[embeddiumextras] [embeddiumextras.general] #Set Fullscreen mode #Borderless let you change between screens more faster and move your mouse across monitors #Allowed Values: WINDOWED, BORDERLESS, FULLSCREEN fullscreen = "BORDERLESS" #Configure FPS Display mode #Complete mode gives you min FPS count and average count #Allowed Values: OFF, SIMPLE, ADVANCED fpsDisplay = "ADVANCED" #Configure FPS Display gravity #Places counter on specified corner of your screen #Allowed Values: LEFT, CENTER, RIGHT fpsDisplayGravity = "LEFT" #Shows GPU and memory usage onto FPS display #Allowed Values: OFF, ON, GPU, RAM fpsDisplaySystem = "OFF" #Configure FPS Display margin #Give some space between corner and text #Range: 0 ~ 48 fpsDisplayMargin = 12 #Toggle FPS Display shadow #In case sometimes you can't see the text fpsDisplayShadow = false [embeddiumextras.quality] #Toggle fog feature #Fog was a vanilla feature, toggling off may increases performance fog = true #Raise clouds #Modify clouds height perfect for a adaptative world experience #Range: 0 ~ 512 cloudsHeight = 192 #Chunks fade in speed #This option doesn't affect performance, just changes speed #Allowed Values: OFF, FAST, SLOW chunkFadeSpeed = "SLOW" [embeddiumextras.quality.darkness] #Configure Darkness Mode #Each config changes what is considered 'true darkness' #Allowed Values: PITCH_BLACK, TOTAL_DARKNESS, DARK, DIM, OFF mode = "OFF" #Toggle Darkness on Overworld dimension enableOnOverworld = true #Toggle Darkness on Nether dimension enableOnNether = false #Configure fog brightness on nether when darkness is enabled #Range: 0.0 ~ 1.0 netherFogBright = 0.5 #Toggle Darkness on End dimension enableOnEnd = false #Configure fog brightness on nether when darkness is enabled #Range: 0.0 ~ 1.0 endFogBright = 0.5 #Toggle Darkness default mode for modded dimensions valueByDefault = false #List of all dimensions to use True Darkness #This option overrides 'valueByDefault' state dimensionWhitelist = [] #Toggle darkness when dimension has no SkyLight enableOnNoSkyLight = false #Disables all bright sources of darkness like moon or fog #Only affects darkness effect enableBlockLightOnly = false #Toggles if moon phases affects darkness in the overworld affectedByMoonPhase = true #Configure max moon brightness level with darkness #Range: 0.0 ~ 1.0 fullMoonBright = 0.25 #Configure min moon brightness level with darkness #Range: 0.0 ~ 1.0 newMoonBright = 0.0 [embeddiumextras.performance] #Toggles JREI item rendering until searching #Increases performance a little bit and cleans your screen when you don't want to use it hideJREI = false #Toggles Minecraft Fonts shadows #Depending of the case may increase performance #Gives a flat style text fontShadows = true [embeddiumextras.performance.distanceCulling] [embeddiumextras.performance.distanceCulling.tileEntities] #Toggles distance culling for Block Entities #Maybe you use another mod for that :( enable = true #Configure horizontal max distance before cull Block entities #Value is squared, default was 64^2 (or 64x64) #Range: > 0 cullingMaxDistanceX = 4096 #Configure vertical max distance before cull Block entities #Value is raw #Range: 0 ~ 512 cullingMaxDistanceY = 32 #List of all Block Entities to be ignored by distance culling #Uses ResourceLocation to identify it #Example 1: "minecraft:chest" - Ignores chests only #Example 2: "ae2:*" - ignores all Block entities from Applied Energetics 2 whitelist = ["waterframes:*"] [embeddiumextras.performance.distanceCulling.entities] #Toggles distance culling for entities #Maybe you use another mod for that :( enable = true #Configure horizontal max distance before cull entities #Value is squared, default was 64^2 (or 64x64) #Range: > 0 cullingMaxDistanceX = 4096 #Configure vertical max distance before cull entities #Value is raw #Range: 0 ~ 512 cullingMaxDistanceY = 32 #List of all Entities to be ignored by distance culling #Uses ResourceLocation to identify it #Example 1: "minecraft:bat" - Ignores bats only #Example 2: "alexsmobs:*" - ignores all entities for alexmobs mod whitelist = ["minecraft:ghast", "minecraft:ender_dragon", "iceandfire:*", "create:*"] [embeddiumextras.others] #Configure if borderless fullscreen option should be attached to F11 or replace vanilla fullscreen #Allowed Values: ATTACH, REPLACE, OFF borderlessAttachModeOnF11 = "OFF" #Toggles fast language reload #Embeddedt points it maybe cause troubles to JEI, so ¿why not add it as a toggleable option? fastLanguageReload = true