openstreetmap-website/vendor/assets/leaflet/leaflet.locate.js
2016-09-29 08:29:51 +01:00

572 lines
21 KiB
JavaScript

/*!
Copyright (c) 2016 Dominik Moritz
This file is part of the leaflet locate control. It is licensed under the MIT license.
You can find the project at: https://github.com/domoritz/leaflet-locatecontrol
*/
(function (factory, window) {
// see https://github.com/Leaflet/Leaflet/blob/master/PLUGIN-GUIDE.md#module-loaders
// for details on how to structure a leaflet plugin.
// define an AMD module that relies on 'leaflet'
if (typeof define === 'function' && define.amd) {
define(['leaflet'], factory);
// define a Common JS module that relies on 'leaflet'
} else if (typeof exports === 'object') {
if (typeof window !== 'undefined' && window.L) {
module.exports = factory(L);
} else {
module.exports = factory(require('leaflet'));
}
}
// attach your plugin to the global 'L' variable
if(typeof window !== 'undefined' && window.L){
window.L.Control.Locate = factory(L);
}
} (function (L) {
var LocateControl = L.Control.extend({
options: {
/** Position of the control */
position: 'topleft',
/** The layer that the user's location should be drawn on. By default creates a new layer. */
layer: undefined,
/**
* Automatically sets the map view (zoom and pan) to the user's location as it updates.
* While the map is following the user's location, the control is in the `following` state,
* which changes the style of the control and the circle marker.
*
* Possible values:
* - false: never updates the map view when location changes.
* - 'once': set the view when the location is first determined
* - 'always': always updates the map view when location changes.
* The map view follows the users location.
* - 'untilPan': (default) like 'always', except stops updating the
* view if the user has manually panned the map.
* The map view follows the users location until she pans.
*/
setView: 'untilPan',
/** Keep the current map zoom level when setting the view and only pan. */
keepCurrentZoomLevel: false,
/** Smooth pan and zoom to the location of the marker. Only works in Leaflet 1.0+. */
flyTo: false,
/**
* The user location can be inside and outside the current view when the user clicks on the
* control that is already active. Both cases can be configures separately.
* Possible values are:
* - 'setView': zoom and pan to the current location
* - 'stop': stop locating and remove the location marker
*/
clickBehavior: {
/** What should happen if the user clicks on the control while the location is within the current view. */
inView: 'stop',
/** What should happen if the user clicks on the control while the location is outside the current view. */
outOfView: 'setView',
},
/**
* If set, save the map bounds just before centering to the user's
* location. When control is disabled, set the view back to the
* bounds that were saved.
*/
returnToPrevBounds: false,
/** If set, a circle that shows the location accuracy is drawn. */
drawCircle: true,
/** If set, the marker at the users' location is drawn. */
drawMarker: true,
/** The class to be used to create the marker. For example L.CircleMarker or L.Marker */
markerClass: L.CircleMarker,
/** Accuracy circle style properties. */
circleStyle: {
color: '#136AEC',
fillColor: '#136AEC',
fillOpacity: 0.15,
weight: 2,
opacity: 0.5
},
/** Inner marker style properties. */
markerStyle: {
color: '#136AEC',
fillColor: '#2A93EE',
fillOpacity: 0.7,
weight: 2,
opacity: 0.9,
radius: 5
},
/**
* Changes to accuracy circle and inner marker while following.
* It is only necessary to provide the properties that should change.
*/
followCircleStyle: {},
followMarkerStyle: {
// color: '#FFA500',
// fillColor: '#FFB000'
},
/** The CSS class for the icon. For example fa-location-arrow or fa-map-marker */
icon: 'fa fa-map-marker',
iconLoading: 'fa fa-spinner fa-spin',
/** The element to be created for icons. For example span or i */
iconElementTag: 'span',
/** Padding around the accuracy circle. */
circlePadding: [0, 0],
/** Use metric units. */
metric: true,
/** This event is called in case of any location error that is not a time out error. */
onLocationError: function(err, control) {
alert(err.message);
},
/**
* This even is called when the user's location is outside the bounds set on the map.
