Support delete a fd event.
When you call the fd_add, it will return an object with `delete` method. So you can delete that event if you want. Signed-off-by: Xiongfei(Alex) Guo <xfguo@credosemi.com>
This commit is contained in:
parent
79b56268b4
commit
02ca593347
2 changed files with 44 additions and 3 deletions
30
lua/uloop.c
30
lua/uloop.c
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@ -172,6 +172,24 @@ static int get_sock_fd(lua_State* L, int idx) {
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return fd;
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}
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static int ul_ufd_delete(lua_State *L)
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{
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struct lua_uloop_fd *ufd = lua_touserdata(L, 1);
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uloop_fd_delete(&ufd->fd);
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lua_getglobal(state, "__uloop_cb");
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luaL_unref(L, -1, ufd->r);
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lua_getglobal(state, "__uloop_fds");
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luaL_unref(L, -1, ufd->fd_r);
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return 1;
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}
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static const luaL_Reg ufd_m[] = {
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{ "delete", ul_ufd_delete },
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{ NULL, NULL }
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};
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static int ul_ufd_add(lua_State *L)
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{
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struct lua_uloop_fd *ufd;
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@ -205,6 +223,18 @@ static int ul_ufd_add(lua_State *L)
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lua_pop(L, 1);
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ufd = lua_newuserdata(L, sizeof(*ufd));
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lua_createtable(L, 0, 2);
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lua_pushvalue(L, -1);
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lua_setfield(L, -2, "__index");
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lua_pushcfunction(L, ul_ufd_delete);
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lua_setfield(L, -2, "__gc");
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lua_pushvalue(L, -1);
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lua_setmetatable(L, -3);
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lua_pushvalue(L, -2);
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luaI_openlib(L, NULL, ufd_m, 1);
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lua_pushvalue(L, -2);
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memset(ufd, 0, sizeof(*ufd));
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ufd->r = ref;
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