/* This config file makes it possible to change the spacing, separation, salt (and frequency) of Towns and Towers' structure sets. Big thanks to Cristelknight for making this all possible. SPACING --- controls how far a structure can be from others of its kind SEPARATION --- controls how close to each other two structures of the same type can be. By default, the values should be 48/24 for villages and outposts (spacing/separation respectively) - a hypothetical village is going to appear not further than 48 chunks away (ca. 760 blocks), but not closer than 24 chunks (ca. 380 blocks). * If you want a structure to spawn more frequently, decrease those values. * If you want a structure to spawn less frequently, increase those values. KEEP IN MIND THAT SPACING ALWAYS NEEDS TO BE HIGHER THAN SEPARATION. LINKS ===== Curseforge link: https://www.curseforge.com/minecraft/mc-mods/towns-and-towers Modrinth link: https://modrinth.com/mod/towns-and-towers PMC link: https://www.planetminecraft.com/data-pack/towns-amp-towers-structure-overhaul/ GitHub Repository: [NEED TO MAKE ONE] */ { // Here you can find all pillager outposts. "towers": { // DEFAULT 48 "spacing": 48, // DEFAULT 24 "separation": 24, "frequency": 0.2, "salt": 205745294 }, // Here you can find all structures that aren't villages or outposts. "other": { // DEFAULT 32 "spacing": 32, // DEFAULT 16 "separation": 16, "salt": 30084234 }, // Here you can find all villages. "towns": { // DEFAULT 48 "spacing": 48, // DEFAULT 24 "separation": 24, "salt": 10587309 } }