Added a bunch of detail about the high-level client API to the prelude.

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Aaron Weiss 2017-12-24 21:50:43 -05:00
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@ -6,7 +6,28 @@ pub mod server;
pub mod transport;
pub mod prelude {
//! A client-side IRC prelude, re-exporting all the necessary basics.
//! A client-side IRC prelude, re-exporting the complete high-level IRC client API.
//!
//! # Structure
//! A connection to an IRC server is represented by an `IrcServer` which is configured using a
//! `Config` struct that defines data such as which server to connect to, on what port, and
//! using what nickname. The `Server` trait provides an API for actually interacting with the
//! server once a connection has been established. This API intentionally offers only a single
//! method to send `Commands` because it makes it easy to see the whole set of possible
//! interactions with a server. The `ServerExt` trait addresses this deficiency by defining a
//! number of methods that provide a more clear and succinct interface for sending various
//! common IRC commands to the server.
//!
//! The various `proto` types capture details of the IRC protocol that are used throughout the
//! client API. `Message`, `Command`, and `Response` are used to send and receive messages along
//! the connection, and are naturally at the heart of communication in the IRC protocol.
//! `Capability` and `NegotiationVersion` are used to determine (with the server) what IRCv3
//! functionality to enable for the connection. Certain parts of the API offer suggestions for
//! extensions that will improve the user experience, and give examples of how to enable them
//! using `Capability`. `Mode`, `ChannelMode`, and `UserMode` are used in a high-level API for
//! dealing with IRC channel and user modes. They appear in methods for sending mode commands,
//! as well as in the parsed form of received mode commands.
pub use client::data::Config;
pub use client::server::{EachIncomingExt, IrcServer, Server};
pub use client::server::utils::ServerExt;