# Simple Voice Chat server config v1.20.1-2.5.27 # The port number to use for the voice chat communication. # Audio packets are always transmitted via the UDP protocol on the port number # specified here, independently of other networking used for the game server. # Set this to '-1' to use the same port number that is used by the Minecraft server. # However, it is strongly recommended NOT to use the same port number because UDP on # it is also used by default for the server query. Doing so may crash the server! port=24454 # The server IP address to bind the voice chat to # Leave blank to use the 'server-ip' property from the 'server.properties' config file # To bind to the wildcard IP address, use '*' bind_address= # The distance to which the voice can be heard max_voice_distance=48.0 # The multiplier of the voice distance when crouching crouch_distance_multiplier=1.0 # The multiplier of the voice distance when whispering whisper_distance_multiplier=0.5 # The Opus codec # Valid values are 'VOIP', 'AUDIO', and 'RESTRICTED_LOWDELAY' codec=VOIP # The maximum size that audio packets are allowed to have (in bytes) # Set this to a lower value if audio packets don't arrive mtu_size=1024 # The frequency at which keep-alive packets are sent (in milliseconds) # Setting this to a higher value may result in timeouts keep_alive=1000 # If group chats are allowed enable_groups=true # The hostname that clients should use to connect to the voice chat # This may also include a port, e.g. 'example.com:24454' # Do NOT change this value if you don't know what you're doing voice_host= # If players are allowed to record the voice chat audio allow_recording=true # If spectators are allowed to talk to other players spectator_interaction=false # If spectators can talk to players they are spectating spectator_player_possession=false # If players without the voice chat mod should be kicked from the server force_voice_chat=false # The amount of time the server should wait to check if a player has the mod installed (in milliseconds) # Only relevant when 'force_voice_chat' is set to 'true' login_timeout=10000 # The range in which the voice chat should broadcast audio # A value less than 0 means 'max_voice_distance' broadcast_range=-1.0 # If the voice chat server should reply to external pings allow_pings=true # If the mod should load native libraries on dedicated servers # This is mostly relevant for voice chat addons use_natives=true