e2f5a9889a
This avoids pushing out previous scheduled scan requests based on new events. Signed-off-by: Dmitry Shmidt <dimitrysh@google.com>
357 lines
14 KiB
C
357 lines
14 KiB
C
/*
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* Event loop
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* Copyright (c) 2002-2006, Jouni Malinen <j@w1.fi>
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*
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* This software may be distributed under the terms of the BSD license.
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* See README for more details.
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*
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* This file defines an event loop interface that supports processing events
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* from registered timeouts (i.e., do something after N seconds), sockets
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* (e.g., a new packet available for reading), and signals. eloop.c is an
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* implementation of this interface using select() and sockets. This is
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* suitable for most UNIX/POSIX systems. When porting to other operating
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* systems, it may be necessary to replace that implementation with OS specific
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* mechanisms.
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*/
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#ifndef ELOOP_H
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#define ELOOP_H
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/**
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* ELOOP_ALL_CTX - eloop_cancel_timeout() magic number to match all timeouts
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*/
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#define ELOOP_ALL_CTX (void *) -1
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/**
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* eloop_event_type - eloop socket event type for eloop_register_sock()
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* @EVENT_TYPE_READ: Socket has data available for reading
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* @EVENT_TYPE_WRITE: Socket has room for new data to be written
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* @EVENT_TYPE_EXCEPTION: An exception has been reported
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*/
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typedef enum {
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EVENT_TYPE_READ = 0,
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EVENT_TYPE_WRITE,
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EVENT_TYPE_EXCEPTION
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} eloop_event_type;
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/**
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* eloop_sock_handler - eloop socket event callback type
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* @sock: File descriptor number for the socket
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* @eloop_ctx: Registered callback context data (eloop_data)
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* @sock_ctx: Registered callback context data (user_data)
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*/
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typedef void (*eloop_sock_handler)(int sock, void *eloop_ctx, void *sock_ctx);
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/**
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* eloop_event_handler - eloop generic event callback type
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* @eloop_ctx: Registered callback context data (eloop_data)
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* @sock_ctx: Registered callback context data (user_data)
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*/
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typedef void (*eloop_event_handler)(void *eloop_data, void *user_ctx);
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/**
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* eloop_timeout_handler - eloop timeout event callback type
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* @eloop_ctx: Registered callback context data (eloop_data)
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* @sock_ctx: Registered callback context data (user_data)
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*/
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typedef void (*eloop_timeout_handler)(void *eloop_data, void *user_ctx);
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/**
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* eloop_signal_handler - eloop signal event callback type
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* @sig: Signal number
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* @signal_ctx: Registered callback context data (user_data from
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* eloop_register_signal(), eloop_register_signal_terminate(), or
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* eloop_register_signal_reconfig() call)
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*/
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typedef void (*eloop_signal_handler)(int sig, void *signal_ctx);
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/**
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* eloop_init() - Initialize global event loop data
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* Returns: 0 on success, -1 on failure
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*
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* This function must be called before any other eloop_* function.
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*/
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int eloop_init(void);
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/**
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* eloop_register_read_sock - Register handler for read events
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* @sock: File descriptor number for the socket
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* @handler: Callback function to be called when data is available for reading
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* @eloop_data: Callback context data (eloop_ctx)
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* @user_data: Callback context data (sock_ctx)
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* Returns: 0 on success, -1 on failure
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*
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* Register a read socket notifier for the given file descriptor. The handler
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* function will be called whenever data is available for reading from the
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* socket. The handler function is responsible for clearing the event after
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* having processed it in order to avoid eloop from calling the handler again
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* for the same event.
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*/
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int eloop_register_read_sock(int sock, eloop_sock_handler handler,
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void *eloop_data, void *user_data);
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/**
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* eloop_unregister_read_sock - Unregister handler for read events
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* @sock: File descriptor number for the socket
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*
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* Unregister a read socket notifier that was previously registered with
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* eloop_register_read_sock().
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*/
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void eloop_unregister_read_sock(int sock);
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/**
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* eloop_register_sock - Register handler for socket events
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* @sock: File descriptor number for the socket
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* @type: Type of event to wait for
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* @handler: Callback function to be called when the event is triggered
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* @eloop_data: Callback context data (eloop_ctx)
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* @user_data: Callback context data (sock_ctx)
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* Returns: 0 on success, -1 on failure
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*
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* Register an event notifier for the given socket's file descriptor. The
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* handler function will be called whenever the that event is triggered for the
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* socket. The handler function is responsible for clearing the event after
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* having processed it in order to avoid eloop from calling the handler again
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* for the same event.
