/* * udebug - debug ring buffer library * * Copyright (C) 2023 Felix Fietkau * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in all copies. * * THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES * WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR * ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES * WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN * ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF * OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #ifndef __UDEBUG_UTIL_H #define __UDEBUG_UTIL_H #include "blobmsg.h" #include "udebug.h" #include "udebug-proto.h" #define UDEBUG_TIMEOUT 1000 __hidden int udebug_buf_open(struct udebug_buf *buf, int fd, uint32_t ring_size, uint32_t data_size); __hidden struct udebug_client_msg * udebug_send_and_wait(struct udebug *ctx, struct udebug_client_msg *msg, int *rfd); static inline int32_t u32_sub(uint32_t a, uint32_t b) { return a - b; } static inline int32_t u32_max(uint32_t a, uint32_t b) { return u32_sub(a, b) > 0 ? a : b; } static inline void u32_set(void *ptr, uint32_t val) { volatile uint32_t *v = ptr; *v = val; } static inline uint32_t u32_get(void *ptr) { volatile uint32_t *v = ptr; return *v; } #endif