Do not send error json to backend - it doesn’t need it and it creates bad data
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3 changed files with 3 additions and 3 deletions
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@ -28,7 +28,7 @@ class Champs::CarteController < ApplicationController
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geo_areas = []
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geo_json = geo_json.blank? ? [] : JSON.parse(geo_json)
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if geo_json.first == ["error", "TooManyPolygons"]
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if geo_json.empty?
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@error = true
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@champ.value = nil
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@champ.geo_areas = []
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@ -115,7 +115,7 @@ export function addFreeDrawEvents(map, selector) {
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} else if (polygonArea(latLngs) < 300000) {
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input.value = JSON.stringify(latLngs);
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} else {
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input.value = '{ "error": "TooManyPolygons" }';
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input.value = '';
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}
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fire(input, 'change');
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@ -50,7 +50,7 @@ describe Champs::CarteController, type: :controller do
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context 'when error' do
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let(:geojson) { [[{ "lat": 48.87442541960633, "lng": 2.3859214782714844 }, { "lat": 48.87273183590832, "lng": 2.3850631713867183 }, { "lat": 48.87081237174292, "lng": 2.3809432983398438 }, { "lat": 48.8712640169951, "lng": 2.377510070800781 }, { "lat": 48.87510283703279, "lng": 2.3778533935546875 }, { "lat": 48.87544154230615, "lng": 2.382831573486328 }, { "lat": 48.87442541960633, "lng": 2.3859214782714844 }]] }
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let(:selection) { { error: "TooManyPolygons" } }
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let(:selection) { '' }
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it {
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expect(champ.reload.value).to eq(nil)
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