* The event is called repeatedly when the location changes.
*/
onLocationOutsideMapBounds: function(control) {
control.stop();
alert(control.options.strings.outsideMapBoundsMsg);
},
/** Display a pop-up when the user click on the inner marker. */
showPopup: true,
strings: {
title: "Show me where I am",
metersUnit: "meters",
feetUnit: "feet",
popup: "You are within {distance} {unit} from this point",
outsideMapBoundsMsg: "You seem located outside the boundaries of the map"
},
/** The default options passed to leaflets locate method. */
locateOptions: {
maxZoom: Infinity,
watch: true, // if you overwrite this, visualization cannot be updated
setView: false // have to set this to false because we have to
// do setView manually
}
},
initialize: function (options) {
// set default options if nothing is set (merge one step deep)
for (var i in options) {
if (typeof this.options[i] === 'object') {
L.extend(this.options[i], options[i]);
} else {
this.options[i] = options[i];
}
}
// extend the follow marker style and circle from the normal style
this.options.followMarkerStyle = L.extend({}, this.options.markerStyle, this.options.followMarkerStyle);
this.options.followCircleStyle = L.extend({}, this.options.circleStyle, this.options.followCircleStyle);
},
/**
* Add control to map. Returns the container for the control.
*/
onAdd: function (map) {
var container = L.DomUtil.create('div',
'leaflet-control-locate leaflet-bar leaflet-control');
this._layer = this.options.layer || new L.LayerGroup();
this._layer.addTo(map);
this._event = undefined;
this._link = L.DomUtil.create('a', 'leaflet-bar-part leaflet-bar-part-single', container);
this._link.href = '#';
this._link.title = this.options.strings.title;
this._icon = L.DomUtil.create(this.options.iconElementTag, this.options.icon, this._link);
L.DomEvent
.on(this._link, 'click', L.DomEvent.stopPropagation)
.on(this._link, 'click', L.DomEvent.preventDefault)
.on(this._link, 'click', this._onClick, this)
.on(this._link, 'dblclick', L.DomEvent.stopPropagation);
this._resetVariables();
this._map.on('unload', this._unload, this);
return container;
},
/**
* This method is called when the user clicks on the control.
*/
_onClick: function() {
this._justClicked = true;
this._userPanned = false;
this._prevBounds = null;
if (this._active && !this._event) {
// click while requesting
this.stop();
} else if (this._active && this._event !== undefined) {
var behavior = this._map.getBounds().contains(this._event.latlng) ?
this.options.clickBehavior.inView : this.options.clickBehavior.outOfView;
switch (behavior) {
case 'setView':
this.setView();
break;
case 'stop':
this.stop();
if (this.options.returnToPrevBounds) {
var f = this.options.flyTo ? this._map.flyToBounds : this._map.fitBounds;
f.bind(this._map)(this._prevBounds);
}
break;
}
} else {
if (this.options.returnToPrevBounds) {
this._prevBounds = this._map.getBounds();
}
this.start();
}
this._updateContainerStyle();
},
/**
* Starts the plugin:
* - activates the engine
* - draws the marker (if coordinates available)
*/
start: function() {
this._activate();
if (this._event) {
this._drawMarker(this._map);
// if we already have a location but the user clicked on the control
if (this.options.setView) {
this.setView();
}
}
this._updateContainerStyle();
},
/**
* Stops the plugin:
* - deactivates the engine
* - reinitializes the button
* - removes the marker
*/
stop: function() {
this._deactivate();
this._cleanClasses();
this._resetVariables();
this._removeMarker();
},
/**
* This method launches the location engine.
* It is called before the marker is updated,
* event if it does not mean that the event will be ready.
