Use defer="defer" rather than onload to try and speed up page loading.
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789c6343d9
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2 changed files with 7 additions and 6 deletions
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@ -44,7 +44,7 @@
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for editing OpenStreetMap.
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for editing OpenStreetMap.
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</div>
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</div>
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<%= javascript_include_tag 'swfobject.js' %>
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<%= javascript_include_tag 'swfobject.js' %>
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<script type="text/javascript">
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<script type="text/javascript" defer="defer">
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var brokenContentSize = $("content").offsetWidth == 0;
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var brokenContentSize = $("content").offsetWidth == 0;
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var fo = new SWFObject("/potlatch/potlatch.swf?d="+Math.round(Math.random()*1000), "potlatch", "100%", "100%", "6", "#FFFFFF");
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var fo = new SWFObject("/potlatch/potlatch.swf?d="+Math.round(Math.random()*1000), "potlatch", "100%", "100%", "6", "#FFFFFF");
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// 700,600 for fixed size, 100%,100% for resizable
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// 700,600 for fixed size, 100%,100% for resizable
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@ -105,7 +105,7 @@
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}
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}
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window.onresize = handleResize;
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window.onresize = handleResize;
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window.onload = handleResize;
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handleResize();
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</script>
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</script>
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<% end %>
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<% end %>
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@ -77,13 +77,13 @@ by the OpenStreetMap project and it's contributors.
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<%= javascript_include_tag 'map.js' %>
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<%= javascript_include_tag 'map.js' %>
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<script type="text/javascript">
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<script type="text/javascript" defer="defer">
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<!--
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<!--
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var brokenContentSize = $("content").offsetWidth == 0;
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var brokenContentSize = $("content").offsetWidth == 0;
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var marker;
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var marker;
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var map;
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var map;
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function init(){
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function mapInit(){
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map = createMap("map");
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map = createMap("map");
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<% if bbox %>
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<% if bbox %>
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@ -179,6 +179,7 @@ by the OpenStreetMap project and it's contributors.
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}
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}
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window.onresize = handleResize;
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window.onresize = handleResize;
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window.onload = init;
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mapInit();
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// -->
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// -->
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</script>
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</script>
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