loop: make uloop_run() return the cancelling signal
When a process quits in response to a signal it handles, it should to so be re-sending the signal to itself. This especially important for SIGINT, as is explained in [1]. uloop currently hides the reason for quitting uloop_run(). Fix this by returning the signal that caused the loop to quit (or 0 when uloop_end() was used), so a program using loop an comply with [1]. [1] https://www.cons.org/cracauer/sigint.html Signed-off-by: Matthias Schiffer <mschiffer@universe-factory.net>
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2 changed files with 8 additions and 3 deletions
7
uloop.c
7
uloop.c
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@ -58,6 +58,7 @@ static struct list_head processes = LIST_HEAD_INIT(processes);
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static int poll_fd = -1;
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bool uloop_cancelled = false;
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static int uloop_status = 0;
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static bool do_sigchld = false;
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static struct uloop_fd_event cur_fds[ULOOP_MAX_EVENTS];
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@ -391,6 +392,7 @@ static void uloop_signal_wake(void)
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static void uloop_handle_sigint(int signo)
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{
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uloop_status = signo;
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uloop_cancelled = true;
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uloop_signal_wake();
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}
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@ -506,7 +508,7 @@ static void uloop_clear_processes(void)
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uloop_process_delete(p);
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}
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void uloop_run(void)
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int uloop_run(void)
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{
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static int recursive_calls = 0;
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struct timeval tv;
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@ -518,6 +520,7 @@ void uloop_run(void)
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if (!recursive_calls++)
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uloop_setup_signals(true);
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uloop_status = 0;
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uloop_cancelled = false;
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while (!uloop_cancelled)
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{
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@ -536,6 +539,8 @@ void uloop_run(void)
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if (!--recursive_calls)
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uloop_setup_signals(false);
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return uloop_status;
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}
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void uloop_done(void)
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2
uloop.h
2
uloop.h
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@ -103,7 +103,7 @@ static inline void uloop_end(void)
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}
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int uloop_init(void);
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void uloop_run(void);
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int uloop_run(void);
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void uloop_done(void);
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#endif
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