rust-irc/src/client/data/user.rs
2017-06-19 13:59:26 -04:00

349 lines
11 KiB
Rust

//! Data for tracking user information.
use std::borrow::ToOwned;
use std::cmp::Ordering;
use std::cmp::Ordering::{Less, Equal, Greater};
use std::str::FromStr;
/// IRC User data.
#[derive(Clone, Debug)]
pub struct User {
/// The user's nickname.
nickname: String,
/// The user's username.
username: Option<String>,
/// The user's hostname.
hostname: Option<String>,
/// The user's highest access level.
highest_access_level: AccessLevel,
/// All of the user's current access levels.
access_levels: Vec<AccessLevel>,
}
impl User {
/// Creates a new User.
pub fn new(string: &str) -> User {
let ranks: Vec<_> = AccessLevelIterator::new(string).collect();
let mut state = &string[ranks.len()..];
let nickname = state.find('!').map_or(state, |i| &state[..i]).to_owned();
state = state.find('!').map_or("", |i| &state[i + 1..]);
let username = state.find('@').map(|i| state[..i].to_owned());
let hostname = state.find('@').map(|i| state[i + 1..].to_owned());
User {
nickname: nickname,
username: username,
hostname: hostname,
access_levels: {
let mut ranks = ranks.clone();
ranks.push(AccessLevel::Member);
ranks
},
highest_access_level: {
let mut max = AccessLevel::Member;
for rank in ranks {
if rank > max {
max = rank
}
}
max
},
}
}
/// Gets the nickname of the user.
pub fn get_nickname(&self) -> &str {
&self.nickname
}
/// Gets the username of the user, if it's known.
/// This requires the IRCv3.2 extension `userhost-in-name`.
pub fn get_username(&self) -> Option<&str> {
self.username.as_ref().map(|s| &s[..])
}
/// Gets the hostname of the user, if it's known.
/// This requires the IRCv3.2 extension `userhost-in-name`.
pub fn get_hostname(&self) -> Option<&str> {
self.hostname.as_ref().map(|s| &s[..])
}
/// Gets the user's highest access level.
pub fn highest_access_level(&self) -> AccessLevel {
self.highest_access_level
}
/// Gets all the user's access levels.
pub fn access_levels(&self) -> Vec<AccessLevel> {
self.access_levels.clone()
}
/// Updates the user's access level.
pub fn update_access_level(&mut self, mode: &str) {
match mode {
"+q" => self.add_access_level(AccessLevel::Owner),
"-q" => self.sub_access_level(AccessLevel::Owner),
"+a" => self.add_access_level(AccessLevel::Admin),
"-a" => self.sub_access_level(AccessLevel::Admin),
"+o" => self.add_access_level(AccessLevel::Oper),
"-o" => self.sub_access_level(AccessLevel::Oper),
"+h" => self.add_access_level(AccessLevel::HalfOp),
"-h" => self.sub_access_level(AccessLevel::HalfOp),
"+v" => self.add_access_level(AccessLevel::Voice),
"-v" => self.sub_access_level(AccessLevel::Voice),
_ => {}
}
}
/// Adds an access level to the list, and updates the highest level if necessary.
fn add_access_level(&mut self, level: AccessLevel) {
if level > self.highest_access_level() {
self.highest_access_level = level
}
self.access_levels.push(level)
}
/// Removes an access level from the list, and updates the highest level if necessary.
fn sub_access_level(&mut self, level: AccessLevel) {
if let Some(n) = self.access_levels.iter().position(|x| *x == level) {
self.access_levels.swap_remove(n);
}
if level == self.highest_access_level() {
self.highest_access_level = {
let mut max = AccessLevel::Member;
for level in &self.access_levels {
if level > &max {
max = *level
}
}
max
}
}
}
}
impl PartialEq for User {
fn eq(&self, other: &User) -> bool {
self.nickname == other.nickname && self.username == other.username &&
self.hostname == other.hostname
}
}
/// The user's access level.
#[derive(Copy, PartialEq, Clone, Debug)]
pub enum AccessLevel {
/// The channel owner (~).
Owner,
/// A channel administrator (&).
Admin,
/// A channel operator (@),
Oper,
/// A channel half-oper (%),
HalfOp,
/// A user with voice (+),
Voice,
/// A normal user,
Member,
}
impl PartialOrd for AccessLevel {
fn partial_cmp(&self, other: &AccessLevel) -> Option<Ordering> {
if self == other {
return Some(Equal);
}
match *self {
AccessLevel::Owner => Some(Greater),
AccessLevel::Admin => {
if other == &AccessLevel::Owner {
Some(Less)
} else {
Some(Greater)
}
}
AccessLevel::Oper => {
if other == &AccessLevel::Owner || other == &AccessLevel::Admin {
Some(Less)
} else {
Some(Greater)
}
}
AccessLevel::HalfOp => {
if other == &AccessLevel::Voice || other == &AccessLevel::Member {
Some(Greater)
} else {
Some(Less)
}
}
AccessLevel::Voice => {
if other == &AccessLevel::Member {
Some(Greater)
} else {
Some(Less)
}
}
AccessLevel::Member => Some(Less),
}
}
}
impl FromStr for AccessLevel {
type Err = &'static str;
fn from_str(s: &str) -> Result<AccessLevel, &'static str> {
match s.chars().next() {
Some('~') => Ok(AccessLevel::Owner),
Some('&') => Ok(AccessLevel::Admin),
Some('@') => Ok(AccessLevel::Oper),
Some('%') => Ok(AccessLevel::HalfOp),
Some('+') => Ok(AccessLevel::Voice),
None => Err("No access level in an empty string."),
_ => Err("Failed to parse access level."),
}
}
}
/// An iterator used to parse access levels from strings.
