/* This config is used to enable or disable certain structures from the BetterArcheology Mod */ { // Normal buildings, ruins etc. without fossils. "archeology_sites": { "archeologist_camp_grassy": true, "archeologist_camp_redsand": true, "archeologist_camp_sand": true, "buried_ruins_sand": true, "catacombs": true, "desert_obelisk": true, "light_temple": true, "mesa_ruins": true, "mott": true, "ruins_sand": true, "stonehenge_grassy": true, "temple_jungle": true, "tumulus_grassy": true }, // Underwater ruins similar to shipwrecks containing fossiliferous dirt. "underwater_ruins": { "underwater_0": true, "underwater_1": true, "underwater_2": true, "underwater_3": true }, // Rather small fossil sites with fossiliferous dirt. "fossil_sites": { "fossil_chicken": true, "fossil_chicken_birch": true, "fossil_creeper": true, "fossil_jungle_0": true, "fossil_jungle_1": true, "fossil_sheep_0": true, "fossil_wolf": true, "villager_grave": true } }