openstreetmap-website/public/lib/OpenLayers/Layer/Grid.js
2006-08-27 00:45:43 +00:00

296 lines
10 KiB
JavaScript

/* Copyright (c) 2006 MetaCarta, Inc., published under the BSD license.
* See http://svn.openlayers.org/trunk/openlayers/license.txt for the full
* text of the license. */
// @require: OpenLayers/Layer.js
// @require: OpenLayers/Util.js
OpenLayers.Layer.Grid = Class.create();
OpenLayers.Layer.Grid.TILE_WIDTH = 256;
OpenLayers.Layer.Grid.TILE_HEIGHT = 256;
OpenLayers.Layer.Grid.prototype = Object.extend( new OpenLayers.Layer(), {
// str: url
url: null,
// hash: params
params: null,
// tileSize: OpenLayers.Size
tileSize: null,
// grid: Array(Array())
// this is an array of rows, each row is an array of tiles
grid: null,
/**
* @param {str} name
* @param {str} url
* @param {hash} params
*/
initialize: function(name, url, params) {
var newArguments = arguments;
if (arguments.length > 0) {
newArguments = [name];
}
OpenLayers.Layer.prototype.initialize.apply(this, newArguments);
this.url = url;
this.params = params;
this.tileSize = new OpenLayers.Size(OpenLayers.Layer.Grid.TILE_WIDTH,
OpenLayers.Layer.Grid.TILE_HEIGHT);
},
/**
*
*/
destroy: function() {
this.params = null;
this.clearGrid();
this.grid = null;
OpenLayers.Layer.prototype.destroy.apply(this, arguments);
},
setTileSize: function (size) {
this.tileSize = size.copyOf();
},
/**
* moveTo
* moveTo is a function called whenever the map is moved. All the moving
* of actual 'tiles' is done by the map, but moveTo's role is to accept
* a bounds and make sure the data that that bounds requires is pre-loaded.
* @param {OpenLayers.Bounds}
*/
moveTo:function(bounds,zoomChanged) {
if (!this.getVisibility()) {
if (zoomChanged) {
this.grid = null;
}
return;
}
if (!this.grid || zoomChanged) {
this._initTiles();
} else {
var i = 0;
while (this.getGridBounds().bottom > bounds.bottom) {
this.insertRow(false);
}
while (this.getGridBounds().left > bounds.left) {
this.insertColumn(true);
}
while (this.getGridBounds().top < bounds.top) {
this.insertRow(true);
}
while (this.getGridBounds().right < bounds.right) {
this.insertColumn(false);
}
}
},
getGridBounds:function() {
var topLeftTile = this.grid[0][0];
var bottomRightTile = this.grid[this.grid.length-1][this.grid[0].length-1];
return new OpenLayers.Bounds(topLeftTile.bounds.left,
bottomRightTile.bounds.bottom,
bottomRightTile.bounds.right,
topLeftTile.bounds.top);
},
/**
*/
_initTiles:function() {
//first of all, clear out the main div
this.div.innerHTML = "";
//now clear out the old grid and start a new one
this.clearGrid();
this.grid = new Array();
var viewSize = this.map.getSize();
var bounds = this.map.getExtent();
var extent = this.map.getFullExtent();
var resolution = this.map.getResolution();
var tilelon = resolution*this.tileSize.w;
var tilelat = resolution*this.tileSize.h;
var offsetlon = bounds.left - extent.left;
var tilecol = Math.floor(offsetlon/tilelon);
var tilecolremain = offsetlon/tilelon - tilecol;
var tileoffsetx = -tilecolremain * this.tileSize.w;
var tileoffsetlon = extent.left + tilecol * tilelon;
var offsetlat = bounds.top - (extent.bottom + tilelat);
var tilerow = Math.ceil(offsetlat/tilelat);
var tilerowremain = tilerow - offsetlat/tilelat;
var tileoffsety = -tilerowremain * this.tileSize.h;
var tileoffsetlat = extent.bottom + tilerow * tilelat;
tileoffsetx = Math.round(tileoffsetx); // heaven help us
tileoffsety = Math.round(tileoffsety);
this.origin = new OpenLayers.Pixel(tileoffsetx,tileoffsety);
var startX = tileoffsetx;
var startLon = tileoffsetlon;
do {
var row = new Array();
this.grid.append(row);
tileoffsetlon = startLon;
tileoffsetx = startX;
do {
var tileBounds = new OpenLayers.Bounds(tileoffsetlon,
tileoffsetlat,
tileoffsetlon+tilelon,
tileoffsetlat+tilelat);
var tile = this.addTile(tileBounds,
new OpenLayers.Pixel(tileoffsetx - parseInt(this.map.layerContainerDiv.style.left),
tileoffsety - parseInt(this.map.layerContainerDiv.style.top))
);
tile.draw((this.params.TRANSPARENT == 'true'));
row.append(tile);
tileoffsetlon += tilelon;
tileoffsetx += this.tileSize.w;
} while (tileoffsetlon < bounds.right)
tileoffsetlat -= tilelat;
tileoffsety += this.tileSize.h;
} while(tileoffsetlat > bounds.bottom - tilelat)
},
/**
* @param {bool} prepend - if true, prepend to beginning.
