98 lines
2.8 KiB
TypeScript
98 lines
2.8 KiB
TypeScript
|
import {
|
||
|
enable,
|
||
|
disable,
|
||
|
hasClass,
|
||
|
addClass,
|
||
|
removeClass,
|
||
|
ResponseError
|
||
|
} from '@utils';
|
||
|
import { z } from 'zod';
|
||
|
|
||
|
import { ApplicationController } from './application_controller';
|
||
|
|
||
|
const Gon = z.object({
|
||
|
autosave: z.object({ status_visible_duration: z.number() })
|
||
|
});
|
||
|
|
||
|
declare const window: Window & typeof globalThis & { gon: unknown };
|
||
|
const { status_visible_duration } = Gon.parse(window.gon).autosave;
|
||
|
|
||
|
const AUTOSAVE_STATUS_VISIBLE_DURATION = status_visible_duration;
|
||
|
|
||
|
// This is a controller we attach to the status area in the main form. It
|
||
|
// coordinates notifications and will dispatch `autosave:retry` event if user
|
||
|
// decides to retry after an error.
|
||
|
//
|
||
|
export class AutosaveStatusController extends ApplicationController {
|
||
|
static targets = ['retryButton'];
|
||
|
|
||
|
declare readonly retryButtonTarget: HTMLButtonElement;
|
||
|
|
||
|
connect(): void {
|
||
|
this.onGlobal('autosave:enqueue', () => this.didEnqueue());
|
||
|
this.onGlobal('autosave:end', () => this.didSucceed());
|
||
|
this.onGlobal<CustomEvent>('autosave:error', (event) =>
|
||
|
this.didFail(event)
|
||
|
);
|
||
|
}
|
||
|
|
||
|
onClickRetryButton() {
|
||
|
this.globalDispatch('autosave:retry');
|
||
|
}
|
||
|
|
||
|
private didEnqueue() {
|
||
|
disable(this.retryButtonTarget);
|
||
|
}
|
||
|
|
||
|
private didSucceed() {
|
||
|
enable(this.retryButtonTarget);
|
||
|
this.setState('succeeded');
|
||
|
this.debounce(this.hideSucceededStatus, AUTOSAVE_STATUS_VISIBLE_DURATION);
|
||
|
}
|
||
|
|
||
|
private didFail(event: CustomEvent<{ error: ResponseError }>) {
|
||
|
const error = event.detail.error;
|
||
|
|
||
|
if (error.response?.status == 401) {
|
||
|
// If we are unauthenticated, reload the page using a GET request.
|
||
|
// This will allow Devise to properly redirect us to sign-in, and then back to this page.
|
||
|
document.location.reload();
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
enable(this.retryButtonTarget);
|
||
|
this.setState('failed');
|
||
|
|
||
|
const shouldLogError = !error.response || error.response.status != 0; // ignore timeout errors
|
||
|
if (shouldLogError) {
|
||
|
this.logError(error);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private setState(state: 'succeeded' | 'failed' | 'idle') {
|
||
|
const autosave = this.element as HTMLDivElement;
|
||
|
if (autosave) {
|
||
|
// Re-apply the state even if already present, to get a nice animation
|
||
|
removeClass(autosave, 'autosave-state-idle');
|
||
|
removeClass(autosave, 'autosave-state-succeeded');
|
||
|
removeClass(autosave, 'autosave-state-failed');
|
||
|
autosave.offsetHeight; // flush animations
|
||
|
addClass(autosave, `autosave-state-${state}`);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private hideSucceededStatus() {
|
||
|
if (hasClass(this.element as HTMLElement, 'autosave-state-succeeded')) {
|
||
|
this.setState('idle');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private logError(error: ResponseError) {
|
||
|
if (error && error.message) {
|
||
|
error.message = `[Autosave] ${error.message}`;
|
||
|
console.error(error);
|
||
|
this.globalDispatch('sentry:capture-exception', error);
|
||
|
}
|
||
|
}
|
||
|
}
|