modpack-mon-artisanat-modif.../config/towns_and_towers/structure_rarity_new.json5
2025-01-13 00:13:50 +01:00

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/*
This config file makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets. Big thanks to Cristelknight for making this all possible.
SPACING --- controls how far a structure can be from others of its kind
SEPARATION --- controls how close to each other two structures of the same type can be.
By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks).
* If you want a structure to spawn more frequently, decrease those values.
* If you want a structure to spawn less frequently, increase those values.
KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION.
LINKS
=====
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers
Modrinth link: https://modrinth.com/mod/towns-and-towers
PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/
GitHub Repository: [NEED TO MAKE ONE]
*/
{
// Here you can find all pillager outposts.
"towers": {
// DEFAULT 48
"spacing": 48,
// DEFAULT 24
"separation": 24,
"frequency": 0.2,
"salt": 205745294
},
// Here you can find all structures that aren't villages or outposts.
"other": {
// DEFAULT 32
"spacing": 32,
// DEFAULT 16
"separation": 16,
"salt": 30084234
},
// Here you can find all villages.
"towns": {
// DEFAULT 48
"spacing": 48,
// DEFAULT 24
"separation": 24,
"salt": 10587309
}
}