* if false, then append to end
*/
insertRow:function(prepend) {
var modelRowIndex = (prepend) ? 0 : (this.grid.length - 1);
var modelRow = this.grid[modelRowIndex];
var newRow = new Array();
var resolution = this.map.getResolution();
var deltaY = (prepend) ? -this.tileSize.h : this.tileSize.h;
var deltaLat = resolution * -deltaY;
for (var i=0; i < modelRow.length; i++) {
var modelTile = modelRow[i];
var bounds = modelTile.bounds.copyOf();
var position = modelTile.position.copyOf();
bounds.bottom = bounds.bottom + deltaLat;
bounds.top = bounds.top + deltaLat;
position.y = position.y + deltaY;
var newTile = this.addTile(bounds, position);
newTile.draw((this.params.TRANSPARENT == 'true'));
newRow.append(newTile);
}
if (newRow.length>0){
if (prepend) {
this.grid.prepend(newRow);
} else {
this.grid.append(newRow);
}
}
},
/**
* @param {bool} prepend - if true, prepend to beginning.
* if false, then append to end
*/
insertColumn:function(prepend) {
var modelCellIndex;
var deltaX = (prepend) ? -this.tileSize.w : this.tileSize.w;
var resolution = this.map.getResolution();
var deltaLon = resolution * deltaX;
for (var i=0; i<this.grid.length; i++) {
var row = this.grid[i];
modelTileIndex = (prepend) ? 0 : (row.length - 1);
var modelTile = row[modelTileIndex];
var bounds = modelTile.bounds.copyOf();
var position = modelTile.position.copyOf();
bounds.left = bounds.left + deltaLon;
bounds.right = bounds.right + deltaLon;
position.x = position.x + deltaX;
var newTile = this.addTile(bounds, position);
newTile.draw((this.params.TRANSPARENT == 'true'));
if (prepend) {
row = row.prepend(newTile);
} else {
row = row.append(newTile);
}
}
},
/** combine the ds's serverPath with its params and the tile's params.
*
* does checking on the serverPath variable, allowing for cases when it
* is supplied with trailing ? or &, as well as cases where not.
*
* return in formatted string like this:
* "server?key1=value1&key2=value2&key3=value3"
*
* @return {str}
*/
getFullRequestString:function(params) {
var requestString = "";
this.params.SRS = this.map.projection;
// concat tile params with layer params and convert to string
var allParams = Object.extend(this.params, params);
var paramsString = OpenLayers.Util.getParameterString(allParams);
var server = this.url;
var lastServerChar = server.charAt(server.length - 1);
if ((lastServerChar == "&") || (lastServerChar == "?")) {
requestString = server + paramsString;
} else {
if (server.indexOf('?') == -1) {
//serverPath has no ? -- add one
requestString = server + '?' + paramsString;
} else {
//serverPath contains ?, so must already have paramsString at the end
requestString = server + '&' + paramsString;
}
}
return requestString;
},
/** go through and remove all tiles from the grid, calling
* destroy() on each of them to kill circular references
*
* @private
*/
clearGrid:function() {
if (this.grid) {
while(this.grid.length > 0) {
var row = this.grid[0];
while(row.length > 0) {
var tile = row[0];
tile.destroy();
row.remove(tile);
}
this.grid.remove(row);
}
}
},
/**
* addTile gives subclasses of Grid the opportunity to create an
* OpenLayer.Tile of their choosing. The implementer should initialize
* the new tile and take whatever steps necessary to display it.
*
* @param {OpenLayers.Bounds} bounds
*
* @returns The added OpenLayers.Tile
* @type OpenLayers.Tile
*/
addTile:function(bounds,position) {
// Should be implemented by subclasses
},
/** @final @type String */
CLASS_NAME: "OpenLayers.Grid"
});