#. #Parameters and abilities of Create: Dreams n' Desire's kinetic mechanisms [kinetics] #. #. #multiplier used for calculating exhaustion from speed when a crank is turned. #Range: 0.0 ~ 1.0 crankHungerMultiplier = 0.009999999776482582 #. #Industrial Fan [kinetics.industrialFan] #. #Maximum distance in blocks Fans can push entities. #Range: > 5 fanPushDistance = 30 #. #Maximum distance in blocks from where Fans can pull entities. #Range: > 5 fanPullDistance = 30 #. #Game ticks between Fans checking for anything blocking their air flow. #Range: > 10 fanBlockCheckRate = 30 #. #[in Revolutions per Minute] #Rotation speed at which the maximum stats of fans are reached. #Range: > 64 fanRotationArgmax = 256 #. #Game ticks required for a Fan-based processing recipe to take effect. #Range: > 0 fanProcessingTime = 75 #. #Radiant/Shadow Panels [kinetics.RSPanels] #. #Game ticks checking for Panels updating there Generated Rotation. #Range: > 10 PanelBlockCheckRate = 10 #. #Panels Max Height #Range: > 10 PanelMAXHeight = 10 #. #Day Min Time #Range: 0 ~ 24000 day_min_time = 0 #. #Day Max Time #Range: 0 ~ 24000 day_max_time = 4000 #. #Noon Min Time #Range: 0 ~ 24000 noon_min_time = 4000 #. #Noon Max Time #Range: 0 ~ 24000 noon_max_time = 8000 #. #Sunset Min Time #Range: 0 ~ 24000 sunset_min_time = 8000 #. #Sunset Max Time #Range: 0 ~ 24000 sunset_max_time = 12000 #. #Night Min Time #Range: 0 ~ 24000 night_min_time = 12000 #. #Night Max Time #Range: 0 ~ 24000 night_max_time = 16000 #. #Midnight Min Time #Range: 0 ~ 24000 midnight_min_time = 16000 #. #Midnight Max Time #Range: 0 ~ 24000 midnight_max_time = 20000 #. #Sunrise Min Time #Range: 0 ~ 24000 sunrise_min_time = 20000 #. #Sunrise Max Time #Range: 0 ~ 24000 sunrise_max_time = 24000 [kinetics.stressValues] #. #Fine tune the kinetic stats of individual components [kinetics.stressValues.v2] #. #. #[in Stress Units] #Configure the individual stress impact of mechanical blocks. Note that this cost is doubled for every speed increase it receives. [kinetics.stressValues.v2.impact] bronze_drill = 12.0 2_blade_fan = 0.0 secondary_encased_chain_drive = 0.0 industrial_fan = 4.0 bronze_saw = 12.0 flywheel = 0.0 hydraulic_press = 32.0 secondary_adjustable_chain_gearshift = 0.0 potato_turret = 2.0 radiant_drill = 16.0 shadow_drill = 16.0 8_blade_fan = 0.0 4_blade_fan = 0.0 #. #[in Stress Units] #Configure how much stress a source can accommodate for. [kinetics.stressValues.v2.capacity] industrial_fan = 16.0 cog_crank = 8.0 furnace_engine = 341.5 accelerator_motor = 0.0 kinetic_motor = 1.5 #. #Recipes [recipes] #. #. #Allow the Hydraulic Press to process entire stacks at a time. bulkPressing = true #. #Allow the Bronze Saw to process entire stacks at a time. bulkCutting = true #. #Allow any stonecutting recipes to be processed by a Bronze Saw. allowStonecuttingOnSaw = true #. #Allow any Druidcraft woodcutter recipes to be processed by a Bronze Saw. allowWoodcuttingOnSaw = true #. #Compound Recipes [recipes.recipe] #. #Blaze Brass Recipe blaze_gold_recipe = true #. #Refined Radiance Recipe refined_radiance_recipe = true #. #Shadow Steel Recipe Require Max Height #Range: -2048 ~ 2048 refined_radiance_max_height = 319 #. #Shadow Steel Recipe Require Min Height #Range: -2048 ~ 2048 refined_radiance_min_height = -32 #. #Shadow Steel Recipe Require Light Level #Range: 0 ~ 15 refined_radiance_light_level = 15 #. #Shadow Steel Recipe shadow_steel_recipe = true #. #Shadow Steel Recipe Require Min Height #Range: -2048 ~ 2048 shadow_steel_min_height = -10 #. #Stargaze Recipe stargaze_singularity_recipe = true #. #Stargaze Recipe Require Min Time #Range: 0 ~ 24000 stargaze_singularity_min_time = 16000 #. #Stargaze Recipe Require Max Time #Range: 0 ~ 24000 stargaze_singularity_max_time = 20000 #. #Stargaze Recipe Require Min of Max Height Division #Range: -256.0 ~ 256.0 stargaze_singularity_max_height_division = 1.25