struct AccessLevelIterator {
value: String,
}
impl AccessLevelIterator {
pub fn new(value: &str) -> AccessLevelIterator {
AccessLevelIterator { value: value.to_owned() }
}
}
impl Iterator for AccessLevelIterator {
type Item = AccessLevel;
fn next(&mut self) -> Option<AccessLevel> {
let ret = self.value.parse();
if !self.value.is_empty() {
self.value = self.value.chars().skip(1).collect()
}
ret.ok()
}
}
#[cfg(test)]
mod test {
use super::{AccessLevel, User};
use super::AccessLevel::*;
#[test]
fn parse_access_level() {
assert!("member".parse::<AccessLevel>().is_err());
assert_eq!("~owner".parse::<AccessLevel>().unwrap(), Owner);
assert_eq!("&admin".parse::<AccessLevel>().unwrap(), Admin);
assert_eq!("@oper".parse::<AccessLevel>().unwrap(), Oper);
assert_eq!("%halfop".parse::<AccessLevel>().unwrap(), HalfOp);
assert_eq!("+voice".parse::<AccessLevel>().unwrap(), Voice);
assert!("".parse::<AccessLevel>().is_err());
}
#[test]
fn create_user() {
let user = User::new("~owner");
let exp = User {
nickname: format!("owner"),
username: None,
hostname: None,
highest_access_level: Owner,
access_levels: vec![Owner, Member],
};
assert_eq!(user, exp);
assert_eq!(user.highest_access_level, exp.highest_access_level);
assert_eq!(user.access_levels, exp.access_levels);
}
#[test]
fn create_user_complex() {
let user = User::new("~&+user");
let exp = User {
nickname: format!("user"),
username: None,
hostname: None,
highest_access_level: Owner,
access_levels: vec![Owner, Admin, Voice, Member],
};
assert_eq!(user, exp);
assert_eq!(user.highest_access_level, exp.highest_access_level);
assert_eq!(user.access_levels, exp.access_levels);
}
#[test]
fn get_nickname() {
let user = User::new("~owner");
assert_eq!(user.get_nickname(), "owner");
}
#[test]
fn get_username() {
let user = User::new("user!username@hostname");
assert_eq!(user.get_username(), Some("username"));
let user = User::new("user");
assert_eq!(user.get_username(), None);
}
#[test]
fn get_hostname() {
let user = User::new("user!username@hostname");
assert_eq!(user.get_hostname(), Some("hostname"));
let user = User::new("user");
assert_eq!(user.get_hostname(), None);
}
#[test]
fn access_level() {
let user = User::new("~owner");
assert_eq!(user.highest_access_level(), Owner);
}
#[test]
fn update_user_rank() {
let mut user = User::new("user");
assert_eq!(user.highest_access_level, Member);
user.update_access_level("+q");
assert_eq!(user.highest_access_level, Owner);
user.update_access_level("-q");
assert_eq!(user.highest_access_level, Member);
user.update_access_level("+a");
assert_eq!(user.highest_access_level, Admin);
user.update_access_level("-a");
assert_eq!(user.highest_access_level, Member);
user.update_access_level("+o");
assert_eq!(user.highest_access_level, Oper);
user.update_access_level("-o");
assert_eq!(user.highest_access_level, Member);
user.update_access_level("+h");
assert_eq!(user.highest_access_level, HalfOp);
user.update_access_level("-h");
assert_eq!(user.highest_access_level, Member);
user.update_access_level("+v");
assert_eq!(user.highest_access_level, Voice);
user.update_access_level("-v");
assert_eq!(user.highest_access_level, Member);
}
#[test]
fn derank_user_in_full() {
let mut user = User::new("~&@%+user");
assert_eq!(user.highest_access_level, Owner);
assert_eq!(
user.access_levels,
vec![Owner, Admin, Oper, HalfOp, Voice, Member]
);
user.update_access_level("-h");
assert_eq!(user.highest_access_level, Owner);
assert_eq!(user.access_levels, vec![Owner, Admin, Oper, Member, Voice]);
user.update_access_level("-q");
assert_eq!(user.highest_access_level, Admin);
assert_eq!(user.access_levels, vec![Voice, Admin, Oper, Member]);
user.update_access_level("-a");
assert_eq!(user.highest_access_level, Oper);
assert_eq!(user.access_levels, vec![Voice, Member, Oper]);
user.update_access_level("-o");
assert_eq!(user.highest_access_level, Voice);
assert_eq!(user.access_levels, vec![Voice, Member]);
user.update_access_level("-v");
assert_eq!(user.highest_access_level, Member);
assert_eq!(user.access_levels, vec![Member]);
}
}