Gif animation prototype

This commit is contained in:
mmd-osm 2019-04-02 18:12:58 +02:00
parent aed17d1b16
commit fe6f3598f0
3 changed files with 56 additions and 30 deletions

View file

@ -48,46 +48,66 @@ module GPX
end
def picture(min_lat, min_lon, max_lat, max_lon, _num_points)
# frames = 10
nframes = 10
width = 250
height = 250
delay = 50
ptsper = _num_points / nframes;
proj = OSM::Mercator.new(min_lat, min_lon, max_lat, max_lon, width, height)
# TODO: create animated gif
# https://github.com/openstreetmap/openstreetmap-website/issues/281
image = GD2::Image::IndexedColor.new(width, height)
frames = Array.new(nframes, GD2::Image::IndexedColor.new(width, height))
black = image.palette.allocate(GD2::Color[0, 0, 0])
white = image.palette.allocate(GD2::Color[255, 255, 255])
(0..nframes - 1).each do |n|
frames[n] = GD2::Image::IndexedColor.new(width, height)
black = frames[n].palette.allocate(GD2::Color[0, 0, 0])
white = frames[n].palette.allocate(GD2::Color[255, 255, 255])
grey = frames[n].palette.allocate(GD2::Color[187, 187, 187])
image.draw do |pen|
pen.color = white
pen.rectangle(0, 0, width, height, true)
end
frames[n].draw do |pen|
pen.color = white
pen.rectangle(0, 0, width, height, true)
end
image.draw do |pen|
pen.color = black
pen.anti_aliasing = true
pen.dont_blend = false
frames[n].draw do |pen|
pen.color = black
pen.anti_aliasing = true
pen.dont_blend = false
oldpx = 0.0
oldpy = 0.0
oldpx = 0.0
oldpy = 0.0
first = true
first = true
points do |p|
px = proj.x(p.longitude)
py = proj.y(p.latitude)
points.each_with_index do |p, pt|
px = proj.x(p.longitude)
py = proj.y(p.latitude)
pen.line(px, py, oldpx, oldpy) unless first
if ((pt >= (ptsper * n)) && (pt <= (ptsper * (n+1))))
pen.thickness=(3)
pen.color = black
else
pen.thickness=(1)
pen.color = grey
end
first = false
oldpy = py
oldpx = px
pen.line(px, py, oldpx, oldpy) unless first
first = false
oldpy = py
oldpx = px
end
end
end
image.gif
res = GD2::AnimatedGif::gif_anim_begin(frames[0])
res << GD2::AnimatedGif::gif_anim_add(frames[0], nil, delay)
(0..nframes - 1).each do |n|
res << GD2::AnimatedGif::gif_anim_add(frames[n], frames[n-1], delay)
end
res << GD2::AnimatedGif::gif_anim_end()
res
end
def icon(min_lat, min_lon, max_lat, max_lon)