# Toilet related properties [toilet] # If enabled, when interacting with this block it will dispense free water into # it's fluid tank, assuming the tank is empty or contains water but has not reached it's # capacity. # Valid values: true, false dispenseWater = true # The storage capacity of the fluid tank contained in this block. If you're using Forge, # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) # Valid range: 1 to 9223372036854775807 (inclusive) fluidCapacity = 81000 # Kitchen Sink related properties [kitchenSink] # If enabled, when interacting with this block it will dispense free water into # it's fluid tank, assuming the tank is empty or contains water but has not reached it's # capacity. # Valid values: true, false dispenseWater = true # The storage capacity of the fluid tank contained in this block. If you're using Forge, # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) # Valid range: 1 to 9223372036854775807 (inclusive) fluidCapacity = 243000 # Electricity related properties [electricity] # The maximum amount of links that can be connected to a single electricity node. # Valid range: 1 to 64 (inclusive) maximumLinksPerElectricityNode = 6 # The maximum amount of nodes in a network that can be powered by an electricity # source, like the electricity generator. # Valid range: 1 to 512 (inclusive) maximumNodesInNetwork = 64 # The maximum area radius determines the size of the area which electricity nodes must # be inside of to be powered by a source node (like the Electricity Generator). The # radius is represented as blocks. The center of the area is the source node providing # the power, and area radius expands in each cardinal direction, including up and down. # For example, if we have an area radius of 16 blocks, a source node can provide power # to other electricity nodes from (x-16,y-16,z-16) to (x+16,y+16,z+16) with x,y,z being # the block position of the source. Electricity nodes still must be connected with # links to be powered, this config value just determines the acceptable area. # Valid range: 1 to 256 (inclusive) powerableAreaRadius = 80 # The maximum amount of links that can be connected to an Electricity Generator. # Valid range: 1 to 64 (inclusive) maximumLinksPerElectricityGenerator = 12 # The amount of power that is generated by the electricity generator per fuel tick. # For example, coal has 1600 ticks of fuel, and at a ratio of 4, it would produce # 6400 units of power. The default value of 8 means that the electricity generator # would consume almost 2 coal per in-game day. # Valid range: 1 to 128 (inclusive) fuelToPowerRatio = 16 # Cheats for electricity. Free power, etc. [electricity.cheats] # Makes all blocks that require electricity always be powered without them being # connected to an Electricity Generator. Warning, some blocks may no longer work as # expected. Use at your own risk of a downgraded experience. # Valid values: true, false everythingIsPowered = false # Electricity Generators will now output free power, and stay on forever. # Valid values: true, false freeGeneratorPower = false # Trampoline related properties [trampoline] # The maximum height that can be achieved from bouncing on the trampoline. The maximum # height is affected the shape of the trampoline, the center trampoline in a 3x3 will # be able to reach the maximum bounce height, while a single trampoline will only reach # half. # Valid range: 0 to 64 (inclusive) maxBounceHeight = 8.0 # Basin related properties [basin] # If enabled, when interacting with this block it will dispense free water into # it's fluid tank, assuming the tank is empty or contains water but has not reached it's # capacity. # Valid values: true, false dispenseWater = true # The storage capacity of the fluid tank contained in this block. If you're using Forge, # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) # Valid range: 1 to 9223372036854775807 (inclusive) fluidCapacity = 81000 # Mailing related properties [mailing] # The maximum amount of items that can be queued for delivery to a mailbox. Items become # queued when the receiving mailbox's inventory is full. This is to prevent infinite storage. # Valid range: 0 to 256 (inclusive) deliveryQueueSize = 32 # If enabled, this will ban items with an inventory (like a Shulker Box) being sent through # a Post Box. This prevents players from creating massive NBT on a single item, which can # cause issues for your server/world save. # Valid values: true, false banSendingItemsWithInventories = true # The amount of inventory rows in a mailbox. If you change this value from a larger to # a smaller value, items contained in the removed rows will be deleted. Use caution # when changing this value to avoid inconvenience and backup your saves. # Valid range: 1 to 6 (inclusive) mailboxInventoryRows = 1 # The maximum amount of mailboxes a player is allowed to register/own. # Valid range: 1 to 2147483647 (inclusive) maxMailboxesPerPlayer = 16 # Prevents items contained in this list from being sent through a Post Box. # An example of how the list is defined: # bannedItems = [ # "minecraft:water_bucket", # "minecraft:diamond", # "refurbished_furniture:mailbox" # ... # ] # ^ Note: This is just an example. Write your list below. bannedItems = [] # A list of dimensions you are allowed to place mailboxes. An empty list means that # mailboxes can be placed in any dimension. # An example of how the list is defined: # allowedDimensions = [ # "minecraft:overworld", # "minecraft:the_nether", # ... # ] # ^ Note: This is just an example. Write your list below. allowedDimensions = [] # Bath related properties [bath] # If enabled, when interacting with this block it will dispense free water into # it's fluid tank, assuming the tank is empty or contains water but has not reached it's # capacity. # Valid values: true, false dispenseWater = true # The storage capacity of the fluid tank contained in this block. If you're using Forge, # 1000 units represents the capacity of a bucket, while it's 81000 on Fabric. So if you # want 3 buckets worth of storage, it will be 3000 (Forge) or 243000 (Fabric) # Valid range: 1 to 9223372036854775807 (inclusive) fluidCapacity = 810000 # Recycle Bin related properties [recycleBin] # The maximum amount of experience levels that the recycling bin can hold. Recycling stops once it reaches that level. # Valid range: 1 to 100 (inclusive) maximumExperienceLevels = 5 # The amount of experience to add when recycling an item. # Valid range: 0 to 179769313486231570000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 (inclusive) experiencePerItem = 0.05 # The amount of time in ticks that it takes to perform one cycle of recycling # Valid range: 1 to 2147483647 (inclusive) processingTime = 10