107 lines
3.1 KiB
TypeScript
107 lines
3.1 KiB
TypeScript
import {
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enable,
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disable,
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hasClass,
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addClass,
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removeClass,
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ResponseError,
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getConfig
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} from '@utils';
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import { ApplicationController } from './application_controller';
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const {
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autosave: { status_visible_duration }
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} = getConfig();
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const AUTOSAVE_STATUS_VISIBLE_DURATION = status_visible_duration;
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// This is a controller we attach to the status area in the main form. It
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// coordinates notifications and will dispatch `autosave:retry` event if user
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// decides to retry after an error.
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//
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export class AutosaveStatusController extends ApplicationController {
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static targets = ['retryButton'];
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declare readonly retryButtonTarget: HTMLButtonElement;
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connect(): void {
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this.onGlobal('autosave:enqueue', () => this.didEnqueue());
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this.onGlobal('autosave:end', () => this.didSucceed());
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this.onGlobal<CustomEvent>('autosave:error', (event) =>
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this.didFail(event)
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);
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this.onGlobal('debounced:added', () => this.debouncedAdded());
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this.onGlobal('debounced:empty', () => this.debouncedEmpty());
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}
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private debouncedAdded() {
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const autosave = this.element as HTMLDivElement;
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removeClass(autosave, 'debounced-empty');
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addClass(autosave, 'debounced-added');
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}
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private debouncedEmpty() {
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const autosave = this.element as HTMLDivElement;
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addClass(autosave, 'debounced-empty');
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removeClass(autosave, 'debounced-added');
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}
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onClickRetryButton() {
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this.globalDispatch('autosave:retry');
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}
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private didEnqueue() {
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disable(this.retryButtonTarget);
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}
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private didSucceed() {
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enable(this.retryButtonTarget);
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this.setState('succeeded');
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this.debounce(this.hideSucceededStatus, AUTOSAVE_STATUS_VISIBLE_DURATION);
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}
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private didFail(event: CustomEvent<{ error: ResponseError }>) {
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const error = event.detail.error;
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if (error.response?.status == 401) {
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// If we are unauthenticated, reload the page using a GET request.
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// This will allow Devise to properly redirect us to sign-in, and then back to this page.
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document.location.reload();
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return;
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}
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enable(this.retryButtonTarget);
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this.setState('failed');
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const shouldLogError = !error.response || error.response.status != 0; // ignore timeout errors
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if (shouldLogError) {
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this.logError(error);
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}
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}
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private setState(state: 'succeeded' | 'failed' | 'idle') {
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const autosave = this.element as HTMLDivElement;
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if (autosave) {
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// Re-apply the state even if already present, to get a nice animation
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removeClass(autosave, 'autosave-state-idle');
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removeClass(autosave, 'autosave-state-succeeded');
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removeClass(autosave, 'autosave-state-failed');
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autosave.offsetHeight; // flush animations
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addClass(autosave, `autosave-state-${state}`);
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}
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}
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private hideSucceededStatus() {
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if (hasClass(this.element as HTMLElement, 'autosave-state-succeeded')) {
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this.setState('idle');
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}
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}
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private logError(error: ResponseError) {
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if (error && error.message) {
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console.error(error);
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this.globalDispatch('sentry:capture-exception', error);
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}
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}
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}
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