libubox/uloop.h

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/*
* uloop - event loop implementation
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*
* Copyright (C) 2010-2013 Felix Fietkau <nbd@openwrt.org>
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*
* Permission to use, copy, modify, and/or distribute this software for any
* purpose with or without fee is hereby granted, provided that the above
* copyright notice and this permission notice appear in all copies.
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*
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
#ifndef _ULOOP_H__
#define _ULOOP_H__
#include <sys/time.h>
#include <sys/types.h>
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#include <stdbool.h>
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#include <stdint.h>
#include <signal.h>
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#if defined(__APPLE__) || defined(__FreeBSD__)
#define USE_KQUEUE
#else
#define USE_EPOLL
#endif
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#include "list.h"
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struct uloop_fd;
struct uloop_timeout;
struct uloop_process;
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typedef void (*uloop_fd_handler)(struct uloop_fd *u, unsigned int events);
typedef void (*uloop_timeout_handler)(struct uloop_timeout *t);
typedef void (*uloop_process_handler)(struct uloop_process *c, int ret);
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#define ULOOP_READ (1 << 0)
#define ULOOP_WRITE (1 << 1)
#define ULOOP_EDGE_TRIGGER (1 << 2)
#define ULOOP_BLOCKING (1 << 3)
#ifdef USE_KQUEUE
#define ULOOP_EDGE_DEFER (1 << 4)
#endif
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struct uloop_fd
{
uloop_fd_handler cb;
int fd;
bool eof;
bool error;
bool registered;
#ifdef USE_KQUEUE
bool flags;
#endif
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};
struct uloop_timeout
{
struct list_head list;
bool pending;
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uloop_timeout_handler cb;
struct timeval time;
};
struct uloop_process
{
struct list_head list;
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bool pending;
uloop_process_handler cb;
pid_t pid;
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};
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extern bool uloop_cancelled;
extern bool uloop_handle_sigchld;
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int uloop_fd_add(struct uloop_fd *sock, unsigned int flags);
int uloop_fd_delete(struct uloop_fd *sock);
int uloop_timeout_add(struct uloop_timeout *timeout);
int uloop_timeout_set(struct uloop_timeout *timeout, int msecs);
int uloop_timeout_cancel(struct uloop_timeout *timeout);
int uloop_process_add(struct uloop_process *p);
int uloop_process_delete(struct uloop_process *p);
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static inline void uloop_end(void)
{
uloop_cancelled = true;
}
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int uloop_init(void);
void uloop_run(void);
void uloop_done(void);
#endif