*
* Override it if you want to add more functionalities.
* It should set the this._active to true and do nothing if
* this._active is true.
*/
_activate: function() {
if (!this._active) {
this._map.locate(this.options.locateOptions);
this._active = true;
// bind event listeners
this._map.on('locationfound', this._onLocationFound, this);
this._map.on('locationerror', this._onLocationError, this);
this._map.on('dragstart', this._onDrag, this);
}
},
/**
* Called to stop the location engine.
*
* Override it to shutdown any functionalities you added on start.
*/
_deactivate: function() {
this._map.stopLocate();
this._active = false;
// unbind event listeners
this._map.off('locationfound', this._onLocationFound, this);
this._map.off('locationerror', this._onLocationError, this);
this._map.off('dragstart', this._onDrag, this);
},
/**
* Zoom (unless we should keep the zoom level) and an to the current view.
*/
setView: function() {
this._drawMarker();
if (this._isOutsideMapBounds()) {
this.options.onLocationOutsideMapBounds(this);
} else {
if (this.options.keepCurrentZoomLevel) {
var f = this.options.flyTo ? this._map.flyTo : this._map.panTo;
f.bind(this._map)([this._event.latitude, this._event.longitude]);
} else {
var f = this.options.flyTo ? this._map.flyToBounds : this._map.fitBounds;
f.bind(this._map)(this._event.bounds, {
padding: this.options.circlePadding,
maxZoom: this.options.locateOptions.maxZoom
});
}
}
},
/**
* Draw the marker and accuracy circle on the map.
*
* Uses the event retrieved from onLocationFound from the map.
*/
_drawMarker: function() {
if (this._event.accuracy === undefined) {
this._event.accuracy = 0;
}
var radius = this._event.accuracy;
var latlng = this._event.latlng;
// circle with the radius of the location's accuracy
if (this.options.drawCircle) {
var style = this._isFollowing() ? this.options.followCircleStyle : this.options.circleStyle;
if (!this._circle) {
this._circle = L.circle(latlng, radius, style).addTo(this._layer);
} else {
this._circle.setLatLng(latlng).setRadius(radius).setStyle(style);
}
}
var distance, unit;
if (this.options.metric) {
distance = radius.toFixed(0);
unit = this.options.strings.metersUnit;
} else {
distance = (radius * 3.2808399).toFixed(0);
unit = this.options.strings.feetUnit;
}
// small inner marker
if (this.options.drawMarker) {
var mStyle = this._isFollowing() ? this.options.followMarkerStyle : this.options.markerStyle;
if (!this._marker) {
this._marker = new this.options.markerClass(latlng, mStyle).addTo(this._layer);
} else {
this._marker.setLatLng(latlng).setStyle(mStyle);
}
}
var t = this.options.strings.popup;
if (this.options.showPopup && t && this._marker) {
this._marker
.bindPopup(L.Util.template(t, {distance: distance, unit: unit}))
._popup.setLatLng(latlng);
}
},
/**
* Remove the marker from map.
*/
_removeMarker: function() {
this._layer.clearLayers();
this._marker = undefined;
this._circle = undefined;
},
/**
* Unload the plugin and all event listeners.
* Kind of the opposite of onAdd.
*/
_unload: function() {
this.stop();
this._map.off('unload', this._unload, this);
},
/**
* Calls deactivate and dispatches an error.
*/
_onLocationError: function(err) {
// ignore time out error if the location is watched
if (err.code == 3 && this.options.locateOptions.watch) {
return;
}
this.stop();
this.options.onLocationError(err, this);
},
/**
* Stores the received event and updates the marker.