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*/
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int eloop_register_sock(int sock, eloop_event_type type,
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eloop_sock_handler handler,
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void *eloop_data, void *user_data);
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/**
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* eloop_unregister_sock - Unregister handler for socket events
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* @sock: File descriptor number for the socket
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* @type: Type of event for which sock was registered
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*
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* Unregister a socket event notifier that was previously registered with
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* eloop_register_sock().
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*/
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void eloop_unregister_sock(int sock, eloop_event_type type);
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/**
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* eloop_register_event - Register handler for generic events
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* @event: Event to wait (eloop implementation specific)
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* @event_size: Size of event data
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* @handler: Callback function to be called when event is triggered
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* @eloop_data: Callback context data (eloop_data)
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* @user_data: Callback context data (user_data)
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* Returns: 0 on success, -1 on failure
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*
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* Register an event handler for the given event. This function is used to
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* register eloop implementation specific events which are mainly targeted for
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* operating system specific code (driver interface and l2_packet) since the
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* portable code will not be able to use such an OS-specific call. The handler
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* function will be called whenever the event is triggered. The handler
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* function is responsible for clearing the event after having processed it in
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* order to avoid eloop from calling the handler again for the same event.
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*
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* In case of Windows implementation (eloop_win.c), event pointer is of HANDLE
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* type, i.e., void*. The callers are likely to have 'HANDLE h' type variable,
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* and they would call this function with eloop_register_event(h, sizeof(h),
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* ...).
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*/
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int eloop_register_event(void *event, size_t event_size,
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eloop_event_handler handler,
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void *eloop_data, void *user_data);
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/**
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* eloop_unregister_event - Unregister handler for a generic event
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* @event: Event to cancel (eloop implementation specific)
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* @event_size: Size of event data
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*
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* Unregister a generic event notifier that was previously registered with
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* eloop_register_event().
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*/
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void eloop_unregister_event(void *event, size_t event_size);
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/**
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* eloop_register_timeout - Register timeout
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* @secs: Number of seconds to the timeout
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* @usecs: Number of microseconds to the timeout
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* @handler: Callback function to be called when timeout occurs
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* @eloop_data: Callback context data (eloop_ctx)
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* @user_data: Callback context data (sock_ctx)
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* Returns: 0 on success, -1 on failure
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*
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* Register a timeout that will cause the handler function to be called after
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* given time.
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*/
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int eloop_register_timeout(unsigned int secs, unsigned int usecs,
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eloop_timeout_handler handler,
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void *eloop_data, void *user_data);
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/**
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* eloop_cancel_timeout - Cancel timeouts
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* @handler: Matching callback function
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* @eloop_data: Matching eloop_data or %ELOOP_ALL_CTX to match all
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* @user_data: Matching user_data or %ELOOP_ALL_CTX to match all
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* Returns: Number of cancelled timeouts
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*
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* Cancel matching <handler,eloop_data,user_data> timeouts registered with
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* eloop_register_timeout(). ELOOP_ALL_CTX can be used as a wildcard for
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* cancelling all timeouts regardless of eloop_data/user_data.
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*/
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int eloop_cancel_timeout(eloop_timeout_handler handler,
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void *eloop_data, void *user_data);
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/**
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* eloop_cancel_timeout_one - Cancel a single timeout
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* @handler: Matching callback function
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* @eloop_data: Matching eloop_data
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* @user_data: Matching user_data
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* @remaining: Time left on the cancelled timer
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* Returns: Number of cancelled timeouts
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*
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* Cancel matching <handler,eloop_data,user_data> timeout registered with
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* eloop_register_timeout() and return the remaining time left.
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*/
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int eloop_cancel_timeout_one(eloop_timeout_handler handler,
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void *eloop_data, void *user_data,
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struct os_time *remaining);
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/**
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* eloop_is_timeout_registered - Check if a timeout is already registered
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* @handler: Matching callback function
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* @eloop_data: Matching eloop_data
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* @user_data: Matching user_data
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* Returns: 1 if the timeout is registered, 0 if the timeout is not registered
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*
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* Determine if a matching <handler,eloop_data,user_data> timeout is registered
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* with eloop_register_timeout().
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*/
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int eloop_is_timeout_registered(eloop_timeout_handler handler,
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void *eloop_data, void *user_data);
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/**
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* eloop_deplete_timeout - Deplete a timeout that is already registered
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* @req_secs: Requested number of seconds to the timeout
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* @req_usecs: Requested number of microseconds to the timeout
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* @handler: Matching callback function
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* @eloop_data: Matching eloop_data
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* @user_data: Matching user_data
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* Returns: 1 if the timeout is depleted, 0 if no change is made
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*
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* Find a registered matching <handler,eloop_data,user_data> timeout. If found,
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* deplete the timeout if remaining time is more than the requested time.
