/* * Copyright (C) 2010 Felix Fietkau * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307, USA. * */ #ifndef _ULOOP_H__ #define _ULOOP_H__ #include #include #include #include #include #if defined(__APPLE__) || defined(__FreeBSD__) #define USE_KQUEUE #else #define USE_EPOLL #endif #include "list.h" struct uloop_fd; struct uloop_timeout; struct uloop_process; typedef void (*uloop_fd_handler)(struct uloop_fd *u, unsigned int events); typedef void (*uloop_timeout_handler)(struct uloop_timeout *t); typedef void (*uloop_process_handler)(struct uloop_process *c, int ret); #define ULOOP_READ (1 << 0) #define ULOOP_WRITE (1 << 1) #define ULOOP_EDGE_TRIGGER (1 << 2) #define ULOOP_BLOCKING (1 << 3) struct uloop_fd { uloop_fd_handler cb; int fd; bool eof; bool error; bool registered; }; struct uloop_timeout { struct list_head list; bool pending; uloop_timeout_handler cb; struct timeval time; }; struct uloop_process { struct list_head list; bool pending; uloop_process_handler cb; pid_t pid; }; extern bool uloop_cancelled; extern bool uloop_handle_sigchld; int uloop_fd_add(struct uloop_fd *sock, unsigned int flags); int uloop_fd_delete(struct uloop_fd *sock); int uloop_timeout_add(struct uloop_timeout *timeout); int uloop_timeout_set(struct uloop_timeout *timeout, int msecs); int uloop_timeout_cancel(struct uloop_timeout *timeout); int uloop_process_add(struct uloop_process *p); int uloop_process_delete(struct uloop_process *p); static inline void uloop_end(void) { uloop_cancelled = true; } int uloop_init(void); void uloop_run(void); void uloop_done(void); #endif