145 lines
7.3 KiB
TOML
145 lines
7.3 KiB
TOML
# Toilet related properties
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[toilet]
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# If enabled, when interacting with this block it will dispense free water into
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# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
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# capacity.
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# Valid values: true, false
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dispenseWater = true
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# The storage capacity of the fluid tank contained in this block. If you're using Forge,
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# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
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# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
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# Valid range: 1 to 9223372036854775807 (inclusive)
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fluidCapacity = 81000
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# Kitchen Sink related properties
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[kitchenSink]
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# If enabled, when interacting with this block it will dispense free water into
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# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
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# capacity.
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# Valid values: true, false
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dispenseWater = true
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# The storage capacity of the fluid tank contained in this block. If you're using Forge,
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# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
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# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
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# Valid range: 1 to 9223372036854775807 (inclusive)
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fluidCapacity = 243000
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# Electricity related properties
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[electricity]
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# The maximum amount of links that can be connected to a single electricity node.
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# Valid range: 1 to 64 (inclusive)
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maximumLinksPerElectricityNode = 6
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# The maximum amount of nodes in a network that can be powered by an electricity
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# source, like the electricity generator.
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# Valid range: 1 to 512 (inclusive)
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maximumNodesInNetwork = 64
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# The maximum area radius determines the size of the area which electricity nodes must
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# be inside of to be powered by a source node (like the Electricity Generator). The
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# radius is represented as blocks. The center of the area is the source node providing
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# the power, and area radius expands in each cardinal direction, including up and down.
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# For example, if we have an area radius of 16 blocks, a source node can provide power
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# to other electricity nodes from (x-16,y-16,z-16) to (x+16,y+16,z+16) with x,y,z being
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# the block position of the source. Electricity nodes still must be connected with
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# links to be powered, this config value just determines the acceptable area.
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# Valid range: 1 to 256 (inclusive)
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powerableAreaRadius = 80
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# The maximum amount of links that can be connected to an Electricity Generator.
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# Valid range: 1 to 64 (inclusive)
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maximumLinksPerElectricityGenerator = 12
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# The amount of power that is generated by the electricity generator per fuel tick.
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# For example, coal has 1600 ticks of fuel, and at a ratio of 4, it would produce
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# 6400 units of power. The default value of 8 means that the electricity generator
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# would consume almost 2 coal per in-game day.
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# Valid range: 1 to 128 (inclusive)
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fuelToPowerRatio = 16
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# Cheats for electricity. Free power, etc.
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[electricity.cheats]
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# Makes all blocks that require electricity always be powered without them being
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# connected to an Electricity Generator. Warning, some blocks may no longer work as
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# expected. Use at your own risk of a downgraded experience.
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# Valid values: true, false
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everythingIsPowered = false
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# Electricity Generators will now output free power, and stay on forever.
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# Valid values: true, false
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freeGeneratorPower = false
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# Trampoline related properties
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[trampoline]
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# The maximum height that can be achieved from bouncing on the trampoline. The maximum
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# height is affected the shape of the trampoline, the center trampoline in a 3x3 will
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# be able to reach the maximum bounce height, while a single trampoline will only reach
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# half.
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# Valid range: 0 to 64 (inclusive)
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maxBounceHeight = 8.0
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# Basin related properties
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[basin]
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# If enabled, when interacting with this block it will dispense free water into
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# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
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# capacity.
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# Valid values: true, false
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dispenseWater = true
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# The storage capacity of the fluid tank contained in this block. If you're using Forge,
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# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
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# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
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# Valid range: 1 to 9223372036854775807 (inclusive)
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fluidCapacity = 81000
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# Mailing related properties
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[mailing]
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# The maximum amount of items that can be queued for delivery to a mailbox. Items become
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# queued when the receiving mailbox's inventory is full. This is to prevent infinite storage.
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# Valid range: 0 to 256 (inclusive)
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deliveryQueueSize = 32
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# If enabled, this will ban items with an inventory (like a Shulker Box) being sent through
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# a Post Box. This prevents players from creating massive NBT on a single item, which can
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# cause issues for your server/world save.
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# Valid values: true, false
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banSendingItemsWithInventories = true
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# The amount of inventory rows in a mailbox. If you change this value from a larger to
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# a smaller value, items contained in the removed rows will be deleted. Use caution
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# when changing this value to avoid inconvenience and backup your saves.
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# Valid range: 1 to 6 (inclusive)
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mailboxInventoryRows = 1
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# The maximum amount of mailboxes a player is allowed to register/own.
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# Valid range: 1 to 2147483647 (inclusive)
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maxMailboxesPerPlayer = 16
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# Prevents items contained in this list from being sent through a Post Box.
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# An example of how the list is defined:
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# bannedItems = [
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# "minecraft:water_bucket",
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# "minecraft:diamond",
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# "refurbished_furniture:mailbox"
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# ...
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# ]
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# ^ Note: This is just an example. Write your list below.
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bannedItems = []
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# A list of dimensions you are allowed to place mailboxes. An empty list means that
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# mailboxes can be placed in any dimension.
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# An example of how the list is defined:
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# allowedDimensions = [
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# "minecraft:overworld",
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# "minecraft:the_nether",
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# ...
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# ]
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# ^ Note: This is just an example. Write your list below.
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allowedDimensions = []
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# Bath related properties
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[bath]
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# If enabled, when interacting with this block it will dispense free water into
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# it's fluid tank, assuming the tank is empty or contains water but has not reached it's
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# capacity.
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# Valid values: true, false
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dispenseWater = true
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# The storage capacity of the fluid tank contained in this block. If you're using Forge,
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# 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you
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# want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric)
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# Valid range: 1 to 9223372036854775807 (inclusive)
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fluidCapacity = 810000
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# Recycle Bin related properties
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[recycleBin]
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# The maximum amount of experience levels that the recycling bin can hold. Recycling stops once it reaches that level.
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# Valid range: 1 to 100 (inclusive)
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maximumExperienceLevels = 5
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# The amount of experience to add when recycling an item.
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# Valid range: 0 to 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 (inclusive)
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experiencePerItem = 0.05
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# The amount of time in ticks that it takes to perform one cycle of recycling
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# Valid range: 1 to 2147483647 (inclusive)
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processingTime = 10
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