*/
_onLocationFound: function(e) {
// no need to do anything if the location has not changed
if (this._event &&
(this._event.latlng.lat === e.latlng.lat &&
this._event.latlng.lng === e.latlng.lng &&
this._event.accuracy === e.accuracy)) {
return;
}
if (!this._active) {
// we may have a stray event
return;
}
this._event = e;
this._drawMarker();
this._updateContainerStyle();
switch (this.options.setView) {
case 'once':
if (this._justClicked) {
this.setView();
}
break;
case 'untilPan':
if (!this._userPanned) {
this.setView();
}
break;
case 'always':
this.setView();
break;
case false:
// don't set the view
break;
}
this._justClicked = false;
},
/**
* When the user drags. Need a separate even so we can bind and unbind even listeners.
*/
_onDrag: function() {
// only react to drags once we have a location
if (this._event) {
this._userPanned = true;
this._updateContainerStyle();
this._drawMarker();
}
},
/**
* Compute whether the map is following the user location with pan and zoom.
*/
_isFollowing: function() {
if (!this._active) {
return false;
}
if (this.options.setView === 'always') {
return true;
} else if (this.options.setView === 'untilPan') {
return !this._userPanned;
}
},
/**
* Check if location is in map bounds
*/
_isOutsideMapBounds: function() {
if (this._event === undefined) {
return false;
}
return this._map.options.maxBounds &&
!this._map.options.maxBounds.contains(this._event.latlng);
},
/**
* Toggles button class between following and active.
*/
_updateContainerStyle: function() {
if (!this._container) {
return;
}
if (this._active && !this._event) {
// active but don't have a location yet
this._setClasses('requesting');
} else if (this._isFollowing()) {
this._setClasses('following');
} else if (this._active) {
this._setClasses('active');
} else {
this._cleanClasses();
}
},
/**
* Sets the CSS classes for the state.
*/
_setClasses: function(state) {
if (state == 'requesting') {
L.DomUtil.removeClasses(this._container, "active following");
L.DomUtil.addClasses(this._container, "requesting");
L.DomUtil.removeClasses(this._icon, this.options.icon);
L.DomUtil.addClasses(this._icon, this.options.iconLoading);
} else if (state == 'active') {
L.DomUtil.removeClasses(this._container, "requesting following");
L.DomUtil.addClasses(this._container, "active");
L.DomUtil.removeClasses(this._icon, this.options.iconLoading);
L.DomUtil.addClasses(this._icon, this.options.icon);
} else if (state == 'following') {
L.DomUtil.removeClasses(this._container, "requesting");
L.DomUtil.addClasses(this._container, "active following");
L.DomUtil.removeClasses(this._icon, this.options.iconLoading);
L.DomUtil.addClasses(this._icon, this.options.icon);
}
},
/**
* Removes all classes from button.
*/
_cleanClasses: function() {
L.DomUtil.removeClass(this._container, "requesting");
L.DomUtil.removeClass(this._container, "active");
L.DomUtil.removeClass(this._container, "following");
L.DomUtil.removeClasses(this._icon, this.options.iconLoading);
L.DomUtil.addClasses(this._icon, this.options.icon);
},
/**
* Reinitializes state variables.
*/
_resetVariables: function() {
// whether locate is active or not
this._active = false;
// true if the control was clicked for the first time
// we need this so we can pan and zoom once we have the location
this._justClicked = false;
// true if the user has panned the map after clicking the control
this._userPanned = false;
}
});
L.control.locate = function (options) {
return new L.Control.Locate(options);
};
(function(){
// leaflet.js raises bug when trying to addClass / removeClass multiple classes at once
// Let's create a wrapper on it which fixes it.
var LDomUtilApplyClassesMethod = function(method, element, classNames) {
classNames = classNames.split(' ');
classNames.forEach(function(className) {
L.DomUtil[method].call(this, element, className);
});
};
L.DomUtil.addClasses = function(el, names) { LDomUtilApplyClassesMethod('addClass', el, names); };
L.DomUtil.removeClasses = function(el, names) { LDomUtilApplyClassesMethod('removeClass', el, names); };
})();
return LocateControl;
}, window));