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*/
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int eloop_deplete_timeout(unsigned int req_secs, unsigned int req_usecs,
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eloop_timeout_handler handler, void *eloop_data,
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void *user_data);
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/**
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* eloop_replenish_timeout - Replenish a timeout that is already registered
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* @req_secs: Requested number of seconds to the timeout
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* @req_usecs: Requested number of microseconds to the timeout
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* @handler: Matching callback function
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* @eloop_data: Matching eloop_data
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* @user_data: Matching user_data
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* Returns: 1 if the timeout is replenished, 0 if no change is made
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*
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* Find a registered matching <handler,eloop_data,user_data> timeout. If found,
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* replenish the timeout if remaining time is less than the requested time.
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*/
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int eloop_replenish_timeout(unsigned int req_secs, unsigned int req_usecs,
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eloop_timeout_handler handler, void *eloop_data,
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void *user_data);
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/**
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* eloop_register_signal - Register handler for signals
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* @sig: Signal number (e.g., SIGHUP)
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* @handler: Callback function to be called when the signal is received
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* @user_data: Callback context data (signal_ctx)
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* Returns: 0 on success, -1 on failure
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*
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* Register a callback function that will be called when a signal is received.
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* The callback function is actually called only after the system signal
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* handler has returned. This means that the normal limits for sighandlers
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* (i.e., only "safe functions" allowed) do not apply for the registered
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* callback.
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*/
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int eloop_register_signal(int sig, eloop_signal_handler handler,
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void *user_data);
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/**
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* eloop_register_signal_terminate - Register handler for terminate signals
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* @handler: Callback function to be called when the signal is received
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* @user_data: Callback context data (signal_ctx)
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* Returns: 0 on success, -1 on failure
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*
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* Register a callback function that will be called when a process termination
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* signal is received. The callback function is actually called only after the
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* system signal handler has returned. This means that the normal limits for
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* sighandlers (i.e., only "safe functions" allowed) do not apply for the
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* registered callback.
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*
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* This function is a more portable version of eloop_register_signal() since
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* the knowledge of exact details of the signals is hidden in eloop
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* implementation. In case of operating systems using signal(), this function
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* registers handlers for SIGINT and SIGTERM.
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*/
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int eloop_register_signal_terminate(eloop_signal_handler handler,
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void *user_data);
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/**
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* eloop_register_signal_reconfig - Register handler for reconfig signals
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* @handler: Callback function to be called when the signal is received
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* @user_data: Callback context data (signal_ctx)
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* Returns: 0 on success, -1 on failure
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*
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* Register a callback function that will be called when a reconfiguration /
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* hangup signal is received. The callback function is actually called only
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* after the system signal handler has returned. This means that the normal
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* limits for sighandlers (i.e., only "safe functions" allowed) do not apply
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* for the registered callback.
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*
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* This function is a more portable version of eloop_register_signal() since
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* the knowledge of exact details of the signals is hidden in eloop
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* implementation. In case of operating systems using signal(), this function
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* registers a handler for SIGHUP.
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*/
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int eloop_register_signal_reconfig(eloop_signal_handler handler,
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void *user_data);
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/**
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* eloop_run - Start the event loop
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*
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* Start the event loop and continue running as long as there are any
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* registered event handlers. This function is run after event loop has been
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* initialized with event_init() and one or more events have been registered.
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*/
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void eloop_run(void);
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/**
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* eloop_terminate - Terminate event loop
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*
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* Terminate event loop even if there are registered events. This can be used
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* to request the program to be terminated cleanly.
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*/
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void eloop_terminate(void);
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/**
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* eloop_destroy - Free any resources allocated for the event loop
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*
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* After calling eloop_destroy(), other eloop_* functions must not be called
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* before re-running eloop_init().
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*/
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void eloop_destroy(void);
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/**
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* eloop_terminated - Check whether event loop has been terminated
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* Returns: 1 = event loop terminate, 0 = event loop still running
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*
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* This function can be used to check whether eloop_terminate() has been called
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* to request termination of the event loop. This is normally used to abort
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* operations that may still be queued to be run when eloop_terminate() was
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* called.
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*/
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int eloop_terminated(void);
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/**
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* eloop_wait_for_read_sock - Wait for a single reader
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* @sock: File descriptor number for the socket
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*
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* Do a blocking wait for a single read socket.
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*/
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void eloop_wait_for_read_sock(int sock);
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#endif /* ELOOP_H */
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