181 lines
6 KiB
C++
181 lines
6 KiB
C++
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// Copyright 2020 The Abseil Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "absl/strings/internal/escaping.h"
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#include "absl/base/internal/endian.h"
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#include "absl/base/internal/raw_logging.h"
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namespace absl {
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ABSL_NAMESPACE_BEGIN
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namespace strings_internal {
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const char kBase64Chars[] =
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"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
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size_t CalculateBase64EscapedLenInternal(size_t input_len, bool do_padding) {
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// Base64 encodes three bytes of input at a time. If the input is not
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// divisible by three, we pad as appropriate.
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//
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// (from https://tools.ietf.org/html/rfc3548)
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// Special processing is performed if fewer than 24 bits are available
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// at the end of the data being encoded. A full encoding quantum is
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// always completed at the end of a quantity. When fewer than 24 input
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// bits are available in an input group, zero bits are added (on the
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// right) to form an integral number of 6-bit groups. Padding at the
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// end of the data is performed using the '=' character. Since all base
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// 64 input is an integral number of octets, only the following cases
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// can arise:
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// Base64 encodes each three bytes of input into four bytes of output.
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size_t len = (input_len / 3) * 4;
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if (input_len % 3 == 0) {
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// (from https://tools.ietf.org/html/rfc3548)
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// (1) the final quantum of encoding input is an integral multiple of 24
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// bits; here, the final unit of encoded output will be an integral
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// multiple of 4 characters with no "=" padding,
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} else if (input_len % 3 == 1) {
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// (from https://tools.ietf.org/html/rfc3548)
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// (2) the final quantum of encoding input is exactly 8 bits; here, the
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// final unit of encoded output will be two characters followed by two
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// "=" padding characters, or
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len += 2;
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if (do_padding) {
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len += 2;
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}
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} else { // (input_len % 3 == 2)
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// (from https://tools.ietf.org/html/rfc3548)
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// (3) the final quantum of encoding input is exactly 16 bits; here, the
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// final unit of encoded output will be three characters followed by one
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// "=" padding character.
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len += 3;
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if (do_padding) {
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len += 1;
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}
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}
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assert(len >= input_len); // make sure we didn't overflow
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return len;
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}
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size_t Base64EscapeInternal(const unsigned char* src, size_t szsrc, char* dest,
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size_t szdest, const char* base64,
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bool do_padding) {
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static const char kPad64 = '=';
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if (szsrc * 4 > szdest * 3) return 0;
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char* cur_dest = dest;
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const unsigned char* cur_src = src;
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char* const limit_dest = dest + szdest;
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const unsigned char* const limit_src = src + szsrc;
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// Three bytes of data encodes to four characters of cyphertext.
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// So we can pump through three-byte chunks atomically.
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if (szsrc >= 3) { // "limit_src - 3" is UB if szsrc < 3.
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while (cur_src < limit_src - 3) { // While we have >= 32 bits.
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uint32_t in = absl::big_endian::Load32(cur_src) >> 8;
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cur_dest[0] = base64[in >> 18];
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in &= 0x3FFFF;
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cur_dest[1] = base64[in >> 12];
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in &= 0xFFF;
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cur_dest[2] = base64[in >> 6];
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in &= 0x3F;
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cur_dest[3] = base64[in];
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cur_dest += 4;
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cur_src += 3;
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}
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}
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// To save time, we didn't update szdest or szsrc in the loop. So do it now.
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szdest = limit_dest - cur_dest;
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szsrc = limit_src - cur_src;
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/* now deal with the tail (<=3 bytes) */
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switch (szsrc) {
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case 0:
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// Nothing left; nothing more to do.
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break;
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case 1: {
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// One byte left: this encodes to two characters, and (optionally)
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// two pad characters to round out the four-character cypherblock.
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if (szdest < 2) return 0;
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uint32_t in = cur_src[0];
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cur_dest[0] = base64[in >> 2];
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in &= 0x3;
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cur_dest[1] = base64[in << 4];
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cur_dest += 2;
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szdest -= 2;
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if (do_padding) {
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if (szdest < 2) return 0;
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cur_dest[0] = kPad64;
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cur_dest[1] = kPad64;
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cur_dest += 2;
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szdest -= 2;
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}
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break;
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}
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case 2: {
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// Two bytes left: this encodes to three characters, and (optionally)
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// one pad character to round out the four-character cypherblock.
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if (szdest < 3) return 0;
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uint32_t in = absl::big_endian::Load16(cur_src);
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cur_dest[0] = base64[in >> 10];
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in &= 0x3FF;
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cur_dest[1] = base64[in >> 4];
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in &= 0x00F;
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cur_dest[2] = base64[in << 2];
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cur_dest += 3;
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szdest -= 3;
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if (do_padding) {
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if (szdest < 1) return 0;
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cur_dest[0] = kPad64;
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cur_dest += 1;
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szdest -= 1;
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}
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break;
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}
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case 3: {
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// Three bytes left: same as in the big loop above. We can't do this in
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// the loop because the loop above always reads 4 bytes, and the fourth
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// byte is past the end of the input.
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if (szdest < 4) return 0;
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uint32_t in = (cur_src[0] << 16) + absl::big_endian::Load16(cur_src + 1);
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cur_dest[0] = base64[in >> 18];
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in &= 0x3FFFF;
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cur_dest[1] = base64[in >> 12];
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in &= 0xFFF;
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cur_dest[2] = base64[in >> 6];
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in &= 0x3F;
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cur_dest[3] = base64[in];
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cur_dest += 4;
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szdest -= 4;
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break;
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}
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default:
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// Should not be reached: blocks of 4 bytes are handled
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// in the while loop before this switch statement.
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ABSL_RAW_LOG(FATAL, "Logic problem? szsrc = %zu", szsrc);
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break;
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}
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return (cur_dest - dest);
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}
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} // namespace strings_internal
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ABSL_NAMESPACE_END
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} // namespace absl
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