f4e9bf73ac
Ran into some issues with my fd event being garbage collected. As I never wanted to call :delete, I had seen no reason to keep the returned object, as my callback and upvalues were still valid. Signed-off-by: Karl Palsson <karlp@etactica.com>
80 lines
1.6 KiB
Lua
Executable file
80 lines
1.6 KiB
Lua
Executable file
#!/usr/bin/env lua
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local socket = require "socket"
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local uloop = require("uloop")
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uloop.init()
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local udp = socket.udp()
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udp:settimeout(0)
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udp:setsockname('*', 8080)
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-- timer example 1 (will run repeatedly)
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local timer
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function t()
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print("1000 ms timer run");
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timer:set(1000)
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end
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timer = uloop.timer(t)
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timer:set(1000)
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-- timer example 2 (will run once)
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uloop.timer(function() print("2000 ms timer run"); end, 2000)
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-- timer example 3 (will never run)
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uloop.timer(function() print("3000 ms timer run"); end, 3000):cancel()
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-- process
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function p1(r)
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print("Process 1 completed")
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print(r)
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end
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function p2(r)
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print("Process 2 completed")
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print(r)
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end
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uloop.timer(
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function()
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uloop.process("uloop_pid_test.sh", {"foo", "bar"}, {"PROCESS=1"}, p1)
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end, 1000
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)
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uloop.timer(
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function()
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uloop.process("uloop_pid_test.sh", {"foo", "bar"}, {"PROCESS=2"}, p2)
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end, 2000
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)
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-- Keep udp_ev reference, events will be gc'd, even if the callback is still referenced
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-- .delete will manually untrack.
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udp_ev = uloop.fd_add(udp, function(ufd, events)
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local words, msg_or_ip, port_or_nil = ufd:receivefrom()
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print('Recv UDP packet from '..msg_or_ip..':'..port_or_nil..' : '..words)
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if words == "Stop!" then
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udp_ev:delete()
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end
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end, uloop.ULOOP_READ)
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udp_count = 0
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udp_send_timer = uloop.timer(
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function()
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local s = socket.udp()
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local words
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if udp_count > 3 then
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words = "Stop!"
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udp_send_timer:cancel()
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else
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words = 'Hello!'
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udp_send_timer:set(1000)
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end
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print('Send UDP packet to 127.0.0.1:8080 :'..words)
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s:sendto(words, '127.0.0.1', 8080)
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s:close()
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udp_count = udp_count + 1
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end, 3000
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)
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uloop.run()
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