internally, and detected cycles will be reported in
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// the manner chosen here.
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void SetMutexDeadlockDetectionMode(OnDeadlockCycle mode);
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} // namespace absl
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// In some build configurations we pass --detect-odr-violations to the
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// gold linker. This causes it to flag weak symbol overrides as ODR
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// violations. Because ODR only applies to C++ and not C,
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// --detect-odr-violations ignores symbols not mangled with C++ names.
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// By changing our extension points to be extern "C", we dodge this
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// check.
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extern "C" {
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void AbslInternalMutexYield();
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} // extern "C"
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#endif // ABSL_SYNCHRONIZATION_MUTEX_H_
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