Initial Commit
Contains svg to gcode translator with support for G0 to G7 functions.
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main.py
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import svgpathtools
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import math
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from typing import List, Optional
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class SVGToGCodeConverter:
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def __init__(self, supported_g_functions: List[str]):
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"""Initialize the converter with the supported G-functions.
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Args:
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supported_g_functions (List[str]): List of supported G-code functions (e.g., ["G1", "G2", "G3", "G4", "G5", "G6", "G7"]).
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"""
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self.supported_g_functions = supported_g_functions
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self._warned_about_g5 = False
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def point_to_gcode(self, x: float, y: float, feedrate: Optional[float] = None) -> str:
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gcode = f"G1 X{x:.4f} Y{y:.4f}"
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if feedrate is not None:
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gcode += f" F{feedrate}"
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return gcode
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def move_to_gcode(self, x: float, y: float) -> str:
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return f"G0 X{x:.4f} Y{y:.4f}"
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def line_to_gcode(self, start: complex, end: complex) -> str:
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return self.point_to_gcode(end.real, end.imag)
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def arc_to_gcode(self, start: complex, end: complex, center: complex, clockwise: bool) -> str:
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if "G2" not in self.supported_g_functions and "G3" not in self.supported_g_functions:
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raise NotImplementedError("Arc support requires G2/G3 functions.")
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i_offset = center.real - start.real
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j_offset = center.imag - start.imag
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g_command = "G2" if clockwise else "G3"
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return f"{g_command} X{end.real:.4f} Y{end.imag:.4f} I{i_offset:.4f} J{j_offset:.4f}"
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def bezier_to_gcode(self, start: complex, control1: complex, control2: complex, end: complex, steps: int = 20) -> List[str]:
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if "G5" in self.supported_g_functions:
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return [
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f"G5 X{end.real:.4f} Y{end.imag:.4f} I{control1.real:.4f} J{control1.imag:.4f} P{control2.real:.4f} Q{control2.imag:.4f}"
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]
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else:
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if not self._warned_about_g5:
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print("Warning: G5 is not supported. Approximating Bézier curve with linear segments.")
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self._warned_about_g5 = True
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gcode_lines = []
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for t in [i / steps for i in range(1, steps + 1)]:
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x = (1 - t)**3 * start.real + 3 * (1 - t)**2 * t * control1.real + 3 * (1 - t) * t**2 * control2.real + t**3 * end.real
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y = (1 - t)**3 * start.imag + 3 * (1 - t)**2 * t * control1.imag + 3 * (1 - t) * t**2 * control2.imag + t**3 * end.imag
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gcode_lines.append(self.point_to_gcode(x, y))
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return gcode_lines
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def ellipse_to_gcode(self, start: complex, end: complex, center: complex, rx: float, ry: float, rotation: float, clockwise: bool) -> str:
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if "G7" not in self.supported_g_functions:
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raise NotImplementedError("Ellipse support requires G7 function.")
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i_offset = center.real - start.real
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j_offset = center.imag - start.imag
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g_command = "G7" # Assuming G7 is used for ellipses
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return f"{g_command} X{end.real:.4f} Y{end.imag:.4f} I{i_offset:.4f} J{j_offset:.4f} R1={rx:.4f} R2={ry:.4f} ROT={rotation:.4f}"
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def parabola_to_gcode(self, start: complex, vertex: complex, end: complex) -> str:
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if "G6" not in self.supported_g_functions:
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raise NotImplementedError("Parabola support requires G6 function.")
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g_command = "G6" # Assuming G6 is used for parabolas
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return f"{g_command} X{end.real:.4f} Y{end.imag:.4f} VERTEX_X{vertex.real:.4f} VERTEX_Y{vertex.imag:.4f}"
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def wait_time_gcode(self, seconds: float) -> str:
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if "G4" not in self.supported_g_functions:
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raise NotImplementedError("Wait time support requires G4 function.")
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return f"G4 P{seconds:.3f}"
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def parse_svg_to_gcode(self, svg_path: svgpathtools.Path) -> List[str]:
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gcode = []
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for segment in svg_path:
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if isinstance(segment, svgpathtools.Line):
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gcode.append(self.line_to_gcode(segment.start, segment.end))
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elif isinstance(segment, svgpathtools.CubicBezier):
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gcode.extend(self.bezier_to_gcode(segment.start, segment.control1, segment.control2, segment.end))
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elif isinstance(segment, svgpathtools.Arc):
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center = segment.center
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if "G7" in self.supported_g_functions:
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rx, ry = segment.radius.real, segment.radius.imag
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rotation = segment.rotation
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gcode.append(self.ellipse_to_gcode(segment.start, segment.end, center, rx, ry, rotation, segment.sweep_flag == 0))
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else:
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gcode.append(self.arc_to_gcode(segment.start, segment.end, center, segment.sweep_flag == 0))
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elif hasattr(segment, "vertex") and "G6" in self.supported_g_functions:
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gcode.append(self.parabola_to_gcode(segment.start, segment.vertex, segment.end))
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else:
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raise ValueError(f"Unsupported path segment: {segment}")
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return gcode
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def svg_to_gcode(self, file_path: str, output_path: str) -> None:
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"""Convert an SVG file to G-code.
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Args:
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file_path (str): Path to the input SVG file.
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output_path (str): Path to save the output G-code file.
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"""
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paths, attributes = svgpathtools.svg2paths(file_path)
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gcode = ["G21 ; Set units to mm", "G90 ; Absolute positioning"] # G-code header
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for path in paths:
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if path:
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start_point = path[0].start
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gcode.append(self.move_to_gcode(start_point.real, start_point.imag))
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gcode.extend(self.parse_svg_to_gcode(path))
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with open(output_path, "w") as gcode_file:
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gcode_file.write("\n".join(gcode))
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print(f"G-code saved to {output_path}")
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# Example usage:
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# converter = SVGToGCodeConverter(["G1", "G2", "G3", "G5", "G6", "G7"])
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# converter.svg_to_gcode("example.svg", "output.gcode")
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