91 lines
2.8 KiB
Text
91 lines
2.8 KiB
Text
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oid-array API
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==============
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The oid-array API provides storage and manipulation of sets of object
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identifiers. The emphasis is on storage and processing efficiency,
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making them suitable for large lists. Note that the ordering of items is
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not preserved over some operations.
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Data Structures
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---------------
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`struct oid_array`::
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A single array of object IDs. This should be initialized by
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assignment from `OID_ARRAY_INIT`. The `oid` member contains
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the actual data. The `nr` member contains the number of items in
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the set. The `alloc` and `sorted` members are used internally,
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and should not be needed by API callers.
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Functions
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---------
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`oid_array_append`::
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Add an item to the set. The object ID will be placed at the end of
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the array (but note that some operations below may lose this
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ordering).
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`oid_array_lookup`::
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Perform a binary search of the array for a specific object ID.
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If found, returns the offset (in number of elements) of the
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object ID. If not found, returns a negative integer. If the array
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is not sorted, this function has the side effect of sorting it.
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`oid_array_clear`::
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Free all memory associated with the array and return it to the
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initial, empty state.
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`oid_array_for_each`::
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Iterate over each element of the list, executing the callback
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function for each one. Does not sort the list, so any custom
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hash order is retained. If the callback returns a non-zero
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value, the iteration ends immediately and the callback's
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return is propagated; otherwise, 0 is returned.
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`oid_array_for_each_unique`::
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Iterate over each unique element of the list in sorted order,
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but otherwise behave like `oid_array_for_each`. If the array
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is not sorted, this function has the side effect of sorting
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it.
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`oid_array_filter`::
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Apply the callback function `want` to each entry in the array,
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retaining only the entries for which the function returns true.
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Preserve the order of the entries that are retained.
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Examples
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--------
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-----------------------------------------
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int print_callback(const struct object_id *oid,
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void *data)
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{
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printf("%s\n", oid_to_hex(oid));
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return 0; /* always continue */
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}
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void some_func(void)
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{
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struct sha1_array hashes = OID_ARRAY_INIT;
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struct object_id oid;
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/* Read objects into our set */
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while (read_object_from_stdin(oid.hash))
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oid_array_append(&hashes, &oid);
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/* Check if some objects are in our set */
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while (read_object_from_stdin(oid.hash)) {
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if (oid_array_lookup(&hashes, &oid) >= 0)
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printf("it's in there!\n");
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/*
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* Print the unique set of objects. We could also have
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* avoided adding duplicate objects in the first place,
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* but we would end up re-sorting the array repeatedly.
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* Instead, this will sort once and then skip duplicates
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* in linear time.
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*/
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oid_array_for_each_unique(&hashes, print_callback, NULL);
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}
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-----------------------------------------
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